Algunos items de Ragnarok Online añaden efectos especiales al equiparlos con ciertos items. En el caso de equipo que puede o no tener slots, ambos funcionan para hacer set.
Equipo necesario | Efecto del set |
---|---|
![]() Armor constructed
of solid metal plates that have been padded on the inside for comfort. Class : Armor Defense : 35 Weight : 280 Jobs: Swordman, Merchant, and Thief Classes ![]() A mysterious, ancient
artifact that can endow normal armor with great defensive power, although it does make the wearer feel very sluggish. Max HP +50. When owner is also equipped with Padded Armor, Armor Charm adds DEF +5 and Max HP +150. Class : Accessory Defense: 1 Weight : 100 Jobs: Swordman, Merchant, and Thief Classes |
DEF + 5 HP + 150 |
![]() A shield used by Gna,
messenger of Freyja, when she served as a Valkyrie. Adds 20% resistance to Water, Fire, Undead and Shadow properties. MDEF +5 Frigg's Set Fricca's Circlet Valkyrja's Shield Odin's Blessing +2 DEF +5 MDEF All upgrade levels of the Shield and Circlet adds to MDEF Instead of Def. Class : Shield Defense: 80 Weight : 50 Required Level : 65 Jobs: All except Novice Class ![]() The main component of
the Hermod Armor set. Magni Set Magni's Hat Stone Buckler Odin's Blessing +2 STR +5 MDEF +5 DEF Swordsman Class : +6 Additional Defense Frigg's Set Fricca's Circlet Valkyrja's Shield Odin's Blessing +2 DEF +5 MDEF All upgrade levels of the Shield and Circlet adds to MDEF Instead of DEF. Ulle's Armor Set Ulle's Cap Odin's Blessing If Base Dex is 70 or higher: -10% SP consumption Njord's Armor Set Fricco's Shoes Falcon Muffler Odin's Blessing Agi +3 Max HP/SP +5% Odin's Armor Set Vali's Manteau Vidar's Boots Odin's Blessing Vit +5 HP/SP Recovery +10% Class : Armor Defense: 53 Weight : 250 Required Level : 65 Jobs: All except Novice Class ![]() A circlet blessed by
Freyja, mother of Baldur. MDEF +10 Int +2 Max SP +50 Frigg's Set Fricca's Circlet Valkyrja's Shield Odin's Blessing +2 DEF +5 MDEF All upgrade levels of the Shield and Circlet adds to MDEF Instead of DEF. Class : Headgear Defense: 6 Location: Upper Weight : 30 Required Level : 65 Jobs: All except Novice Class |
DEF + 2 MDEF + 5 Aumenta la MDEF y DEF en función del upgrade del Valkyrie's Shield y Fricca's Circlet |
![]() The main component of
the Hermod Armor set. Magni Set Magni's Hat Stone Buckler Odin's Blessing +2 STR +5 MDEF +5 DEF Swordsman Class : +6 Additional Defense Frigg's Set Fricca's Circlet Valkyrja's Shield Odin's Blessing +2 DEF +5 MDEF All upgrade levels of the Shield and Circlet adds to MDEF Instead of DEF. Ulle's Armor Set Ulle's Cap Odin's Blessing If Base Dex is 70 or higher: -10% SP consumption Njord's Armor Set Fricco's Shoes Falcon Muffler Odin's Blessing Agi +3 Max HP/SP +5% Odin's Armor Set Vali's Manteau Vidar's Boots Odin's Blessing Vit +5 HP/SP Recovery +10% Class : Armor Defense: 53 Weight : 250 Required Level : 65 Jobs: All except Novice Class ![]() A pair of shoes that were blessed by Freyr, the god of earth and the son of Njord.
His blessing would release its owner from pain. Increase value of Red, Orange, Yellow and White Potion by 20%, adds Agi+ 2. If the owner is equipped with the armor set, it adds Agi+ 3, MHP/MSP + 5%. Njord's Armor Set Fricco's Shoes Falcon Muffler Odin's Blessing Agi +3 Max HP/SP +5% Class : Footwear Defense: 12 Weight : 50 Required Level : 65 Jobs: All except Novice Class ![]() A muffler owned by
Freyja, daughter of Njord, that was often borrowed by Loki. Wearing it makes its wearer as nimble as a falcon in flight. Perfect Dodge +5. Flee +15. Njord's Armor Set Fricco's Shoes Falcon Muffler Odin's Blessing Agi +3 Max HP/SP +5% Class : Garment Defense: 8 Weight : 40 Required Level : 65 Jobs: All except Novice Class |
AGI + 3 HP + 5% SP + 5% |
![]() A sneaking suit that
enables its wearer to move more quickly and stealthily. Agi + 1, MDEF + 3 Ninja Shinobi armor set Ninja Suit Shinobi Sash Set bonus +300 HP -20% SP consumption Class : Armor Defense: 40 Weight : 150 Required Level : 50 Jobs : Thief Class & Ninja ![]() A sash that is said
to have been owned by a renown ninja. With its embroidered emblem of nobility, it seems to contain some strange and mysterious power. Ninja Shinobi armor set Ninja Suit Shinobi Sash Set bonus +300 HP -20% SP consumption Class : Accessory Defense: 1 Weight : 30 Required Level : 30 Jobs: Thief Class and Ninja |
HP + 300 Consumo del SP de las skills -20% |
![]() A stone shield which
Thor obtained by killing Hrungnir, king of giants. It possesses the powers of giants which rival the might of the gods. Reduces damage from Large sized monsters by 5%. Magni Set Magni's Hat Stone Buckler Odin's Blessing +2 STR +5 MDEF +5 DEF Swordsman Class : +6 Additional Defense Class : Shield Defense: 45 Weight : 150 Required Level : 65 Jobs: All except Novice Class ![]() The main component of
the Hermod Armor set. Magni Set Magni's Hat Stone Buckler Odin's Blessing +2 STR +5 MDEF +5 DEF Swordsman Class : +6 Additional Defense Frigg's Set Fricca's Circlet Valkyrja's Shield Odin's Blessing +2 DEF +5 MDEF All upgrade levels of the Shield and Circlet adds to MDEF Instead of DEF. Ulle's Armor Set Ulle's Cap Odin's Blessing If Base Dex is 70 or higher: -10% SP consumption Njord's Armor Set Fricco's Shoes Falcon Muffler Odin's Blessing Agi +3 Max HP/SP +5% Odin's Armor Set Vali's Manteau Vidar's Boots Odin's Blessing Vit +5 HP/SP Recovery +10% Class : Armor Defense: 53 Weight : 250 Required Level : 65 Jobs: All except Novice Class ![]() Once owned by Magni, son of Thor, the wearer of this cap is supposedly granted a measure of Magni's awesome might. Str +2. Class : Headgear Defense: 9 Location: Upper Weight : 100 Required Level : 65 Jobs: All except Novice Class Magni Set Magni's Hat Stone Buckler Odin's Blessing +2 STR +5 MDEF +5 DEF Swordman Class : Additional +6 DEF (Total 11 DEF) |
STR + 2 DEF + 5 MDEF + 5 Cuando lo equipa un personaje de la clase Swordman, añade DEF +6 |
![]() The main component of
the Hermod Armor set. Magni Set Magni's Hat Stone Buckler Odin's Blessing +2 STR +5 MDEF +5 DEF Swordsman Class : +6 Additional Defense Frigg's Set Fricca's Circlet Valkyrja's Shield Odin's Blessing +2 DEF +5 MDEF All upgrade levels of the Shield and Circlet adds to MDEF Instead of DEF. Ulle's Armor Set Ulle's Cap Odin's Blessing If Base Dex is 70 or higher: -10% SP consumption Njord's Armor Set Fricco's Shoes Falcon Muffler Odin's Blessing Agi +3 Max HP/SP +5% Odin's Armor Set Vali's Manteau Vidar's Boots Odin's Blessing Vit +5 HP/SP Recovery +10% Class : Armor Defense: 53 Weight : 250 Required Level : 65 Jobs: All except Novice Class ![]() The boots worn by
Vidar, son of Odin, when he killed the Fenrir Wolf. These represent the great physical and mental strength Vidar displayed in that epic final battle. Max HP/Max SP +9%. Odin's Armor Set Vali's Manteau Vidar's Boots Odin's Blessing Vit +5 HP/SP Recovery +10% Class : Footwear Defense: 13 Weight : 65 Required Level : 65 Jobs: All except Novice Class ![]() A manteau once
owned by Vali, son of Odin. It represents Vali's fighting spirit which allowed him to defeat Hoedr the warrior despite his blindness. Reduces Neutral property damage by 15%. Odin's Armor Set Vali's Manteau Vidar's Boots Odin's Blessing Vit +5 HP/SP Recovery +10% Class : Garment Defense: 13 Weight : 60 Required Level : 65 Jobs: All except Novice Class |
VIT + 5 Regeneración de HP +10% Regeneración de SP +10% |
![]() A risque undergarment
that is comfortable to wear, but offers very little in the way of defense. Class : Armor Defense : 22 Weight : 10 Jobs: All ![]() Lightweight armor
made from 100% real cotton that is actually quite durable. MDEF +1. If the owner is also equipped with Pantie, this garment adds AGI +5 and Flee +10. Class : Garment Defense: 5 Weight : 15 Jobs: All |
AGI +5 FLEE +10 |
![]() A staff developed
through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Dex + 3, MATK + 120, HP + 400. Survivor's Set Survivor's Manteau Survivor's Rod [1] HP +300 MATK -5% MATK +1% per upgrade level of Survivor's Rod Resist Neutral Property by 3 times the upgrade level of Survivor's Manteau. Class : Staff Attack Strength: 50 Weight : 100 Property:Neutral Weapon Level: 3 Required Level : 24 Jobs: Mage Class and Soul Linker ![]() A manteau which protects
its wearer from the elements. Vit +10 Survivor's Set Survivor's Manteau Survivor's Rod [1] HP +300 MATK -5% MATK +1% per upgrade level of Survivor's Rod Resist Neutral Property by 3 times the upgrade level of Survivor's Manteau. Class : Garment Defense : 10 Weight : 55 Required Level : 75 Jobs : Mage and Soul Linker |
HP + 300 MATK - 5% Aumenta el MATK en función del refine del rod. La resistencia a ataques neutrales aumenta tres veces por cada refine del garment. |
![]() A staff developed
through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Int + 3, MATK + 120, HP + 400. Survivor's Set Survivor's Manteau Survivor's Rod [1] HP +300 MATK -5% MATK +1% per upgrade level of Survivor's Rod Resist Neutral Property by 3 times the upgrade level of Survivor's Manteau. Class : Staff Attack Strength: 50 Weight : 100 Property:Neutral Weapon Level: 3 Required Level : 24 Jobs: Mage Class and Soul Linker ![]() A manteau which protects
its wearer from the elements. Vit +10 Survivor's Set Survivor's Manteau Survivor's Rod [1] HP +300 MATK -5% MATK +1% per upgrade level of Survivor's Rod Resist Neutral Property by 3 times the upgrade level of Survivor's Manteau. Class : Garment Defense : 10 Weight : 55 Required Level : 75 Jobs : Mage and Soul Linker |
HP + 300 MATK - 5% Aumenta el MATK en función del refine del rod. La resistencia a ataques neutrales aumenta tres veces por cada refine del garment. |
![]() These steel shackles
were clamped on the ankles to prevent some prisoner from escaping. Class : Footwear Defense : 18 Weight : 300 Jobs: All ![]() A heavy steel ball
attached to a shackle that was supposed to keep prisoners from escaping in an earlier era. However, prisoners outfitted with this ball managed to use it as a weapon. If Shackle is also equipped, this Accessory adds ATK +50 and will reduce damage by 20% but only when fighting Zombie Prisoners and Skel Prisoners. Class : Accessory Defense: 0 Weight : 400 Jobs: All except Novice Class |
ATK + 50 Reduce un 20% el daño de los Zombie Prisoner y Skeleton Prisoner. |
![]() The main component of
the Hermod Armor set. Magni Set Magni's Hat Stone Buckler Odin's Blessing +2 STR +5 MDEF +5 DEF Swordsman Class : +6 Additional Defense Frigg's Set Fricca's Circlet Valkyrja's Shield Odin's Blessing +2 DEF +5 MDEF All upgrade levels of the Shield and Circlet adds to MDEF Instead of DEF. Ulle's Armor Set Ulle's Cap Odin's Blessing If Base Dex is 70 or higher: -10% SP consumption Njord's Armor Set Fricco's Shoes Falcon Muffler Odin's Blessing Agi +3 Max HP/SP +5% Odin's Armor Set Vali's Manteau Vidar's Boots Odin's Blessing Vit +5 HP/SP Recovery +10% Class : Armor Defense: 53 Weight : 250 Required Level : 65 Jobs: All except Novice Class ![]() A woolen hunting
cap once worn by Ulle, god of hunting. Just wearing it makes you feel like you can hunt down any beast. Dex +2, Agi +1. Ulle's Armor Set Ulle's Cap Odin's Blessing If Base Dex is 70 or higher: -10% SP consumption Class : Headgear Defense: 6 Location: Upper Weight : 50 Required Level : 65 Jobs: All except Novice Class |
Si la base DEX del jugador está por encima de 70, el coste en SP de las skills será un -10% |
![]() A staff containing
a wind fairy that grants its user the essense of speed. Reduces variable casting time by 5%. MATK + 115 Class : Staff Attack Strength: 60 Weight : 50 Property:Wind Weapon Level: 4 Required Level : 40 Jobs: Mage Class and Soul Linker ![]() A robe which once
helped the god Odin escape a fatal threat. If the Wing Staff is also equipped, this robe will increase the user's Movement Speed. Class : Garment Defense: 12 Weight : 30 Required Level : 85 Jobs: Mage Class and Soul Linker |
Aumenta la velocidad de movimiento (no se añade a Increase Agi) |
![]() An armor that was
accidentally enchanted by Goibne the blacksmith when he spilled the mystic ale of life all over it. Vit +2, Max HP +10%. Goibne's Armor Set Goibne's Spaulders Goibne's Greaves Goibne's Armor Goibne's Helm Vit +5 Max HP +15% Max SP +5% DEF +5 MDEF +5 +10% Resistance to Water, Wind, Earth, and Fire property Class : Armor Defense: 58 Weight : 350 Required Level : 54 Jobs: All except Novice Class ![]() A pair of shoes rumored to be forged by Goibne in
response to competition from his rival, Dulb. Max HP/Max SP +5%. MDEF +3. Goibne's Armor Set Goibne's Spaulders Goibne's Greaves Goibne's Armor Goibne's Helm Vit +5 Max HP +15% Max SP +5% DEF +5 MDEF +5 +10% Resistance to Water, Wind, Earth, and Fire property Class : Footwear Defense: 13 Weight : 70 Required Level : 54 Jobs: All except Novice Class ![]() Goibne's very first
creation, his much prized and precious armor. Reduces long range physical damage by 10%. Vit +1, MDEF +2. Goibne's Armor Set Goibne's Spaulders Goibne's Greaves Goibne's Armor Goibne's Helm Vit +5 Max HP +15% Max SP +5% DEF +5 MDEF +5 +10% Resistance to Water, Wind, Earth, and Fire property Class : Garment Defense: 11 Weight : 70 Required Level : 54 Jobs: All except Novice Class ![]() One of the few armors
that was forged by Goibe the blacksmith. It is said that the gods valued his armors more than the weapons he had forged. Vit +3, MDEF +3. Goibne's Armor Set Goibne's Spaulders Goibne's Greaves Goibne's Armor Goibne's Helm Vit +5 Max HP +15% Max SP +5% DEF +5 MDEF +15 +10% Resistance to Water, Wind, Earth, and Fire property Class : Headgear Defense: 10 Location: Upper Weight : 50 Required Level : 54 Jobs: All except Novice Class |
VIT + 5, HP + 15%, SP + 5%, DEF + 5, MDEF + 15 Resistencia a los elementos Fuego, Viento, Tierra y Agua + 10% |
![]() A manteau made from
gray crow feathers that were enchanted through the power of Morrigane, whose incarnation is the gray crow. Luk +2, Perfect Dodge +8. Morrigane's Set Morrigane's Helm Morrigane's Manteau Morrigane's Pendant Morrigane's Belt Str +2 Luk +9 ATK +18 Critical Attack Rate +13 Perfect Dodge +13 Class : Garment Defense: 9 Weight : 60 Required Level : 61 Jobs: All except Novice Class ![]() The belt that
Morrigane kept as a memento of CuChulain after he perished in battle. ATK +5, Critical Attack Rate +3. Morrigane's Set Morrigane's Helm Morrigane's Manteau Morrigane's Pendant Morrigane's Belt Str +2 Luk +9 ATK +18 Critical Attack Rate +13 Perfect Dodge +13 Class : Accessory Defense: 0 Weight : 20 Required Level : 61 Jobs: All except Novice Class ![]() The pendant that
ChuChulain gave to Morrigane when they were both still in love. It's symoblic of her endless devotion, as she stood by his side even after he had abandoned her. Str +2, Critical Attack Rate +3. Morrigane's Set Morrigane's Helm Morrigane's Manteau Morrigane's Pendant Morrigane's Belt Str +2 Luk +9 ATK +18 Critical Attack Rate +13 Perfect Dodge +13 Class : Accessory Defense: 0 Weight : 20 Required Level : 61 Jobs: All except Novice Class ![]() A helm that was once
owned by Morrigane, the goddess of war. Luk +2, ATK +3. Morrigane's Set Morrigane's Helm Morrigane's Manteau Morrigane's Pendant Morrigane's Belt Str +2 Luk +9 ATK +18 Critical Attack Rate +13 Perfect Dodge +13 Class : Headgear Defense: 8 Location: Upper Weight : 50 Required Level : 61 Jobs: All except Novice Class |
STR + 2, LUK + 9, ATK + 18 Tasa de críticos + 13 Perfect Dodge + 13 |
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A spear fashioned
from a unicorn's horn, enabling it to neutralize poisons and inflict deep wounding. Has a certain chance of inflicting the Bleeding status to enemies, and neutralizes Poison effects on the wearer. Cannot be damaged in battle. Holy property. Has a low chance of auto casting Lv.2 Assumption on the wearer with each enemy attack when worn with Valkyrja's Shield. Class : Spear ATK: 150 Weight : 100 Weapon LV: 4 Required Level : 65 Jobs: Transcendent Swordman Classes ![]() A shield used by Gna,
messenger of Freyja, when she served as a Valkyrie. Adds 20% resistance to Water, Fire, Undead and Shadow properties. MDEF +5 Frigg's Set Fricca's Circlet Valkyrja's Shield Odin's Blessing +2 DEF +5 MDEF All upgrade levels of the Shield and Circlet adds to MDEF Instead of Def. Class : Shield Defense: 80 Weight : 50 Required Level : 65 Jobs: All except Novice Class |
Añade una pequeña probabilidad de auto castear Assumptio al que lo lleva con cada ataque del enemigo. |
![]() A high quality,
two-handed staff that amplifies psychic power. Int +5 Agi +2 MATK + 200 Class : Two-Handed Staff Attack Strength: 25 Weight : 140 Weapon Level: 3 Required Level : 73 Jobs: Mage Class and Soul Linker ![]()
A beautiful ring
imbued with strange spiritual powers that result in surprising effects when worn with the right items. Int +2, Dex +1. Spirtual Wizardry Set Spiritual Ring Wizardry Staff or Soul Staff +6% MATK +2 DEX Reduce Variable Casting Time by a percentage according to the Staff's upgrade level. Spiritual Exorcism Set Spiritual Ring Clip or Rosary Magnus Exorcismus Damage +30% +50% Heal damage on Undead monsters SP Recovery +9% Class : Accessory Defense: 0 Weight : 10 Jobs: All |
Daño del Magnus Exorcismus +30% +50% de daño con Heal en monstruos Undead +9% recuperación de SP |
![]() Rumored to have
been crafted by an ancient wizard, this staff contains awesome energies. Int +6 Dex +2 MATK + 200 Class : Two-Handed Staff Attack Strength: 120 Weight : 240 Weapon Level: 4 Required Level : 90 Jobs: Mage Class and Soul Linker ![]()
A beautiful ring
imbued with strange spiritual powers that result in surprising effects when worn with the right items. Int +2, Dex +1. Spirtual Wizardry Set Spiritual Ring Wizardry Staff or Soul Staff +6% MATK +2 DEX Reduce Variable Casting Time by a percentage according to the Staff's upgrade level. Spiritual Exorcism Set Spiritual Ring Clip or Rosary Magnus Exorcismus Damage +30% +50% Heal damage on Undead monsters SP Recovery +9% Class : Accessory Defense: 0 Weight : 10 Jobs: All |
Daño del Magnus Exorcismus +30% +50% de daño con Heal en monstruos Undead +9% recuperación de SP |
![]() The creator of this
formidable Two-Handed Spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul. Increases damage to Shadow, Demon, and Undead monsters by 20%, and will reduce damage from these monsters by 10%. Absorbs 50 HP upon defeating enemies. Inflicts the Confuse status to the wearer by a certain chance. Class : Spear ATK: 170 Weight : 200 Weapon LV: 4 Required Level : 75 Jobs: Swordman ![]()
Red silk that a
female saint could use to seal evil. Reduced chance of being inflicted with the Confused status when worn with Spectral Spear. Class : Accessory Defense : 0 Weight : 10 Required Level : 60 Jobs: Transcendent Swordman Classes |
Reduce la probabilidad de que te inflijan el estado Confused. |
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A hammer that was used by Hollgren to refine weapons and armor;
it looks bulky and powerful, but it doesn't seem to be fully dependable. Adds a low chance of destroying the weapons and armor of enemies. This chance is greatly increased when the Mastersmith Card is compounded to this weapon, but adds a low chance of breaking the wearer's equipment. Adds an ATK +44 bonus if the wearer's STR stat is 44 or greater. Class : Mace ATK: 4 Weight : 44 Weapon LV: 4 Required Level : 44 Jobs: Swordman, Acolyte, and Merchant Classes ![]() Adds a 10% chance of
destroying an enemy's weapon and a 7% chance of destroying its armor each time the wearer physically attacks. Class : Card Compound on: Weapon Weight : 1 |
Aumenta la probabilidad de romper el arma o armadura del enemigo pero añade una pequeña probabilidad de romper el equipo del que lo lleva. |
![]() A book with a Very impressive phrase,'There is no royal road to learning.' on its cover.
"Practice makes perfect. If you keep trying, you'll be an expert before you know it." MATK + 140. When equipped along with Mage Coat, MDEF +8, MaxSP +10%, Int +4 Class : Book ATK : 30 Weight : 70 Property : Neutral Weapon LV : 3 Required Level : 70 Jobs : Priest, Sage, Taekwon Master ![]() An exclusive robe for
Mage Class characters that contains magic power. MDEF +5 , Int +1 Class : Armor Defense : 40 Weight : 60 Required Level : 50 Jobs: Mage Class and Soul Linker |
MDEF +8 MaxSP +10% INT +4 |
![]() A staff once used by a very gentle man somewhere long ago.
A very narrow sword is hidden inside the staff. MATK+125. Dex + 1. 000000 When equipped along with Magician Hat, Dex +2, Int +2, SP Recovery Rate +5%. Magical Attack increases depending on the degree of refining. Class : Staff ATK : 40 Weight : 50 Property : Neutral Weapon Level : 4 Required Level : 50 Jobs : Mage, Acolyte, Soul Linker ![]() A hat worn by magicians. Rabbits are usually pulled out of this hat.
Pretty stout, it won't be destroyed easily. Dex +1 , Agi +1 , SP +50 Class : Headgear Defense: 6 Location : Upper Weight : 50 Required Level : 50 Jobs: Mage, Acolyte Classes, and Soul Linker |
DEX +2, INT +2 Tasa de recuperación de SP +5% Aumenta el ataque mágino en función del refine del staff |
![]() A bow crafted out
of moonstone with an attached blade that allows its user to block and counter enemy attacks. The drawback is that this bow is quite heavy. DEF +2 if not upgraded. DEF +3 if upgraded to +6. DEF +5 if upgraded to +9. Class : Bow Attack Strength: 100 Weight : 200 Property: Neutral Weapon Level: 3 Required Level : 30 Jobs : Hunter ![]() A crescent-shaped golden shining brooch.
When equipped with Luna Bow, Dex +1, SP +50, SP recovery rate +10%. Class : Accessory Defense : 0 Weight : 20 Required Level : 65 Jobs : Archer Class Jobs |
DEX +1 SP +50 Tasa de recuperación de SP +10%. |
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A flaming bow that
seems dangerous to grasp. Increases tolerance to Fire property attacks by 10%, and increases damage of attacks with Fire Arrows by 25%. Class : Bow ATK: 95 Weight : 140 Weapon LV: 3 Required Level : 55 Jobs: Archer Classes and Rogue Job ![]() A flaming arrow
that will inflict Fire property damage. Weapon Class : Arrow Attack Strength: 30 Weight : 0.2 Property: Fire |
Aumenta el daño un 25% |
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A frozen bow whose
drawstring seems too solid to be pulled. Has a certain chance of freezing enemies, and increases damage of attacks with Crystal Arrows by 25%. Class : Bow ATK: 100 Weight : 140 Weapon LV: 3 Required Level : 55 Jobs: Archer Classes and Rogue Job ![]() An arrow constructed
from hardened steel. Class : Arrow Attack Strength: 40 Weight : 0.2 Property: Neutral An arrow made of blue crystal imbued with the power of Water. Class : Arrow Attack Strength: 30 Weight : 0.2 Property: Water |
Aumenta el daño un 25% |
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A bow that is
perfectly balanced in every aspect. Increases damage of attacks with Stone Arrows by 25%. Has a certain chance of inflicting the Darkness status to enemies. Class : Bow ATK: 105 Weight : 140 Weapon LV: 3 Required Level : 55 Jobs: Archer Classes and Rogue Job ![]() An arrow made of
stone imbued with the power of Earth. Class : Arrow Attack Strength: 30 Weight : 0.2 Property: Earth |
Aumenta el daño un 25% |
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A light bow that has
been enhanced with the power of whirlwinds. Increases damage of attacks with Arrows of Wind by 25%. Each physical attack has a certain chance of auto casting Lv.5 Wind Blade; this chance is increased when the wearer's INT is 40 or greater. Class : Bow ATK: 95 Weight : 140 Weapon LV: 3 Required Level : 55 Jobs: Archer Classes and Rogue Job ![]() An arrow enchanted by
the power of the Wind. Class : Arrow Attack Strength: 30 Weight : 0.2 Property: Wind |
Aumenta el daño un 25% |
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A large, powerful bow
used by Orc Archers. Adds a chance of defeating enemies dropping Iron Arrows. Increases ranged damage of attacks with Steel Arrows by 50%. Class : Bow ATK: 120 Weight : 160 Weapon LV: 3 Required Level : 65 Jobs: Archer Classes and Rogue Job ![]() An arrow constructed from hardened steel.
Class : Arrow Attack : 40 Weight : 0.2 Property : Neutral |
Aumenta el daño un 50% |
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This staff is made
of two parts that can be recombined to form a cross that will endow Holy power to its user. MATK +210. Dex +4. Reduces damage from Undead and Demon monsters by 15%. Holy property. Additional MATK +10%, Dex +2, and 10% damage reduction from Undead and Demon monsters when worn with Spiritual Ring. Class : Staff ATK: 120 Weight : 150 Weapon LV: 4 Required Level : 70 Jobs: Priest and Monk Classes ![]()
A beautiful ring
imbued with strange spiritual powers that result in surprising effects when worn with the right items. Int +2, Dex +1. Spirtual Wizardry Set Spiritual Ring Wizardry Staff or Soul Staff +6% MATK +2 DEX Reduce Variable Casting Time by a percentage according to the Staff's upgrade level. Spiritual Exorcism Set Spiritual Ring Clip or Rosary Magnus Exorcismus Damage +30% +50% Heal damage on Undead monsters SP Recovery +9% Class : Accessory Defense: 0 Weight : 10 Jobs: All |
MATK +10% adicional DEX +2 10% reducción de daño de monstruos Undead y Demon |
![]() A spellbook that is
impractically huge, and more useful as a shield than as a spell reference. Int +1, MDEF +2 Class : Shield Defense: 25 Weight : 100 Jobs: Mage Class; Soul Linker Job ![]() An aristrocratically
stylish lense that is worn for only one eye. Class : Headgear Defense : 0 Location : Middle Weight : 10 Jobs: All ![]() A silver-colored watch with connecting chain.
If equipped with a Monocle and Memory Book, HP and SP recovery speed increased by 15%, MATK +7%. Class : Accessory Defense : 0 Weight : 20 Required Level : 80 Jobs : Mage Jobs/Soul Linker |
+15% velocidad de recuperación de HP y SP MATK +7% |
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A shiny, round steel
plate used for serving food. 5% chance of reflecting magic. MDEF +2. Variable Casting Time reduced by 10% when worn with Orlean's Gloves. Class : Shield Defense : 75 Weight : 100 Required Level : 55 Jobs: All Transcendent Jobs except Novice ![]()
A pair of gloves
that were once worn by a palace chef. Wearing these make you feel as if you could draw upon the dexterity that chef used in cooking. Dex +2, MATK +3% Cast Time reduced by 10% when worn with Orlean's Server. Class : Accessory Defense : 0 Weight : 10 Required Level : 90 Jobs: All Transcendent Jobs except Novice |
10% de reducción en el tiempo de casteo |
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A rough shield
covered in spikes that deters rushing enemies. MDEF +2. When worn with Bison Horn: Bison Set Thorny Buckler Bison Horn +10% Aspd Bonus +5% Reflect Melee damage Class : Shield Defense : 85 Weight : 100 Required Level : 55 Jobs: All Transcendent Jobs except Novice ![]()
An ornament made
from wild bison horns. Agi +2. When worn with Thorny Buckler: Bison Set Thorny Buckler Bison Horn +10% Aspd Bonus +5% Reflect Melee damage Class : Accessory Defense : 0 Weight : 10 Required Level : 90 Jobs: All Transcendent Jobs except Novice |
+10% de bono de ASPD +5% de daño melee reflejado |
![]() A holy stick which is made of Rune of Odin, specialized for exorcisms.
MATK + 140 Reduction of Variable Casting Time for Holy Light, Turn Undead, and Magnus Exorcismus by 25%. Class : Rod Attack Strength: 50 Weight : 50 Property: Holy Weapon Level: 4 Required Level : 70 Jobs: Priest, Monk ![]()
A thick book that contains basic skills for the clergy.
HP, SP Recovery 3%. Int + 1. When equipped with Holy Stick, Magnus Exorcismus attack strength increases by 20%. Adds a low chance of auto casting Lv1 Turn Undead skill when receiving damage. Class : Shield Defense : 80 Weight : 60 Required Level : 50 Jobs: Priest, Monk |
+20% de daño con Magnus Exorcismus Añade una pequeña probabilidad de auto castear la skill Lvl. 1 Turn Undead al recibir daño |
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A spear fashioned
from a unicorn's horn, enabling it to neutralize poisons and inflict deep wounding. Has a certain chance of inflicting the Bleeding status to enemies, and neutralizes Poison effects on the wearer. Cannot be damaged in battle. Holy property. Has a low chance of auto casting Lv.2 Assumption on the wearer with each enemy attack when worn with Valkyrja's Shield. Class : Spear ATK: 150 Weight : 100 Weapon LV: 4 Required Level : 65 Jobs: Transcendent Swordman Classes ![]()
A Shield that a lance can be placed on top of. Very efficient to defend oneself while attacking with a lance.
Damage increases by 1% against all monsters. When equipped with Long Horn, Battle Hook, or Hunting Spear, damage increases by 4% against all monsters. If equipped by a Lord Knight, Attack speed decreases(Delay after attacking increasesby 5%) Class : Shield Defense : 105 Weight : 100 Required Level : 50 Jobs : Transcendent Swordman Class |
4% de aumento del daño físico infringido ASPD -5% si lo equipa un personaje de la clase Knight DEF +2 |
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A spear that is tipped
with a hook that can push and pull enemies. Has a 5% chance of inflicting the Stun status to enemies, and increases damage to Demihuman enemies by 20%. Enables use of Lv.3 Pierce. Class : Spear ATK: 140 Weight : 90 Weapon LV: 4 Required Level : 65 Jobs: Transcendent Swordman Classes ![]()
A Shield that a lance can be placed on top of. Very efficient to defend oneself while attacking with a lance.
Damage increases by 1% against all monsters. When equipped with Long Horn, Battle Hook, or Hunting Spear, damage increases by 4% against all monsters. If equipped by a Lord Knight, Attack speed decreases(Delay after attacking increasesby 5%) Class : Shield Defense : 105 Weight : 100 Required Level : 50 Jobs : Transcendent Swordman Class |
4% de aumento del daño físico infringido ASPD -5% si lo equipa un personaje de la clase Knight DEF +2 |
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A spear with a leaf
shaped point that is designed for hunting, causing damage with its heavy weight instead of stabbing. Ignores DEF of Animal monsters, and adds a chance that defeated enemies will drop Meat. Each attack has a certain chance of auto casting Lv.3 Vital Strike. Class : Spear ATK: 180 Weight : 420 Weapon LV: 4 Required Level : 60 Jobs: Transcendent Swordman Classes ![]()
A Shield that a lance can be placed on top of. Very efficient to defend oneself while attacking with a lance.
Damage increases by 1% against all monsters. When equipped with Long Horn, Battle Hook, or Hunting Spear, damage increases by 4% against all monsters. If equipped by a Lord Knight, Attack speed decreases(Delay after attacking increasesby 5%) Class : Shield Defense : 105 Weight : 100 Required Level : 50 Jobs : Transcendent Swordman Class |
4% de aumento del daño físico infringido ASPD -5% si lo equipa un personaje de la clase Knight DEF +2 |
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A small-sized black shield you can wear on your arm.
Gives a chance of getting FLEE +20 for 10 sec. when attacked. When equipped with Shadow Walk, has a chance of casting Blind on enemies while attacking. Class : Shield Defense : 52 Weight : 80 Required Level : 70 Jobs : Stalker ![]() Shadowy shoes made using dark forces, and enchanted with a spell to protect their wearer when danger approaches. MDEF +10. Has a certain chance of auto casting Lv.3 Cloaking when hit by magic attacks. If the wearer has learned a higher level of Cloaking, those levels of Cloaking will be auto cast instead. If the wearer has not learned Lv. 3 Cloak the wearer cannot move away from walls. Class : Footwear Defense : 0 Weight : 200 Required Level : 75 Jobs: All Transcendent Jobs except Novice |
Añade un 2% de probabilidad de infringir el estado Blind al enemigo al golpear con ataques físicos. Añade un 20% de probabilidad de recibir FLEE +20 durante 10 segundos al recibir daño físico. |
![]() Armor constructed
of solid metal plates that have been padded on the inside for comfort. Class : Armor Defense : 35 Weight : 280 Jobs: Swordman, Merchant, and Thief Classes ![]() A mysterious, ancient
artifact that can endow normal armor with great defensive power, although it does make the wearer feel very sluggish. Max HP +50. When owner is also equipped with Padded Armor, Armor Charm adds DEF +5 and Max HP +150. Class : Accessory Defense: 1 Weight : 100 Jobs: Swordman, Merchant, and Thief Classes |
DEF + 5 HP + 150 |
![]() A suit for assassins
that allows the wearer to move more quickly and stealthily. Agi +1, MDEF +3 Ninja Shinobi armor set Ninja Suit Shinobi Sash Set bonus +300 HP -20% SP consumption Class : Armor Defense : 58 Weight : 150 Required Level : 50 Jobs: Thief Class & Ninja ![]() A sash that is said
to have been owned by a renown ninja. With its embroidered emblem of nobility, it seems to contain some strange and mysterious power. Ninja Shinobi armor set Ninja Suit Shinobi Sash Set bonus +300 HP -20% SP consumption Class : Accessory Defense: 1 Weight : 30 Required Level : 30 Jobs: Thief Class and Ninja |
HP + 300 Consumo del SP de las skills -20%. |
![]() Super Novice Guardian
Angel's shield which contains holy power that can nullify evil. Reduces damage from Demon monsters by 5%. Angel's Protection Set Angel's Kiss Angelic Protection Angelic Cardigan Angel's Reincarnation Angelic Guard HP +900 SP +100 A low Chance of casting level 1 Assumptio when attacked physically. Class : Shield Defense: 30 Weight : 50 Required Level : 20 Jobs: Novice Class ![]() Super Novice Guardian Angel's robe. MDEF + 20.
Angel's Protection Set Angel's Kiss Angelic Protection Angelic Cardigan Angel's Reincarnation Angelic Guard HP +900 SP +100 A low Chance of casting level 1 Assumptio when attacked physically. Class : Armor Defense: 25 Weight : 60 Required Level : 40 Jobs: Novice Class ![]() Heavenly sandals worn
by the Guardian Angel of Super Novices. Max HP + 100. Angel's Protection Set Angel's Kiss Angelic Protection Angelic Cardigan Angel's Reincarnation Angelic Guard HP +900 SP +100 A low Chance of casting level 1 Assumptio when attacked physically. Class : Footwear Defense: 8 Weight : 70 Required Level : 25 Jobs: Novice Class ![]() The Super Novice
Guardian Angel's warm and comforatble cardigan. Increases natural HP Recovery by 5%. Angel's Protection Set Angel's Kiss Angelic Protection Angelic Cardigan Angel's Reincarnation Angelic Guard HP +900 SP +100 A low Chance of casting level 1 Assumptio when attacked physically. Class : Garment Defense: 6 Weight : 40 Required Level : 20 Jobs: Novice Class ![]() A hair ornament
that was kissed by the Super Novice's Guardian Angel. Increases natural SP Recovery by 3%. Angel's Protection Set Angel's Kiss Angelic Protection Angelic Cardigan Angel's Reincarnation Angelic Guard HP +900 SP +100 A low Chance of casting level 1 Assumptio when attacked physically. Class : Headgear Defense: 6 Location: Upper Weight : 30 Required Level : 50 Jobs: Novice Class |
HP + 900 SP + 100 Añade un 3% de probabilidad de autocastear Asumptio sobre el jugador al recibir daño físico |
![]() A robe which is decorated with unknown letters. The wearer feels like they're learning a new language.
MaxSP +150, MDEF +5 Reduces casting delay by 10% Increases effectiveness of Heal skill by 6%. When equipped with Diabolus Ring, MATK +3% and ATK +3%. Class : Armor Defense : 57 Weight : 30 Required Level : 60 Jobs: Transcendent Archer, Mage, Acolyte ![]() A ring with mysterious letters carved into it. It is so beautiful, it fascinates all people.
MaxHP+100, MaxSP+100. Increases effectiveness of Heal skill by 5%. Increases Physical Damage to Satan Morocc by 10%. Class : Accessory Defense : 0 Weight : 5 Jobs: Above Transcendent 2-1 Classes |
Aumenta el daño físico y mágico un 3% |
![]() An Armor which is made of an unknown metal in the human-world. Mysterious power is hidden in the armor.
Str +2, Dex +1, MaxHP +150. Tolerance to Stun and Stone +5%. When equipped with Diabolus Ring, MATK +3% and ATK +3%. Class : Armor Defense : 79 Weight : 60 Jobs: Transcendent Swordman, Merchant, Thief ![]() A ring with mysterious letters carved into it. It is so beautiful, it fascinates all people.
MaxHP+100, MaxSP+100. Increases effectiveness of Heal skill by 5%. Increases Physical Damage to Satan Morocc by 10%. Class : Accessory Defense : 0 Weight : 5 Jobs: Above Transcendent 2-1 Classes |
Aumenta el daño físico y mágico un 3% |
![]() Designed for brave warriors who face enemies at the forefront. It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2. 000000 When equipped with Battle Greaves and Captain's Manteau, Increases damage received from all non-Demihuman monsters times 3. Vit +3, MaxHP +12%. Heal skill and recovery item effect increase by 10%. When the wearer receives physical damage, has a chance of restoring 6,000 HP for 10 seconds. Class : Armor Defense : 57 Weight : 0 Required Level : 80 Jobs: Swordman, Merchant, Taekwon Boy/Girl, Taekwon Master ![]() A Greave that optimizes the quality of one's ability for battle.
Reduces damage from Demihuman monsters by 1%. MaxHP + 100. MDEF + 1. Class : Footwear Defense : 15 Weight : 0 Required Level : 80 Jobs: Swordman, Merchant, Thief Classes, Ninja, Taekwon Boy/Girl and Taekwon Master ![]() A dignified, splendid Manteau that is provided to any warrior who brings great honor from the battlefield.
Reduces damage from Demihuman monsters by 1%. MaxHP + 50. MDEF + 1. Class : Garment Defense : 28 Weight : 0 Required Level : 80 Jobs: Swordman, Merchant, Thief Classes, Ninja, Taekwon Boy/Girl and Taekwon Master |
VIT +3 HP máximo +12% Aumenta la tasa de curación de skills e items un 10% Aumenta el daño recibido de todas las razas excepto Demi-Human un 200% Añade un 0.5% de probabilidad de recuperar 600 HP cada segundo durante 10 segundos al ser atacado físicamente. |
![]() Designed to be used by outstanding warriors who have remarkable attack skills. It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%. MHP +150, MDEF +2, f000000 When equipped with Combat Greaves and Captain's Manteau, Str +3, MaxHP 12% Increases Mammonite Damage by 20%. Increases HP Restoration of Heal and Potion Pitcher by 10%. Increases damage from non-Demihuman monsters times 3. Indestructible. Class : Armor Defense : 50 Weight : 0 Required Level : 80 Jobs: Merchant ![]() A Greave that optimizes the quality of one's ability for battle.
Reduces damage from Demihuman monsters by 1%. MaxHP + 100. MDEF + 1. Class : Footwear Defense : 15 Weight : 0 Required Level : 80 Jobs: Swordman, Merchant, Thief Classes, Ninja, Taekwon Boy/Girl and Taekwon Master ![]() A dignified, splendid Manteau that is provided to any warrior who brings great honor from the battlefield.
Reduces damage from Demihuman monsters by 1%. MaxHP + 50. MDEF + 1. Class : Garment Defense : 28 Weight : 0 Required Level : 80 Jobs: Swordman, Merchant, Thief Classes, Ninja, Taekwon Boy/Girl and Taekwon Master |
STR +3 HP máximo +12% Aumenta el daño infringido con la skill Mammonite un 20% Aumenta la tasa de curación de skills e items un 10% Aumenta el daño recibido de todas las razas excepto Demi-Human un 200% La armadura se vuelve irrompible. |
![]() If you desire to move more quickly, this might help. It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2, 000000 When equipped with Battle Greaves and Captain's Manteau, Agi +3. MaxHP +12%, Increase in attack speed(delay after attacking reduces by 5%), Critical Rate +5%, ASPD +5% Increases damage from non-Demihuman monsters times 3. When attacking physically has a chance of restoring 3,000 HP per second for 10 seconds. Class : Armor Defense : 41 Weight : 0 Required Level : 80 Jobs: Thief Classes and Ninja ![]() A Greave that optimizes the quality of one's ability for battle.
Reduces damage from Demihuman monsters by 1%. MaxHP + 100. MDEF + 1. Class : Footwear Defense : 15 Weight : 0 Required Level : 80 Jobs: Swordman, Merchant, Thief Classes, Ninja, Taekwon Boy/Girl and Taekwon Master ![]() A dignified, splendid Manteau that is provided to any warrior who brings great honor from the battlefield.
Reduces damage from Demihuman monsters by 1%. MaxHP + 50. MDEF + 1. Class : Garment Defense : 28 Weight : 0 Required Level : 80 Jobs: Swordman, Merchant, Thief Classes, Ninja, Taekwon Boy/Girl and Taekwon Master |
AGI +3 CRIT +5 ASPD +5% HP máximo +12% Aumenta el daño recibido de todas las razas excepto Demi-Human un 200% Añade un 1% de probabilidad de recuperar 300 HP cada segundo durante 10 segundos al ser atacado físicamente. |
![]() A Battle Robe that helps increase the possibility of survival. It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2, 000000 When equipped with Combat Boots and Commander's Manteau, Int +3. MaxHP +12%. Adds 20% resistance to Stun. Increases damage from all non-Demihuman monsters times 3. When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds. Class : Armor Defense : 36 Weight : 0 Required Level : 80 Jobs: Mage/Soul Linker ![]() Shoes that are comfortable and solidly made for battle.
Reduces damage from Demihuman monsters by 1%. MaxHP + 100. MDEF + 1. Class : Footwear Defense : 9 Weight : 0 Required Level : 80 Jobs: Mage, Acolyte, Archer, Soul Linker ![]() A Manteau that is provided to any superior commander who has the outstanding ability to support their base.
Reduces damage from Demihuman monsters by 1%. MaxHP + 50. MDEF + 1. Class : Garment Defense : 20 Weight : 0 Required Level : 80 Jobs: Mage, Acolyte, Archer, Soul Linker |
INT +3 HP máximo +12% Aumenta el daño recibido de todas las razas excepto [Demi-Human] un 200% Aumenta la resistencia al estado [Stun] un 20%. Añade un 3% de probabilidad de que tu armadura se convierta en elemento [Ghost] durante 10 segundos al ser atacado físicamente. |
![]() Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set. Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2. 000000 When equipped with Combat Boots and Commander's Manteau, Int +3. MaxHP +12%. Reduces Holy Light Variable Casting Time by 50%. Increases damage from all non-Demihuman monsters times 3. Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer. When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds. Class : Armor Defense : 25 Weight : 0 Required Level : 80 Jobs: Acolyte ![]() Shoes that are comfortable and solidly made for battle.
Reduces damage from Demihuman monsters by 1%. MaxHP + 100. MDEF + 1. Class : Footwear Defense : 9 Weight : 0 Required Level : 80 Jobs: Mage, Acolyte, Archer, Soul Linker ![]() A Manteau that is provided to any superior commander who has the outstanding ability to support their base.
Reduces damage from Demihuman monsters by 1%. MaxHP + 50. MDEF + 1. Class : Garment Defense : 20 Weight : 0 Required Level : 80 Jobs: Mage, Acolyte, Archer, Soul Linker |
INT +3 HP máximo +12% Reduce el tiempo de casteo variable de [Holy Light] un 50% Aumenta el daño recibido de todas las razas excepto [Demi-Human] un 200% Aumenta la tasa de curación de skills e items propios un 6% +3% de probabilidad de convertir la armadura a [Ghost] durante 10 segundos al recibir daño físico |
![]() If you desire to become an accurate and efficient warrior in battle, this might help.
It gives off multiple effects when compounded as a set. Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2. 000000 When equipped with Combat Boots and Commander's Manteau, Dex +3, MaxHP +12%. Reduces long ranged Damage by 10% and cast delay by 25%. Increases damage from all non-Demihuman monsters times 3. Class : Armor Defense : 35 Weight : 0 Required Level : 80 Jobs: Archer ![]() Shoes that are comfortable and solidly made for battle.
Reduces damage from Demihuman monsters by 1%. MaxHP + 100. MDEF + 1. Class : Footwear Defense : 9 Weight : 0 Required Level : 80 Jobs: Mage, Acolyte, Archer, Soul Linker ![]() A Manteau that is provided to any superior commander who has the outstanding ability to support their base.
Reduces damage from Demihuman monsters by 1%. MaxHP + 50. MDEF + 1. Class : Garment Defense : 20 Weight : 0 Required Level : 80 Jobs: Mage, Acolyte, Archer, Soul Linker |
DEX +3 HP máximo +12% Reduce el daño recibido de ataques de larga distancia un 10% Reduce el delay de skills un 25% Aumenta el daño recibido de todas las razas excepto [Demi-Human] un 200% |
![]() If you are a true Gunslinger, you might want this suit! It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%. MHP +150, MDEF +2. 000000 When equipped with Battle Boots and Sheriff's Manteau, Dex +3, MaxHP +12%. Reduces long ranged Damage by 10% and cast delay by 25%. Increases damage from all non-Demihuman monsters times 3. Class : Armor Defense : 25 Weight : 0 Required Level : 80 Jobs: Gunslinger ![]() They don't look any different than other boots, but they are designed exclusively for Gunslingers.
Reduces damage from Demihuman monsters by 1%. MaxHP + 100. MDEF + 1. Class : Footwear Defense : 9 Weight : 0 Required Level : 80 Jobs: Gunslinger ![]() A Manteau imbued with tension and the mysterious spirit of desolate wilderness.
Reduces damage from Demihuman monsters by 1%. MaxHP + 50. MDEF + 1. Class : Garment Defense : 20 Weight : 0 Required Level : 80 Jobs: Gunslinger |
DEX +3 HP máximo +12% Reduce el daño recibido de ataques de larga distancia un 10% Reduce el delay de skills un 25% Aumenta el daño recibido de todas las razas excepto [Demi-Human] un 200% |
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Very nimble looking armor that lets you gallop like a Peco Peco. It looks like a running shirt, while it has the function of an armor.
Vit +1. HP Recovery +5% Improves the effectiveness of receiving Heals and Recovery items by 3% Class : Armor Defense : 20 Weight : 100 Required Level : 0 Jobs : 2nd Transcendent Class ![]()
Very useful for running. Tighten the strips and you're off to the races!
Agi +1, SP Recovery +5% When worn with Sprint Mail and Ring, 7% increase in each MaxHP & MaxSP, Variable Casting Time reduces by 3% before using the skill and reduces by 15% after using the skill. Class : Footwear Defense : 10 Weight : 30 Jobs : 2nd Transcendent Class ![]()
A ring that gives you a feeling of flying like a rocket through the wind.
Reduces Variable Casting Tiime of skills by 10%, but increases after skill delay by 5%. Class : Accessory Defense : 0 Weight : 10 Jobs : 2nd Transcendent Class |
HP máximo y SP máximo +7% 3% de reducción en el tiempo de casteo 15% de reducción de delay de skills |
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HP + 20%
7% additional resistance to the attack from Demi-Human monsters. When equipped with Glorious Shoes and Glorious Muffler, attack strength to all enemies increase by 5%, MATK +5%, and gives 3% increase in the recovery amount of using Heal, Potion Pitcher, Sanctuary. Never gets freezed. Class : Armor Defense : 10 Weight : 0 Required Level : 81 Jobs : All Jobs except Novice ![]()
HP + 10%
4% additional resistance to the attack from Demi-Human monsters. When attacked, Moving Speed increases at a certain rate Class : Footwear Defense : 0 Weight : 0 Required Level : 81 Jobs : All Jobs except Novice ![]()
HP + 5%
Increase in resistance against the attack from Demi-Human monsters by 5% Class : Garment Defense : 3 Weight : 0 Required Level : 81 Jobs : All Jobs except Novice |
ATK y MATK +5% +3% de recuperación con Heal, Potion Pitcher y Sanctuary Inmunidad a [Freeze] |
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Inner wear made out of a draco's mane.
Mdef + 3 When equipped with Dragon Manteau: Agi +5 / Flee +15 Class : Armor Defense : 3 Weight : 50 Job : All Transcendent Job Classes ![]()
Manteau from a Draco's mane.
Agi +1, Mdef +5 Class : Clothes Defense : 5 Weight : 100 Job : All Transcendent Job Classes except Novice Classes |
AGI +5 FLEE +15 |
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This pair of shoes
was designed with a waterproof coating that prevents slippage in wet areas. Adds 5% tolerance to Water property attacks, + 5% HP Recovery. Adds +10% Max HP when worn with Wool Scarf. Class : Footwear Defense : 13 Weight : 30 Required Level : 55 Jobs: All Transcendent Jobs except Novice ![]()
A scarf made from
the highest quality wool that feels so comforting and cozy when you're exhausted. MDEF +4. Class : Garment Defense : 11 Weight : 50 Required Level : 55 Jobs: All Transcendent Jobs except Novice |
+5% de tolerancia a ataques de elemento [Water] +5% de recuperación de HP HP máximo +10% |
![]() A giant sword, rumored to be made from a dragon's tooth, that can easily cut through dragon scales.
Increases damage inflicted on Dragon monsters by 15%. Pierces defense of Dragon monsters. Class : Two-handed Sword Attack Strength: 150 Weight : 130 Weapon Level: 4 Required Level : 48 Jobs: Swordman Class ![]()
A garment that's
so warm, it makes the wearer feel as if a dragon is breathing on him. Reduces damage from Dragon monsters by 15%. Increases damage by 5% when worn with Dragon Slayer, Dragon Killer, Gae Bolg. Class : Garment Defense : 16 Weight : 60 Required Level : 48 Jobs: All Transcendent Jobs except Novice |
Infringe un 5% adicional de daño a monstruos de raza [Dragon] |
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A garment that's
so warm, it makes the wearer feel as if a dragon is breathing on him. Reduces damage from Dragon monsters by 15%. Increases damage by 5% when worn with Dragon Slayer, Dragon Killer, Gae Bolg. Class : Garment Defense : 16 Weight : 60 Required Level : 48 Jobs: All Transcendent Jobs except Novice ![]() Crafted from a
dragon's fang, this dagger can easily slash through tough dragon hide. Ignores the Defense of Dragon monsters and increases experience reward for defeating Dragon monsters by 10%. Class : Dagger Attack Strength: 110 Weight : 90 Property: Neutral Weapon Level: 4 Required Level : 60 Jobs: All except Acolyte Class |
Infringe un 5% adicional de daño a monstruos de raza [Dragon] |
![]() A spear, created from the body of a dead giant
sea creature, topped with a jagged blade that leaves deep wounds. Ignores Dragon monsters' Defense. Inflicts 10% more damage on Boss monsters. Class : Two Handed Spear Attack Strength: 160 Weight : 200 Property: Neutral Weapon Level: 4 Required Level : 60 Jobs: Swordman Class ![]()
A garment that's
so warm, it makes the wearer feel as if a dragon is breathing on him. Reduces damage from Dragon monsters by 15%. Increases damage by 5% when worn with Dragon Slayer, Dragon Killer, Gae Bolg. Class : Garment Defense : 16 Weight : 60 Required Level : 48 Jobs: All Transcendent Jobs except Novice |
Infringe un 5% adicional de daño a monstruos de raza [Dragon] |
![]() A pair of boots
made of light, resilient leather that makes you want to run when you wear them. Agi +1. Additional Agi +2 when Upgrade Level is 9 or greater. Class : Footwear Defense : 16 Weight : 50 Required Level : 55 Jobs: All Transcendent Jobs except Novice ![]()
A symbol worn by
runners that just makes you want to sprint when you wear it. Agi +2. Flee +10 when worn with Black Leather Boots. Class : Garment Defense : 13 Weight : 50 Required Level : 55 Jobs: All Transcendent Jobs except Novice |
AGI +2 FLEE +10 |
![]() A staff developed
through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Dex + 3, MATK + 120, HP + 400. Survivor's Set Survivor's Manteau Survivor's Rod [1] HP +300 MATK -5% MATK +1% per upgrade level of Survivor's Rod Resist Neutral Property by 3 times the upgrade level of Survivor's Manteau. Class : Staff Attack Strength: 50 Weight : 100 Property:Neutral Weapon Level: 3 Required Level : 24 Jobs: Mage Class and Soul Linker ![]() Rental Items
A mantaeu that will increase the survival rate of its user under any condition. VIT + 10, MDEF + 10 Impossible to refine this item. [+ slotted Survivor's Rod] MATK + 5%, Increase resistance from Neutral Property attacks by 25%. Class : Garment Defense : 17 Weight : 0 Required Level : 1 Applicable Job : Mage Class, Soul Linker |
MATK + 5%, Increase resistance from Neutral Property attacks by 25%. |
![]() A staff developed
through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Int + 3, MATK + 120, HP + 400. Survivor's Set Survivor's Manteau Survivor's Rod [1] HP +300 MATK -5% MATK +1% per upgrade level of Survivor's Rod Resist Neutral Property by 3 times the upgrade level of Survivor's Manteau. Class : Staff Attack Strength: 50 Weight : 100 Property:Neutral Weapon Level: 3 Required Level : 24 Jobs: Mage Class and Soul Linker ![]() Rental Items
A mantaeu that will increase the survival rate of its user under any condition. VIT + 10, MDEF + 10 Impossible to refine this item. [+ slotted Survivor's Rod] MATK + 5%, Increase resistance from Neutral Property attacks by 25%. Class : Garment Defense : 17 Weight : 0 Required Level : 1 Applicable Job : Mage Class, Soul Linker |
MATK + 5%, Increase resistance from Neutral Property attacks by 25%. |
![]() Mysterious boots that automatically adjust their size to the wearer's size. They seem alive.
Increases MaxHP by 10 times your Base Level. When worn with Diabolus Manteau, MaxHP +6%. Class : Footwear Defense : 15 Weight : 25 Jobs: Above Transcendent 2-1 Classes ![]() A manteau with an endless dark shape waving near it. Only those who overcome fear can wear this manteau.
Decreases Neutral property damage by 5%. MaxHP + 100 Increases Physical Damage to Satan Morocc by 10%. 000000 When equipped with Diabolus Boots, MaxHP +6%. Class : Garment Defense : 15 Weight : 25 Jobs: Above Transcendent 2-1 Classes |
HP máximo +6% |
![]() A versatile accessory
that you can attach to pretty much anything. SP + 10 Class : Accessory Defense : 0 Weight : 10 Jobs: All ![]()
A beautiful ring
imbued with strange spiritual powers that result in surprising effects when worn with the right items. Int +2, Dex +1. Spirtual Wizardry Set Spiritual Ring Wizardry Staff or Soul Staff +6% MATK +2 DEX Reduce Variable Casting Time by a percentage according to the Staff's upgrade level. Spiritual Exorcism Set Spiritual Ring Clip or Rosary Magnus Exorcismus Damage +30% +50% Heal damage on Undead monsters SP Recovery +9% Class : Accessory Defense: 0 Weight : 10 Jobs: All |
Daño de [Magnus Exorcismus] +30% +50% daño con Heal en monstruos [Undead] +9% de recuperación de SP |
![]() A string of beads
used to count the number of repetitions that prayers are recited. Luk + 2 , MDEF + 5 Class : Accessory Defense : 0 Weight : 10 Required Level : 20 Jobs: Every Job except Novice ![]()
A beautiful ring
imbued with strange spiritual powers that result in surprising effects when worn with the right items. Int +2, Dex +1. Spirtual Wizardry Set Spiritual Ring Wizardry Staff or Soul Staff +6% MATK +2 DEX Reduce Variable Casting Time by a percentage according to the Staff's upgrade level. Spiritual Exorcism Set Spiritual Ring Clip or Rosary Magnus Exorcismus Damage +30% +50% Heal damage on Undead monsters SP Recovery +9% Class : Accessory Defense: 0 Weight : 10 Jobs: All |
Daño de [Magnus Exorcismus] +30% +50% daño con Heal en monstruos [Undead] +9% de recuperación de SP |
![]() An ancient rosary.
Luk +1 , MDEF +3 Class : Accessory Defense : 0 Weight : 20 Required Level : 90 Jobs: Every Job except Novice ![]()
A beautiful ring
imbued with strange spiritual powers that result in surprising effects when worn with the right items. Int +2, Dex +1. Spirtual Wizardry Set Spiritual Ring Wizardry Staff or Soul Staff +6% MATK +2 DEX Reduce Variable Casting Time by a percentage according to the Staff's upgrade level. Spiritual Exorcism Set Spiritual Ring Clip or Rosary Magnus Exorcismus Damage +30% +50% Heal damage on Undead monsters SP Recovery +9% Class : Accessory Defense: 0 Weight : 10 Jobs: All |
Daño de [Magnus Exorcismus] +30% +50% daño con Heal en monstruos [Undead] +9% de recuperación de SP |
![]() This helps students study and build a strong foundation of using magic.
If you're having trouble... - Author : Sage S. MATK + 160, Int + 3, Increase SP Recovery Rate by 5%. If equipped with Librarian Glove and Pocket Watch, Int +5, HP +700, ASPD +5%. Class : Book ATK : 60 Weight : 30 Property : Neutral Weapon LV : 3 Required Level : 60 Jobs : Priest, Sage, Taekwon Master ![]() A glove which is a favorite item among librarians.
SP + 20. If equipped with a Pocket Watch and an Ancient Magic or Principles of Magic weapon, Int +5, HP +700, Increase in attack speed(delay after attacking reduces by 5%) Class : Accessory Defense : 0 Weight : 10 Required Level : 80 Jobs : Wizard, Sage, Soul Linker ![]() A silver-colored watch with connecting chain.
If equipped with a Monocle and Memory Book, HP and SP recovery speed increased by 15%, MATK +7%. Class : Accessory Defense : 0 Weight : 20 Required Level : 80 Jobs : Mage Jobs/Soul Linker |
INT +5 HP +700 ASPD +5% |
![]() A book with a Very impressive phrase,'There is no royal road to learning.' on its cover.
"Practice makes perfect. If you keep trying, you'll be an expert before you know it." MATK + 140. When equipped along with Mage Coat, MDEF +8, MaxSP +10%, Int +4 Class : Book ATK : 30 Weight : 70 Property : Neutral Weapon LV : 3 Required Level : 70 Jobs : Priest, Sage, Taekwon Master ![]() A glove which is a favorite item among librarians.
SP + 20. If equipped with a Pocket Watch and an Ancient Magic or Principles of Magic weapon, Int +5, HP +700, Increase in attack speed(delay after attacking reduces by 5%) Class : Accessory Defense : 0 Weight : 10 Required Level : 80 Jobs : Wizard, Sage, Soul Linker ![]() A silver-colored watch with connecting chain.
If equipped with a Monocle and Memory Book, HP and SP recovery speed increased by 15%, MATK +7%. Class : Accessory Defense : 0 Weight : 20 Required Level : 80 Jobs : Mage Jobs/Soul Linker |
INT +5 HP +700 ASPD +5% |
![]() A brooch shaped like beautiful white wings for the Icarus members.
SP + 50. Dex + 3. Class : Accessory Defense : 0 Weight : 10 Required Level : 70 Jobs: Sniper only ![]() A nice arm-wrapping red scarf.
SP + 50. Dex + 3. When equipped with Icarus Wings, SP skill consumption decreases by 25%. Class : Accessory Defense : 0 Weight : 20 Required Level : 70 Jobs : Sniper only |
Reduce el consumo de SP de las skills un 25% |
![]() An exclusive ring
for the Thief and Ninja class. If the wearer has base STR 90 or higher, HIT +10, FLEE +10. If the wearer has base AGI 90 or higher, ATK +10, CRIT +10 When equipped with Black Cat, inflicts additional damage to large sized monsters by 8% and Casting Speed -3%. When equipped with Cold Heart, damage against medium sized monsters +8% and Aspd +3. Class : Accessory Defense: 0 Weight : 10 Required Level : 70 Jobs: Thief Class and Ninja ![]()
A little something that Assassins should have. There're a number of rumors regarding the blood stain at the end of the blade.
Agi +3 When equipped with Ring of Rogue, damage against medium sized monsters +8% and Aspd +3. Increase in attack speed(delay after attacking reduces by 3%) Class : Accessory Defense : 1 Weight : 10 Required Level : 80 Jobs : Assassin Cross |
+8% de daño a monstruos de tamaño [Medium] ASPD +3 |
![]() An exclusive ring
for the Thief and Ninja class. If the wearer has base STR 90 or higher, HIT +10, FLEE +10. If the wearer has base AGI 90 or higher, ATK +10, CRIT +10 When equipped with Black Cat, inflicts additional damage to large sized monsters by 8% and Casting Speed -3%. When equipped with Cold Heart, damage against medium sized monsters +8% and Aspd +3. Class : Accessory Defense: 0 Weight : 10 Required Level : 70 Jobs: Thief Class and Ninja ![]()
A pendant which symbolizes a well-known Rogue Guild among people in dark side.
Dex + 3 When equipped with Ring of Rogue, inflicts additional damage to large sized monsters by 8% and Variable Casting Speed -3%. HIT +3, reduction in Variable Casting speed by 3% Class : Accessory Defense : 1 Weight : 10 Required Level : 80 Jobs : Stalker |
+8% de daño a monstruos de tamaño [Large] -3% de tiempo de casteo |
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A cursed bow that once killed a hero of an ancient nation long ago.
The curse of the bow takes luck away from its user. Luk - 2 Has a 4% chance of cursing a target when doing long ranged physical attacks. Class : Bow Attack : 125 Weight : 125 Weapon Level : 4 Required Level : 80 Jobs : Transcendent Archer Class ![]()
A mechanic who was born under the cursed star made this necklace to protect himself. It is enchanted with magic to harness the power of curses.
Dex +2, Luk -1, Mdef +3 When equipped, 50 HP is consumed every 10 sec. and 300 HP gets consumed when unequip. Has a 2% chance of cursing enemies while doing long-ranged physical attacks. If equipped with Cursed Lyre, Atk +25 and additional 2% chance of curse. Class : Accessory Defense : 0 Weight : 20 Required Level : 84 Jobs : Transcendent Archer Class |
ATK +25% +2% adicional de probabilidad de causar [Curse] en el enemigo con ataques de larga distancia |
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Brand new tights developed by the Rekenber Corporation. Made of very advanced material which fit close to the body and still allows maximum movement.
Mdef +2 Perfect Dodge +3 Class : Armor Defense : 38 Weight : 40 Required Level : 75 Jobs : Transcendent Archer Class ![]()
A glove made of material you've never seen before.
Amazingly light and suitable for use with just about any weapon. Agi +2, Dex +1, Mdef +1 When equipped with Improved Tights, Perfect Dodge +5. Class : Accessory Defense : 1 Weight : 12 Required Level : 90 Jobs : 2nd Transcendent Class |
Perfect Dodge +5 |
![]() A medal rewarded to honorable warriors.
ATK +5%, MATK +5%. HIT +10. MaxHP +500. MaxSP + 50. Has a low chance of inflicting Stun when attacking an enemy with short ranged physical attacks. Class : Accessory Defense : 1 Weight : 0 Required Level : 70 Jobs: Swordman / Taekwon Master ![]()
HP +300. Resistance to attacks with Water, Wind, Earth, and Fire properties +10%.
Aspd +5%. Variable Casting Speed reduces by 3% HP recovery +5% when using [Heal], [Sanctuary], or [Potion Pitcher]. When equipped with a Medal of Honor, Attack power against all enemies +5%, MATK +3%, HP recovery +5% when using [Heal], [Sanctuary], or [Potion Pitcher]. Class : Accessory Defense : 0 Weight : 0 Required Level : 81 Job : All excpet Novice Class |
ATK +5% y MATK +3% +5% de recuperación de HP con [Heal], [Sanctuary] y [Potion Pitcher] |
![]() A medal rewarded to honorable warriors.
ATK +5%, MATK +5%. FLEE +10. MaxHP +300. MaxSP + 80. Has a chance of inflicting the Poison status when attacking an enemy with short ranged physical attacks. Class : Accessory Defense : 1 Weight : 0 Required Level : 70 Jobs: Thief Classes and Ninja ![]()
HP +300. Resistance to attacks with Water, Wind, Earth, and Fire properties +10%.
Aspd +5%. Variable Casting Speed reduces by 3% HP recovery +5% when using [Heal], [Sanctuary], or [Potion Pitcher]. When equipped with a Medal of Honor, Attack power against all enemies +5%, MATK +3%, HP recovery +5% when using [Heal], [Sanctuary], or [Potion Pitcher]. Class : Accessory Defense : 0 Weight : 0 Required Level : 81 Job : All excpet Novice Class |
ATK +5% y MATK +3% +5% de recuperación de HP con [Heal], [Sanctuary] y [Potion Pitcher] |
![]() A shawl marked with
ancient conjuration patterns that is one of the three keys for releasing the seal that binds Morpheus. MDEF +3, Max SP +10% Morpheus's Set Morpheus's Hood Morpheus's Shawl Morpheus's Ring Morpheus's Bracelet +5 INT +11 MDEF +20% SP Uninteruptible Cast 25% Slower variable cast Class : Garment Defense: 8 Weight : 60 Required Level : 33 Jobs: All except Novice Class ![]() A ring, enchanted with
the power of the Fate Stone, that is one of the three keys for the seal which binds Morpheus. Int +1, Max SP +5% Morpheus's Set Morpheus's Hood Morpheus's Shawl Morpheus's Ring Morpheus's Bracelet +5 INT +11 MDEF +20% SP Uninteruptible Cast 25% Slower variable cast Class : Accessory Defense: 0 Weight : 10 Required Level : 33 Jobs: All except Novice Class ![]() A bracelet, rumored
to be a memento of Morpheus's beloved, that is one of the three keys for the seal which binds Morpheus. Int +1, Max SP +5% Morpheus's Set Morpheus's Hood Morpheus's Shawl Morpheus's Ring Morpheus's Bracelet +5 INT +11 MDEF +20% SP Uninteruptible Cast 25% Slower variable cast Class : Accessory Defense: 0 Weight : 10 Required Level : 33 Jobs: All except Novice Class ![]() A hood that is one
of the three keys to the seal which binds Morpheus. Int +2. Morpheus's Set Morpheus's Hood Morpheus's Shawl Morpheus's Ring Morpheus's Bracelet +5 INT +11 MDEF +20% SP Uninteruptible Cast 25% slower Variable Cast Class : Headgear Defense: 3 Location: Upper Weight : 20 Required Level : 33 Jobs: All except Novice Class |
+5 INT +11 MDEF +20% SP Casteo ininterrumpible 25% más de tiempo de casteo (más lento) |
![]() A winged dress that is said to have been worn by an angel.
It makes you feel very lucky when you wear it. LUK + 4 Impossible to refine this item. [Angeling Pin, Angel's Dress Equip Set] Class : Armor Defense : 5 Weight : 100 Applicable Job : Every Job ![]() A hairpin shaped to look like an Angeling.
Your body feels strangely light when you wear it. Flee Rate + 5 [+ Angel's Dress] INT + 2, LUK + 6, Flee Rate + 5 Class : Headgear Defense : 5 Equipped on : Upper Weight : 70 Applicable Job : Every Job |
INT + 2, LUK + 6, FLEE + 5 |
![]() A set of shining white
armor worn by Valkyries, the battle maidens that serve the god Odin. Increases resistance to Mute status when worn by Mage, Archer, and Acolyte Classes. Increases resistance to Stun status when worn by Swordman, Merchant, and Thief Classes. Cannot be destroyed in battle. All Stats +1. Valkyrian Armor Set Valkyrie Helm Valkyrie Armor Valkyrie Manteau Valkyrie Shoes All Stats +1 Class : Armor Defense : 55 Weight : 280 Jobs:All Transcendent Classes except Novice ![]() A pair of shoes worn
by the Valkyries, Odin's battle maidens. These shoes grow more powerful as the wearer improves his own abilities. Increases Max HP by (Base Level*5) when worn by Mage, Archer, and Acolyte Classes. Increases Max SP by (Job Level*2) when worn by Swordman, Merchant, and Thief Classes. Cannot be destroyed in battle. Valkyrian Armor Set Valkyrie Helm Valkyrie Armor Valkyrie Manteau Valkyrie Shoes All Stats +1 Class : Footwear Defense : 13 Weight : 50 Jobs:All Transcendent Classes except Novice ![]() A manteau that is
worn by the Valkyries, Odin's battle maidens. Adds Perfect Dodge +5 when worn by Mage, Archer, and Acolyte Classes. Increase the Perfect Dodge by as much as (upgrade level * 2). Enables a 5% chance of reflecting damage back to enemies when worn by Swordman, Merchant, and Thief Classes. (However, perfect flee or damage reflection increase are implemented up to upgrade level 10) Cannot be destroyed in battle. Class : Garment Defense : 10 Weight : 50 Jobs:All Transcendent Classes except Novice ![]() An ornate, winged
helmet worn by the warrior maidens that serve Odin. MDEF +5 Valkyrian Armor Set Valkyrie Helm Valkyrie Armor Valkyrie Manteau Valkyrie Shoes All Stats +1 Class : Headgear Defense: 10 Location : Upper Weight : 100 Jobs: All Transcendent Classes except Novice |
Todos los stats +1 |
![]() Two red dots that can be worn on the face to give a blushing impression.
Class : Headgear Defense: 0 Location : Middle Weight : 10 Jobs: All ![]()
A salaryman's necktie worn as a headband.
Vit + 1 When equipped with [Blush], Attack Speed Increases(Delay after attacking reduces by 3%),Variable Casting Speed reduces by 3%. Hit -5. Sp Consume increases by 5%. Class : Headgear Defense : 6 Equip : Upper Weight : 10 Required Level : 70 Job : All Classes |
ASPD +3% 3% de reducción del casteo variable HIT -5 +5% de consumo de SP |
![]() A ring worn only by those belonging to the Shaman order. It can teleport it's wearer in Glast Heim with the help of Sapphires. Sapphires can be found at the Entrance to Glast Heim, Chivalry, St. Abbey, and Culvert. MaxHP +50, SP recovery +3%. Shaman Set Shaman Ring Shaman's Hair Ornament Shaman Earring. MHP +300, Matk +5%, Increases resistance to Neutral property by 5%. Class : Accessory Defense : 0 Weight : 10 Required Level : 30 Jobs : All ![]() Int +2.
Shaman Set Shaman Ring Shaman's Hair Ornament Shaman Earring. MHP +300, Matk +5%, Increases resistance to Neutral property by 5%. Class : Accessory Defense : 0 Weight : 10 Required Level : 30 Jobs : All ![]() A hair ornament with pink feathers of a Shaman.
MaxHP +50, Mdef +3, Increases resistance to Neutral property by 5%. Shaman Set Shaman Ring Shaman's Hair Ornament Shaman Earring. MaxHP +300, Matk +5%, Increases resistance to Neutral property by 5%. Class : Headgear Defense : 1 Head Position : Upper Weight : 30 Required Level : 30 Jobs : All |
HP máximo +300 Matk +5% Aumenta la resistencia a la propiedad [Neutral] un 5% |
![]() A belt once worn by a Knight shrouded in darkness that gives strength to those who wear it.
Str +2, Agi +1. Dark Knight Set Dark Knight Mask Dark Knight Belt Dark Knight Glove Matk +15%, Int +5, 10% of the damage is decreased when attacked by angel-type monsters. Class : Accessory Defense : 1 Weight : 50 Required Level : 80 Jobs : All ![]() A glove worn by a cursed Dark Knight.
When attacking, increase the ASPD by 2% for 10 seconds with a low chance. Dark Knight Set Dark Knight Mask Dark Knight Belt Dark Knight Glove Matk +15%, Int +5, 10% of the damage is decreased when attacked by angel-type monsters. Class : Accessory Defense : 1 Weight : 50 Required Level : 80 Jobs : All ![]() A mask worn by a knight that used dark magic to curse anyone who wore it but him.
Str +3. Dark Knight Set Dark Knight Mask Dark Knight Belt Dark Knight Glove Matk +15%, Int +5, 10% of the damage is decreased when attacked by angel-type monsters. Class : Headgear Defense : 5 Head Position : Upper-Mid-Low Weight : 300 Required Level : 80 Jobs : All |
MATK +15% INT +5 -10% de daño recibido de monstruos de tipo [Angel] |
![]() The main component of
the Hermod Armor set. Magni Set Magni's Hat Stone Buckler Odin's Blessing +2 STR +5 MDEF +5 DEF Swordsman Class : +6 Additional Defense Frigg's Set Fricca's Circlet Valkyrja's Shield Odin's Blessing +2 DEF +5 MDEF All upgrade levels of the Shield and Circlet adds to MDEF Instead of DEF. Ulle's Armor Set Ulle's Cap Odin's Blessing If Base Dex is 70 or higher: -10% SP consumption Njord's Armor Set Fricco's Shoes Falcon Muffler Odin's Blessing Agi +3 Max HP/SP +5% Odin's Armor Set Vali's Manteau Vidar's Boots Odin's Blessing Vit +5 HP/SP Recovery +10% Class : Armor Defense: 53 Weight : 250 Required Level : 65 Jobs: All except Novice Class ![]() A woolen hunting cap once worn by Ulle, god of hunting.
Just wearing it makes you feel like you can hunt down any beast. DEX + 2, AGI + 1. [+ Odin's Blessing] [Base Dexterity >= 70] Reduce SP Consumption of skills by 10%. Class : Headgear Defense : 3 Equipped on : Upper Weight : 0 Applicable Job : Every Job Except Novice |
Si la DEX es mayor o igual a 70: reduce el consumo de SP un 10% |
![]() One of a pair of daggers made for the Assassin's Guild.
When paired with Sandstorm, SP + 20, MaxHP + 5%, HIT + 10. Extra 30% damage inflicted to large monsters. Has a chance of activating 190 ASPD for 7 seconds. Class : Dagger ATK : 130 Weight : 60 Property : Neutral Weapon Level : 2 Required Level : 70 Jobs : Assassin Cross ![]() One of a pair of daggers made for the Assassin's Guild.
When paired with Desert Twilight, SP + 20, MaxHP + 5%, HIT + 10. Extra 30% damage inflicted to large monsters. Has a chance of activating 190 ASPD for 7 seconds. Class : Dagger ATK : 50 Weight : 60 Property : Neutral Weapon Level : 2 Required Level : 70 Jobs : Assassin Cross |
Hit +10, Max HP +5%, Max SP +20 Aumenta el daño a enemigos de tamaño Large un 30% Añade un 0.1% de probabilidad de obtener el ASPD máximo durante 7 segundos al infringir daño físico. |
![]() A beautiful spear engraved with patterns of the Rune-Midgarts Kingdom.
20% ATK increase of Cannon Spear and Banishing Point. Additional 3% ATK increase with every +2 upgrades. When used together with Imperial Guard, ATK of Grand Cross and Genesis Ray increases by 10%. MATK + 40 Class : One-Handed Spear Attack : 180 Weight : 180 Weapon Level : 3 Required Level : 102 Jobs : Royal Guard Only ![]() A beautiful shield engraved with the patterns of the Rune Kingdom.
MDEF + 5. 20% ATK increase of Shield Press. ATK increased by 2% with every upgrade above level 6. Class : Shield Defense : 120 Weight : 250 Required Level : 102 Jobs : Royal Guard Only |
+10% de daño con Genesis Ray y Grand Cross MATK + 40 |
![]() A fashion accessory
that gives ears that vaunted, elvish look. For some, it is an incredible turn-on. Class : Headgear Defense : 0 Location : Middle Weight : 10 Required Level : 70 Jobs: Every Job except Novice ![]() A driver's cap with a menacing skull on the band.
Matk +2% If refined to +5 or higher, adds an additional Matk +3%. If refined to +7 or higher, adds an additional Matk +3%. Special Effect: If equipped in combination with Elven Ears[0], decreases the SP cost of skills by 3%. If equipped in combination with Evil Bone Wand[0], each refine on the weapon adds Matk +10. If the Bone Wand[0] is refined to +10, reduces cast time of skill by 10%. If equipped in combination with Thorn Staff of Darkness[0], each refine on the weapon adds Matk +10. If the Thorn Staff of Darkness[0] is refined to +10, reduces cast time of skills by 10%. Class : Headgear Defense : 5 Location : Upper Weight : 40 Required Level : 10 Job : All |
Reduce el coste de SP de las skills un 3% |
![]() Since evil spirits possess this wand of human bone, its suffocatingly accursed aura can be sensed by
those who wield it. Int + 4 , MATK + 110 Class : Rod Attack Strength: 40 Weight : 70 Property:Undead Weapon Level: 3 Required Level : 24 Jobs: Mage, Acolyte Classes, and Soul Linker ![]() A driver's cap with a menacing skull on the band.
Matk +2% If refined to +5 or higher, adds an additional Matk +3%. If refined to +7 or higher, adds an additional Matk +3%. Special Effect: If equipped in combination with Elven Ears[0], decreases the SP cost of skills by 3%. If equipped in combination with Evil Bone Wand[0], each refine on the weapon adds Matk +10. If the Bone Wand[0] is refined to +10, reduces cast time of skill by 10%. If equipped in combination with Thorn Staff of Darkness[0], each refine on the weapon adds Matk +10. If the Thorn Staff of Darkness[0] is refined to +10, reduces cast time of skills by 10%. Class : Headgear Defense : 5 Location : Upper Weight : 40 Required Level : 10 Job : All |
+10 MATK por cada refine del arma. Si el arma esta refinada a +10 o más, reduce el casteo variable de skills un 10%. |
![]() A staff which is covered with thorns, containing strong meanings of sorcery.
MATK + 160, Int + 3, Dex + 3 Each upgrade level adds magic defense bypassing to your magic attacks and reduces cast delay of all skills. Class : Rod Attack Strength: 60 Weight : 70 Property:Shadow Weapon Level: 4 Required Level : 75 Jobs: Transcendent Mage, Acolyte ![]() A driver's cap with a menacing skull on the band.
Matk +2% If refined to +5 or higher, adds an additional Matk +3%. If refined to +7 or higher, adds an additional Matk +3%. Special Effect: If equipped in combination with Elven Ears[0], decreases the SP cost of skills by 3%. If equipped in combination with Evil Bone Wand[0], each refine on the weapon adds Matk +10. If the Bone Wand[0] is refined to +10, reduces cast time of skill by 10%. If equipped in combination with Thorn Staff of Darkness[0], each refine on the weapon adds Matk +10. If the Thorn Staff of Darkness[0] is refined to +10, reduces cast time of skills by 10%. Class : Headgear Defense : 5 Location : Upper Weight : 40 Required Level : 10 Job : All |
+10 MATK por cada refine del arma. Si el arma esta refinada a +10 o más, reduce el casteo variable de skills un 10%. |
![]() A simple mask with
a smile carved into it. Class : Headgear Defense : 1 Location : Mid,Lower Weight : 10 Jobs: All ![]()
A tattered witch hat adorned with a baby pumpkin.
Str +2, Int +2, Mdef +10. Increase Damage against Undead and Demon monsters by 15%. Bonus effects when worn with Mr. Smile, Hahoe Mask, Alarm Mask, Opera Mask or Gozarian Mask. Mr. Smile: Adds a chance of gaining Pumpkin Pies when killing monsters. Hahoe Mask: Increased Aspd and adds a chance of adding 50 Atk while attacking. Alarm Mask: Increases the healing power of Pumpkin and Well-Baked Cookies and has a chance of receiving those items while attacking. Opera Mask: Increases Flee by 10 and adds a chance of stunning your enemy while attacking. Gozarian Mask: Atk and Matk +30 and adds a chance of gaining Pumpkin Pie, Well-Baked Cookie, Candy or Candy Canes while attacking. Class : Headgear Defense : 10 Location : Upper Weight : 30 Required Level : 20 Job : All |
Añade una probabilidad de conseguir Pumpkin Pie al matar monstruos. |
![]() A traditional oriental
mask that is always perpetualy smiling. Adds Luk +1 and Perfect Dodge +2 to Taekwon Class. Class : Headgear Defense: 2 Location : Mid,Lower Weight : 10 Required Level : 30 Jobs: All Jobs ![]()
A tattered witch hat adorned with a baby pumpkin.
Str +2, Int +2, Mdef +10. Increase Damage against Undead and Demon monsters by 15%. Bonus effects when worn with Mr. Smile, Hahoe Mask, Alarm Mask, Opera Mask or Gozarian Mask. Mr. Smile: Adds a chance of gaining Pumpkin Pies when killing monsters. Hahoe Mask: Increased Aspd and adds a chance of adding 50 Atk while attacking. Alarm Mask: Increases the healing power of Pumpkin and Well-Baked Cookies and has a chance of receiving those items while attacking. Opera Mask: Increases Flee by 10 and adds a chance of stunning your enemy while attacking. Gozarian Mask: Atk and Matk +30 and adds a chance of gaining Pumpkin Pie, Well-Baked Cookie, Candy or Candy Canes while attacking. Class : Headgear Defense : 10 Location : Upper Weight : 30 Required Level : 20 Job : All |
Aumenta el ASPD. Añade una probabilidad de añadir +50 ATK al atacar. |