Mace

Configuración: 1x/1x/1x (Renewal) | Editar

Se han encontrado 66 items. Haz click en los titulos de las columnas para ordenar las armas en función de su nombre, ATK, MATK o peso.

Item ATKMATKPeso
Item 1599 Angra manyu
''The Real Holy Cross''
(Angra Manyu)
100001
Item 16017 Bloody Cross
1700150
Item 1543 Brave Battlefield Morning Star
A deadly mace that is usually worn by the best fighter; it seems to be capable of damaging through an enemy's armor.
It is especially designed for battles against Demihumans.
Str + 1, Dex + 1
Increases Physical Attack Strength towards Demihuman monsters by 75%.
When melee attacking, has a chance to inflict the Stun effect for 6 secs.
Indestructible.
Class : Mace
Attack Strength: 105
Weight : 0
Weapon Level: 3
Required Level : 80
Jobs: Novice, Swordman, Merchant, Acolyte
10500
Item 16003 Carga Mace [2]
A heavy mace with a blade meaning 'Big Ring' in the Sapha's language.
Class : Mace
Attack : 175
Weight : 150
Weapon Level : 3
Required Level : 100
Jobs : Mechanic, Genetic, and Acolyte Class
1750150
Item 1521 Chain [3]
A simple flail that
consists of a thin
mace attached to
a chain of iron links.
Class : Mace
Attack Strength: 84
Weight : 80
Weapon Level: 2
Required Level : 14
Jobs: Swordman, Acolyte, and Merchant Classes
84080
Item 1520 Chain [3]
A simple flail that
consists of a thin
mace attached to
a chain of iron links.
Class : Mace
Attack Strength: 84
Weight : 80
Weapon Level: 2
Required Level : 14
Jobs: Swordman, Acolyte, and Merchant Classes
84080
Item 1519 Chain [2]
A simple flail that
consists of a thin
mace attached to
a chain of iron links.
Class : Mace
Attack Strength: 84
Weight : 80
Weapon Level: 2
Required Level : 14
Jobs: Swordman, Acolyte, and Merchant Classes
84080
Item 1502 Club [4]
A heavy bludgeon
that makes a handy
weapon in a pinch.
Class : Mace
Attack Strength: 23
Weight : 70
Weapon Level: 1
Required Level : 2
Jobs: Novice,
Swordman, Acolyte,
and Merchant Classes

23070
Item 1503 Club
A heavy bludgeon
that makes a handy
weapon in a pinch.
Class : Mace
Attack Strength: 23
Weight : 70
Weapon Level: 1
Required Level : 2
Jobs: Novice,
Swordman, Acolyte,
and Merchant Classes

23070
Item 1501 Club [3]
A heavy bludgeon
that makes a handy
weapon in a pinch.
Class : Mace
Attack Strength: 23
Weight : 70
Weapon Level: 1
Required Level : 2
Jobs: Novice,
Swordman, Acolyte,
and Merchant Classes

23070
Item 16004 Eden Mace I
A beginner's mace that is made exclusively by the Eden Group.
Cannot be upgraded.
Class : Mace
Attack : 142
Weight : 0
Weapon Level : 2
Required Level : 26
Jobs : Swordman Class/Acolyte Class/Merchant Class
14200
Item 16005 Eden Mace II
A mace that is made by the Eden Group.
Cannot be upgraded.
Class : Mace
Attack : 163
Weight : 0
Weapon Level : 2
Required Level : 40
Jobs : Swordman Class/Acolyte Class/Merchant Class
16300
Item 16000 Erde [2]
This mace's shape is inspired by a Snake, which symbolizes the fountain of knowledge.
MaxSP +50.
The attack power of 'Acid Terror' and 'Bomb' increases by 20%.
Every potion's recovery amount increases by 10%.
Class : Mace
Attack : 130
Weight : 50
Weapon Level:3
Required Level : 50
Job : Transcendent Swordman/Merchant/Acolyte Classes
130050
Item 1512 Flail [3]
With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.
Class : Mace
Attack Strength: 69
Weight : 90
Weapon Level: 2
Required Level : 14
Jobs: Swordman, Acolyte, and Merchant Classes
69090
Item 1511 Flail [3]
With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.
Class : Mace
Attack Strength: 69
Weight : 90
Weapon Level: 2
Required Level : 14
Jobs: Swordman, Acolyte, and Merchant Classes
69090
Item 1510 Flail [2]
With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.
Class : Mace
Attack Strength: 69
Weight : 90
Weapon Level: 2
Required Level : 14
Jobs: Swordman, Acolyte, and Merchant Classes
69090
Item 1546 Glorious Morning Star
Physical Attack against Demihuman monsters +75%.
Ignore 20% of Physical Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Demihuman physical defense +5%,Increase in attack speed(Delay after attacking reduces by 5%), [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade : has a chance of Inflicting [Stun] when normally attacking, increae in attack speed(Delay after ataccking reduces by 5%)
Class : Mace
Attack : 130
Weight : 0
Weapon Level : 4
Required Level : 80
Job : Novice Class / Swordman Class / Acolyte Class / Merchant Classes
13000
Item 1524 Golden Mace [1]
A mace forged
out of pure gold.
Increases damage inflicted on Undead monsters by 10%.
Indestructible (except
in upgrade attempts).
Class : Mace
Attack Strength: 110
Weight : 80
Weapon Level: 4
Required Level : 40
Jobs: Acolyte Class
110080
Item 1539 Golden Mace [2]
A mace forged
out of pure gold.
Increases damage inflicted on Undead monsters by 10%.
Indestructible (except
in upgrade attempts).
Class : Mace
Attack Strength: 110
Weight : 80
Weapon Level: 4
Required Level : 40
Jobs: Acolyte Class
110080
Item 1536 Good Morning Star
The adventurers who are brave the item which is provided from the hazard adventurer guild.
Increases damage by 50%.
Impossible to refine this item.
Class : Mace
Attack : 120
Weight : 0
Weapon Level : 1
Required Level : 1
Applicable Job : Swordman Class, Acolyte Class, Merchant Class
12000
Item 1540 Grand Cross [1]
A cruciform mace that was blessed by the pope of the Rune-Midgarts kingdom.
Regains 1 SP with each attack against an Undead monster and 3 SP each time an Undead is killed.
Automatically casts Level 3 Turn Undead by chance.
Enables Lvl 3 Turn Undead.
Class : Mace
Attack Strength: 140
Weight : 150
Property: Holy
Weapon Level: 4
Required Level : 40
Jobs: Acolyte Class
1400150
Item 1528 Grand Cross
A cruciform mace that was blessed by the pope of the Rune-Midgarts kingdom.
Regains 1 SP with each attack against an Undead monster and 3 SP each time an Undead is killed.
Automatically casts Level 3 Turn Undead by chance.
Enables Lvl 3 Turn Undead.
Class : Mace
Attack Strength: 140
Weight : 150
Property: Holy
Weapon Level: 4
Required Level : 40
Jobs: Acolyte Class
1400150
Item 1535 Hollgrehenn's Hammer [1]
A hammer that was used by Hollgren to refine weapons and armor;
it looks bulky and powerful, but it doesn't seem to be fully dependable.
Adds a low chance of destroying the weapons and armor of enemies.
This chance is greatly increased when the Mastersmith Card is compounded to this weapon,
but adds a low chance of breaking the wearer's equipment.
Adds an ATK +44 bonus if the wearer's STR stat is 44 or greater.
Class : Mace
ATK: 4
Weight : 44
Weapon LV: 4
Required Level : 44
Jobs: Swordman, Acolyte, and Merchant Classes
404.4
Item 1529 Iron Driver
A heavy, round headed
mace intended for use
in athletic competitions, but has proven to be
effective in battle.
A mace intended
Class : Mace
Attack Strength: 155
Weight : 300
Weapon Level: 3
Required Level : 78
Jobs: Priest
and Monk Jobs

1550300
Item 16013 Judgement Mace I [2]
A mace that strikes like the Judges gavel in deciding the fate of evil.
Physical and Magical Attacks have a chance to increase damage by 20% to Demon monsters for 7 seconds.
MATK + 140, STR + 1, INT + 1.
If worn with Judgement Golves, Shoes and Shawl, increase Damage against Undead by 15%.
Increase damage of Adoramus by 200%, and increase SP cost of Adoramus by 30.
Type : Mace
Attack : 170
Weight : 120
Weapon Level : 4
Required Level : 100
Job : "Archbishop
140180120
Item 16018 Judgement Mace II [1]
A mace that strikes like the Judges gavel in deciding the fate of evil.
Physical and Magical Attacks have a chance to increase damage by 40% to Demon monsters for 7 seconds.
MATK + 180, STR + 2, INT + 2.
If worn with Judgement Golves, Shoes and Shawl, increase Damage against Undead by 30%.
Increase damage of Adoramus by 200%, and increase SP cost of Adoramus by 30.
Type : Mace
Attack : 170
Weight : 120
Weapon Level : 4
Required Level : 130
Job : "Archbishop
1700120
Item 1525 Long Mace
A long, thin mace
built like a spear.
Capable of damaging
enemies up to 3 cells
away from its owner.
10% additional tolerance against long range attack.
Class : Mace
Attack Strength: 135
Weight : 80
Weapon Level: 4
Required Level : 40
Jobs: Acolyte Class
135080
Item 1544 Lunakaligo [3]
An old, black and large frying pan.
If base Str is 77 or higher, Aspd +4% inflicts, Increase in attack speed(delay after attacking reduces by 4%)
and +15% chance to casting Stun to target when physically attacking.
Also adds a 5% chance of dropping cooked dishes when killing Animal, Plant, or Fish monsters.
Class : Mace
Attack : 110
Weight : 70
Weapon Level : 3
Required Level : 50
Jobs : Transcendent Acolyte Class
110070
Item 1506 Mace
A flanged, solid club
that is effective for
simple smashing.
Class : Mace
Attack Strength: 37
Weight : 80
Weapon Level: 1
Required Level : 2
Jobs: Novice,
Swordman, Acolyte,
and Merchant Classes

37080
Item 1505 Mace [4]
A flanged, solid club
that is effective for
simple smashing.
Class : Mace
Attack Strength: 37
Weight : 80
Weapon Level: 1
Required Level : 2
Jobs: Novice,
Swordman, Acolyte,
and Merchant Classes

37080
Item 1504 Mace [3]
A flanged, solid club
that is effective for
simple smashing.
Class : Mace
Attack Strength: 37
Weight : 80
Weapon Level: 1
Required Level : 2
Jobs: Novice,
Swordman, Acolyte,
and Merchant Classes

37080
Item 1547 Mace Of Madness
Rental Item
Mace of Insanity.
Increases 25% damage with Cart Revolution skill.
STR + 2.
Class : Mace
Attack : 150
Weight : 0
Weapon Level : 3
Applicable Job : Swordman Class, Merchant Class
15000
Item 1530 Mjolnir
A facsimile of the
mighty hammer wielded
by Thor, god of thunder. Increases Attack Speed.
Dex +50 , Str +20
_
This God item can only have its ownership permanently changed by contacting the GM Team to facilitate the trade. This is to prevent scams, and thefts.
_
Class : Mace
Property:Wind
Attack Strength: 350
Weight : 600
Weapon Level: 4
Required Level : 95
Jobs: Swordman and
3500600
Item 16007 Mjolnir
A facsimile of the mighty hammer wielded by Thor, god of thunder.
Increases Attack Speed.
DEX + 40, STR + 15
Impossible to refine this item.
Indestructible.
Class : Mace
Attack : 250
Weight : 0
Property : Wind
Weapon Level : 4
Required Level : 95
Applicable Job : Swordman Class, Merchant Class
25000
Item 1515 Morning Star [2]
A metal club topped
with a solid steel ball that's covered in spikes.
Class : Mace
Attack Strength: 110
Weight : 150
Weapon Level: 3
Required Level : 27
Jobs: Swordman, Acolyte, and Merchant Classes
1100150
Item 1514 Morning Star [2]
A metal club topped
with a solid steel ball that's covered in spikes.
Class : Mace
Attack Strength: 110
Weight : 150
Weapon Level: 3
Required Level : 27
Jobs: Swordman, Acolyte, and Merchant Classes
1100150
Item 1513 Morning Star [1]
A metal club topped
with a solid steel ball that's covered in spikes.
Class : Mace
Attack Strength: 110
Weight : 150
Weapon Level: 3
Required Level : 27
Jobs: Swordman, Acolyte, and Merchant Classes
1100150
Item 1541 Nemesis
A large silver mace, made for exorcisms.
Additional 10% damage to Demon and Shadow monsters.
Has a chance of autocasting Lv1 Signum Crusis when physically attacked.
The level of Signum Crusis increases by upgrade level.
(Activate 10LV if refine is met Level 11 or higher)
Has a chance of adding ATK + 50 during 20 seconds when physically attacked.
Class : Mace
Attack Strength: 120
Weight : 90
Property:Holy
Weapon Level: 4
Required Level : 60
Jobs: Acolyte Classes
120090
Item 1545 Novice Mace [3]
A flanged, solid club
that is effective for
simple smashing.
Impossible to refine.
Class : Mace
Attack Strength: 37
Weight : 80
Weapon Level: 1
Required Level : 2
Jobs: Novice,
Swordman, Acolyte,
and Merchant Classes

5700
Item 16014 P.Mace III
...
Impossible to refine this item.
Class : Mace
Attack : 172
Weight : 0
Weapon Level : 3
Required Level : 60
Applicable Job : Swordman Class, Acolyte Class, Merchant Class
17200
Item 1549 Pile Bunker
A huge iron skewer pops up and stabs out and retracts after attacking with this weapon.
Class : Mace
Attack Strength : 450
Weight : 300
Weapon Level : 3
Required Level : 99
Jobs : Mechanic only
4500350
Item 1527 Quadrille
A heavy and powerful iron mace with a rounded top.
Increases damage against Undead, Demihuman and Earth property by 10%.
Class : Mace
Attack Strength: 165
Weight : 90
Weapon Level: 4
Required Level : 40
Jobs: Acolyte Class
165090
Item 16010 Red Ether Bag [1]
A new bag from the Alchemist Society: 'A weapon favorable for women!'
20% ATK increase of Crazy Weed and Demonic Fire. 2% ATK increase of each skill for every upgrade above level 6.
MATK + 100
Class : Club
Attack : 15
Weight : 100
Weapon Level : 3
Required Level : 102
Jobs : Generic Only
151000
Item 16001 Red Square Bag [2]
The official bag of the Alchemist Society. Its unique design and bright red color is pupular among women.
MaxHP +200.
The attack power of 'Acid Terror' and 'Bomb' increases by 20%.
If Str is over 90, has a 5% chance of adding Stun with close-ranged physical attacks.
When a monster is killed, it has a chance of droping a random potion.
Class : Mace
Attack : 130
Weight : 50
Weapon Level:3
Required Level : 50
Job : Transcendent Swordman/Merchant/Acolyte Classes
130050
Item 1537 Refined Quadrille
Rental Items
A heavy and powerful iron mace with a rounded top.
Increases damage against Undead Property by 40%.
Increases damage inflicted on Demon monster by 40%.
Increases damage against DemiHuman type monsters by 30%.
Impossible to refine this item.
Class : Mace
Attack : 193
Weight : 0
Weapon Level : 4
Required Level : 1
Applicable Job : Acolyte Class
19300
Item 1526 Slash
A hefty mace with
curved, sharp blades.
Increases damage inflicted on Undead monsters by 15%.

A heavy mace.
15 % additional damage on Undead monsters.
5% more EXP rewarded when defeating Undead monsters.
Causes Coma effect on
Undead by a low chance.
Class : Mace
Attack Strength: 145
Weight : 100
Weapon Level: 4
Required Level : 40
Jobs: Acolyte Class
1450100
Item 1509 Smasher [3]
Basically a big hammer
with spikes, this mace is excellent for breaking all sorts of things.
Class : Mace
Attack Strength: 54
Weight : 100
Weapon Level: 2
Required Level : 14
Jobs: Novice,
Swordman, Acolyte,
and Merchant Classes

540100
Item 1508 Smasher [3]
Basically a big hammer
with spikes, this mace is excellent for breaking all sorts of things.
Class : Mace
Attack Strength: 54
Weight : 100
Weapon Level: 2
Required Level : 14
Jobs: Novice,
Swordman, Acolyte,
and Merchant Classes

540100
Item 1507 Smasher [2]
Basically a big hammer
with spikes, this mace is excellent for breaking all sorts of things.
Class : Mace
Attack Strength: 54
Weight : 100
Weapon Level: 2
Required Level : 14
Jobs: Novice,
Swordman, Acolyte,
and Merchant Classes

540100
Item 16008 Spanner
Rental Item
A heavy tool with many practical applications.
Enable a chance of
randomly inflicting the Stun, Blind, Poison
or Frozen statuses with
each attack.
This item cannot be Dropped or Traded.
Class : Mace
Attack Strength: 150
Weight : 0
Weapon Level: 3
Required Level : 1
Jobs: Acolyte Class
15000
Item 16009 Spanner
15000
Item 1538 Spike [2]
A flail, entirely
covered in spikes,
that swings wildly and
haphazardly in battle.
Reduces all Defenses applied to owner by 2/3.
Critical Rate + 40%
Class : Mace
Attack Strength: 85
Weight : 70
Weapon Level: 4
Required Level : 40
Jobs: Acolyte Class
85070
Item 1523 Spike
A flail, entirely
covered in spikes,
that swings wildly and
haphazardly in battle.
Reduces all Defenses applied to owner by 2/3.
Critical Rate + 40%
Class : Mace
Attack Strength: 85
Weight : 70
Weapon Level: 4
Required Level : 40
Jobs: Acolyte Class
85070
Item 16002 Stunner
Rental Items
A huge, unwieldy club that can knock enemies unconscious.
Causes Stun effect to enemies by 10% chance.
Increases damage against small, medium, large size monsters by 40%.
Class : Mace
Attack : 175
Weight : 0
Required Level : 1
Applicable Job : Acolyte Class
17500
Item 1532 Stunner [2]
A blow from this hefty
mace can cause someone
to black out. Each strike has a 10% chance to
inflict the Stun effect. Class : Mace
Attack Strength: 140
Weight : 200
Weapon Level: 3
Required Level : 27
Jobs: Acolyte Class
1400200
Item 1522 Stunner
A huge, unwieldy
club that can knock
enemies unconscious.
Causes Stun effect to
enemies by 10% chance.
Class : Mace
Attack Strength: 140
Weight : 200
Weapon Level: 3
Required Level : 27
Jobs: Acolyte Class
1400200
Item 1518 Sword Mace [1]
A specialty weapon that beautifully combines combines the power of swords and maces.
Class : Mace
Attack Strength: 130
Weight : 120
Weapon Level: 3
Required Level : 27
Jobs: Swordman, Acolyte, and Merchant Classes
1300120
Item 1517 Sword Mace [1]
A specialty weapon that beautifully combines combines the power of swords and maces.
Class : Mace
Attack Strength: 130
Weight : 120
Weapon Level: 3
Required Level : 27
Jobs: Swordman, Acolyte, and Merchant Classes
1300120
Item 1516 Sword Mace
A deadly mace topped
with 3 extremely sharp
blades on its end.
Class : Mace
Attack Strength: 130
Weight : 120
Weapon Level: 3
Required Level : 27
Jobs: Swordman, Acolyte, and Merchant Classes
1300120
Item 16006 Tourist Mace
...
INT + 1, AGI + 1.
Class : Mace
Attack : 45
Weight : 50
Weapon Level : 1
Required Level : 1
Applicable Job : Novice, Swordman Class, Merchant Class, Acolyte Class
45050
Item 16016 Tuna
18000
Item 1542 Valorous Battlefield Morning Star
A deadly mace that is usually worn by the best fighter; it seems to be capable of damaging through an enemy's armor.
It is especially designed for battles against Demihumans.
Str + 1, Dex + 1
Increases Physical Attack Strength towards Demihuman monsters by 75%.
Ignores Physical Defense from Demihuman monsters by 20%.
Indestructible.
Class : Mace
Attack Strength: 105
Weight : 0
Weapon Level: 3
Required Level : 80
Jobs: Novice, Swordman, Merchant, Acolyte
10500
Item 1548 Veteran Hammer [2]
A hard hammer made out of the pieces of a meteorite from space.
Ancient clerics said it to be blessed by the Gods.
Heal amount increases by 1% for every 1 level of 'Divine Protection' learned.
Cri + 2% for every level of 'Mace Mastery'.
Int + 1, Luk + 1
Class : Mace Attack : 160
Weight : 180
Weapon Level : 3
Required Level : 80
Job : Acolyte Class
1600180
Item 1533 Warrior's Balmung
Any man holding the Warrior's Balmung will gather new inner strength.
All Stats + 5
Class : Sword
Attack : 170
Weight : 100
Weapon Level : 4
Required Level : 48
Applicable Job : Every Job
1700100
Item 1534 Wrench
Rental Item
A heavy tool with many practical applications.
Enable a chance of
randomly inflicting the Stun, Blind, Poison
or Frozen statuses with
each attack.
This item cannot be Dropped or Traded.
Class : Mace
Attack Strength: 150
Weight : 0
Weapon Level: 3
Required Level : 1
Jobs: Acolyte Class
Kafra shop
15000
Item 1531 Wrench
A heavy tool with many practical applications.
Enable a chance of
randomly inflicting the Stun, Blind, Poison
or Frozen statuses with
each attack.
Class : Mace
Attack Strength: 115
Weight : 250
Weapon Level: 3
Required Level : 55
Jobs: Acolyte Class
1150250