Max Level: 5
Type: Active
SP Cost: 10
Target: Cell
Range: Melee
Cast Time: 5 sec
Cool Down: 0.5 sec
Duration: 30 + 10*SkillLV
Catalyst: 1 Marine Sphere Bottle
Effect: Summons a Marine Sphere with twice the normal HP. After being hit, it starts a 5 second countdown and moves away from the attacker. When the countdown reaches 0 it explodes and inflicts damage to anyone (party members, enemies and guild members) equal to its remaining HP.
You can not summon more than 3 in a 9x9 area. The Spheres Maximum HP is based on your skill level (2000+400*SkillLV HP). When used in WoE, the defense value of the castle the Sphere is in will raise the defense of the Sphere itself.
[LV 1] 2400 HP, lasts 40 sec
[LV 2] 2800 HP, lasts 50 sec
[LV 3] 3200 HP, lasts 60 sec
[LV 4] 3600 HP, lasts 70 sec
[LV 5] 4000 HP, lasts 80 sec
KRO Name: Sphere Mine