Se han encontrado 66 items. Haz click en los titulos de las columnas para ordenar las armas en función de su nombre, ATK, MATK o peso.
Item | ATK | MATK | Peso | |
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Angra manyu ''The Real Holy Cross''
(Angra Manyu) |
1000 | 0 | 1 |
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Bloody Cross | 170 | 0 | 150 |
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Brave Battlefield Morning Star A deadly mace that is usually worn by the best fighter; it seems to be capable of damaging through an enemy's armor.
It is especially designed for battles against Demihumans. Str + 1, Dex + 1 Increases Physical Attack Strength towards Demihuman monsters by 75%. When melee attacking, has a chance to inflict the Stun effect for 6 secs. Indestructible. Class : Mace Attack Strength: 105 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Novice, Swordman, Merchant, Acolyte |
105 | 0 | 0 |
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Carga Mace [2]
A heavy mace with a blade meaning 'Big Ring' in the Sapha's language.
Class : Mace Attack : 175 Weight : 150 Weapon Level : 3 Required Level : 100 Jobs : Mechanic, Genetic, and Acolyte Class |
175 | 0 | 150 |
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Chain [3] A simple flail that
consists of a thin mace attached to a chain of iron links. Class : Mace Attack Strength: 84 Weight : 80 Weapon Level: 2 Required Level : 14 Jobs: Swordman, Acolyte, and Merchant Classes |
84 | 0 | 80 |
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Chain [3] A simple flail that
consists of a thin mace attached to a chain of iron links. Class : Mace Attack Strength: 84 Weight : 80 Weapon Level: 2 Required Level : 14 Jobs: Swordman, Acolyte, and Merchant Classes |
84 | 0 | 80 |
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Chain [2] A simple flail that
consists of a thin mace attached to a chain of iron links. Class : Mace Attack Strength: 84 Weight : 80 Weapon Level: 2 Required Level : 14 Jobs: Swordman, Acolyte, and Merchant Classes |
84 | 0 | 80 |
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Club [4] A heavy bludgeon
that makes a handy weapon in a pinch. Class : Mace Attack Strength: 23 Weight : 70 Weapon Level: 1 Required Level : 2 Jobs: Novice, Swordman, Acolyte, and Merchant Classes |
23 | 0 | 70 |
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Club A heavy bludgeon
that makes a handy weapon in a pinch. Class : Mace Attack Strength: 23 Weight : 70 Weapon Level: 1 Required Level : 2 Jobs: Novice, Swordman, Acolyte, and Merchant Classes |
23 | 0 | 70 |
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Club [3] A heavy bludgeon
that makes a handy weapon in a pinch. Class : Mace Attack Strength: 23 Weight : 70 Weapon Level: 1 Required Level : 2 Jobs: Novice, Swordman, Acolyte, and Merchant Classes |
23 | 0 | 70 |
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Eden Mace I
A beginner's mace that is made exclusively by the Eden Group.
Cannot be upgraded. Class : Mace Attack : 142 Weight : 0 Weapon Level : 2 Required Level : 26 Jobs : Swordman Class/Acolyte Class/Merchant Class |
142 | 0 | 0 |
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Eden Mace II
A mace that is made by the Eden Group.
Cannot be upgraded. Class : Mace Attack : 163 Weight : 0 Weapon Level : 2 Required Level : 40 Jobs : Swordman Class/Acolyte Class/Merchant Class |
163 | 0 | 0 |
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Erde [2]
This mace's shape is inspired by a Snake, which symbolizes the fountain of knowledge.
MaxSP +50. The attack power of 'Acid Terror' and 'Bomb' increases by 20%. Every potion's recovery amount increases by 10%. Class : Mace Attack : 130 Weight : 50 Weapon Level:3 Required Level : 50 Job : Transcendent Swordman/Merchant/Acolyte Classes |
130 | 0 | 50 |
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Flail [3] With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.
Class : Mace Attack Strength: 69 Weight : 90 Weapon Level: 2 Required Level : 14 Jobs: Swordman, Acolyte, and Merchant Classes |
69 | 0 | 90 |
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Flail [3] With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.
Class : Mace Attack Strength: 69 Weight : 90 Weapon Level: 2 Required Level : 14 Jobs: Swordman, Acolyte, and Merchant Classes |
69 | 0 | 90 |
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Flail [2] With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.
Class : Mace Attack Strength: 69 Weight : 90 Weapon Level: 2 Required Level : 14 Jobs: Swordman, Acolyte, and Merchant Classes |
69 | 0 | 90 |
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Glorious Morning Star
Physical Attack against Demihuman monsters +75%.
Ignore 20% of Physical Defense of Demihuman monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Demihuman physical defense +5%,Increase in attack speed(Delay after attacking reduces by 5%), [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : has a chance of Inflicting [Stun] when normally attacking, increae in attack speed(Delay after ataccking reduces by 5%) Class : Mace Attack : 130 Weight : 0 Weapon Level : 4 Required Level : 80 Job : Novice Class / Swordman Class / Acolyte Class / Merchant Classes |
130 | 0 | 0 |
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Golden Mace [1] A mace forged
out of pure gold. Increases damage inflicted on Undead monsters by 10%. Indestructible (except in upgrade attempts). Class : Mace Attack Strength: 110 Weight : 80 Weapon Level: 4 Required Level : 40 Jobs: Acolyte Class |
110 | 0 | 80 |
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Golden Mace [2] A mace forged
out of pure gold. Increases damage inflicted on Undead monsters by 10%. Indestructible (except in upgrade attempts). Class : Mace Attack Strength: 110 Weight : 80 Weapon Level: 4 Required Level : 40 Jobs: Acolyte Class |
110 | 0 | 80 |
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Good Morning Star The adventurers who are brave the item which is provided from the hazard adventurer guild.
Increases damage by 50%. Impossible to refine this item. Class : Mace Attack : 120 Weight : 0 Weapon Level : 1 Required Level : 1 Applicable Job : Swordman Class, Acolyte Class, Merchant Class |
120 | 0 | 0 |
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Grand Cross [1] A cruciform mace that was blessed by the pope of the Rune-Midgarts kingdom.
Regains 1 SP with each attack against an Undead monster and 3 SP each time an Undead is killed. Automatically casts Level 3 Turn Undead by chance. Enables Lvl 3 Turn Undead. Class : Mace Attack Strength: 140 Weight : 150 Property: Holy Weapon Level: 4 Required Level : 40 Jobs: Acolyte Class |
140 | 0 | 150 |
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Grand Cross A cruciform mace that was blessed by the pope of the Rune-Midgarts kingdom.
Regains 1 SP with each attack against an Undead monster and 3 SP each time an Undead is killed. Automatically casts Level 3 Turn Undead by chance. Enables Lvl 3 Turn Undead. Class : Mace Attack Strength: 140 Weight : 150 Property: Holy Weapon Level: 4 Required Level : 40 Jobs: Acolyte Class |
140 | 0 | 150 |
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Hollgrehenn's Hammer [1]
A hammer that was used by Hollgren to refine weapons and armor;
it looks bulky and powerful, but it doesn't seem to be fully dependable. Adds a low chance of destroying the weapons and armor of enemies. This chance is greatly increased when the Mastersmith Card is compounded to this weapon, but adds a low chance of breaking the wearer's equipment. Adds an ATK +44 bonus if the wearer's STR stat is 44 or greater. Class : Mace ATK: 4 Weight : 44 Weapon LV: 4 Required Level : 44 Jobs: Swordman, Acolyte, and Merchant Classes |
4 | 0 | 4.4 |
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Iron Driver A heavy, round headed
mace intended for use in athletic competitions, but has proven to be effective in battle. A mace intended Class : Mace Attack Strength: 155 Weight : 300 Weapon Level: 3 Required Level : 78 Jobs: Priest and Monk Jobs |
155 | 0 | 300 |
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Judgement Mace I [2]
A mace that strikes like the Judges gavel in deciding the fate of evil.
Physical and Magical Attacks have a chance to increase damage by 20% to Demon monsters for 7 seconds. MATK + 140, STR + 1, INT + 1. If worn with Judgement Golves, Shoes and Shawl, increase Damage against Undead by 15%. Increase damage of Adoramus by 200%, and increase SP cost of Adoramus by 30. Type : Mace Attack : 170 Weight : 120 Weapon Level : 4 Required Level : 100 Job : "Archbishop |
140 | 180 | 120 |
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Judgement Mace II [1] A mace that strikes like the Judges gavel in deciding the fate of evil.
Physical and Magical Attacks have a chance to increase damage by 40% to Demon monsters for 7 seconds. MATK + 180, STR + 2, INT + 2. If worn with Judgement Golves, Shoes and Shawl, increase Damage against Undead by 30%. Increase damage of Adoramus by 200%, and increase SP cost of Adoramus by 30. Type : Mace Attack : 170 Weight : 120 Weapon Level : 4 Required Level : 130 Job : "Archbishop |
170 | 0 | 120 |
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Long Mace A long, thin mace
built like a spear. Capable of damaging enemies up to 3 cells away from its owner. 10% additional tolerance against long range attack. Class : Mace Attack Strength: 135 Weight : 80 Weapon Level: 4 Required Level : 40 Jobs: Acolyte Class |
135 | 0 | 80 |
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Lunakaligo [3]
An old, black and large frying pan.
If base Str is 77 or higher, Aspd +4% inflicts, Increase in attack speed(delay after attacking reduces by 4%) and +15% chance to casting Stun to target when physically attacking. Also adds a 5% chance of dropping cooked dishes when killing Animal, Plant, or Fish monsters. Class : Mace Attack : 110 Weight : 70 Weapon Level : 3 Required Level : 50 Jobs : Transcendent Acolyte Class |
110 | 0 | 70 |
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Mace A flanged, solid club
that is effective for simple smashing. Class : Mace Attack Strength: 37 Weight : 80 Weapon Level: 1 Required Level : 2 Jobs: Novice, Swordman, Acolyte, and Merchant Classes |
37 | 0 | 80 |
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Mace [4] A flanged, solid club
that is effective for simple smashing. Class : Mace Attack Strength: 37 Weight : 80 Weapon Level: 1 Required Level : 2 Jobs: Novice, Swordman, Acolyte, and Merchant Classes |
37 | 0 | 80 |
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Mace [3] A flanged, solid club
that is effective for simple smashing. Class : Mace Attack Strength: 37 Weight : 80 Weapon Level: 1 Required Level : 2 Jobs: Novice, Swordman, Acolyte, and Merchant Classes |
37 | 0 | 80 |
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Mace Of Madness Rental Item
Mace of Insanity. Increases 25% damage with Cart Revolution skill. STR + 2. Class : Mace Attack : 150 Weight : 0 Weapon Level : 3 Applicable Job : Swordman Class, Merchant Class |
150 | 0 | 0 |
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Mjolnir A facsimile of the
mighty hammer wielded by Thor, god of thunder. Increases Attack Speed. Dex +50 , Str +20 _ This God item can only have its ownership permanently changed by contacting the GM Team to facilitate the trade. This is to prevent scams, and thefts. _ Class : Mace Property:Wind Attack Strength: 350 Weight : 600 Weapon Level: 4 Required Level : 95 Jobs: Swordman and |
350 | 0 | 600 |
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Mjolnir A facsimile of the mighty hammer wielded by Thor, god of thunder.
Increases Attack Speed. DEX + 40, STR + 15 Impossible to refine this item. Indestructible. Class : Mace Attack : 250 Weight : 0 Property : Wind Weapon Level : 4 Required Level : 95 Applicable Job : Swordman Class, Merchant Class |
250 | 0 | 0 |
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Morning Star [2] A metal club topped
with a solid steel ball that's covered in spikes. Class : Mace Attack Strength: 110 Weight : 150 Weapon Level: 3 Required Level : 27 Jobs: Swordman, Acolyte, and Merchant Classes |
110 | 0 | 150 |
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Morning Star [2] A metal club topped
with a solid steel ball that's covered in spikes. Class : Mace Attack Strength: 110 Weight : 150 Weapon Level: 3 Required Level : 27 Jobs: Swordman, Acolyte, and Merchant Classes |
110 | 0 | 150 |
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Morning Star [1] A metal club topped
with a solid steel ball that's covered in spikes. Class : Mace Attack Strength: 110 Weight : 150 Weapon Level: 3 Required Level : 27 Jobs: Swordman, Acolyte, and Merchant Classes |
110 | 0 | 150 |
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Nemesis A large silver mace, made for exorcisms.
Additional 10% damage to Demon and Shadow monsters. Has a chance of autocasting Lv1 Signum Crusis when physically attacked. The level of Signum Crusis increases by upgrade level. (Activate 10LV if refine is met Level 11 or higher) Has a chance of adding ATK + 50 during 20 seconds when physically attacked. Class : Mace Attack Strength: 120 Weight : 90 Property:Holy Weapon Level: 4 Required Level : 60 Jobs: Acolyte Classes |
120 | 0 | 90 |
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Novice Mace [3]
A flanged, solid club
that is effective for simple smashing. Impossible to refine. Class : Mace Attack Strength: 37 Weight : 80 Weapon Level: 1 Required Level : 2 Jobs: Novice, Swordman, Acolyte, and Merchant Classes |
57 | 0 | 0 |
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P.Mace III ...
Impossible to refine this item. Class : Mace Attack : 172 Weight : 0 Weapon Level : 3 Required Level : 60 Applicable Job : Swordman Class, Acolyte Class, Merchant Class |
172 | 0 | 0 |
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Pile Bunker
A huge iron skewer pops up and stabs out and retracts after attacking with this weapon.
Class : Mace Attack Strength : 450 Weight : 300 Weapon Level : 3 Required Level : 99 Jobs : Mechanic only |
450 | 0 | 350 |
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Quadrille A heavy and powerful iron mace with a rounded top.
Increases damage against Undead, Demihuman and Earth property by 10%. Class : Mace Attack Strength: 165 Weight : 90 Weapon Level: 4 Required Level : 40 Jobs: Acolyte Class |
165 | 0 | 90 |
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Red Ether Bag [1] A new bag from the Alchemist Society: 'A weapon favorable for women!'
20% ATK increase of Crazy Weed and Demonic Fire. 2% ATK increase of each skill for every upgrade above level 6. MATK + 100 Class : Club Attack : 15 Weight : 100 Weapon Level : 3 Required Level : 102 Jobs : Generic Only |
15 | 100 | 0 |
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Red Square Bag [2]
The official bag of the Alchemist Society. Its unique design and bright red color is pupular among women.
MaxHP +200. The attack power of 'Acid Terror' and 'Bomb' increases by 20%. If Str is over 90, has a 5% chance of adding Stun with close-ranged physical attacks. When a monster is killed, it has a chance of droping a random potion. Class : Mace Attack : 130 Weight : 50 Weapon Level:3 Required Level : 50 Job : Transcendent Swordman/Merchant/Acolyte Classes |
130 | 0 | 50 |
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Refined Quadrille Rental Items
A heavy and powerful iron mace with a rounded top. Increases damage against Undead Property by 40%. Increases damage inflicted on Demon monster by 40%. Increases damage against DemiHuman type monsters by 30%. Impossible to refine this item. Class : Mace Attack : 193 Weight : 0 Weapon Level : 4 Required Level : 1 Applicable Job : Acolyte Class |
193 | 0 | 0 |
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Slash A hefty mace with
curved, sharp blades. Increases damage inflicted on Undead monsters by 15%. A heavy mace. 15 % additional damage on Undead monsters. 5% more EXP rewarded when defeating Undead monsters. Causes Coma effect on Undead by a low chance. Class : Mace Attack Strength: 145 Weight : 100 Weapon Level: 4 Required Level : 40 Jobs: Acolyte Class |
145 | 0 | 100 |
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Smasher [3] Basically a big hammer
with spikes, this mace is excellent for breaking all sorts of things. Class : Mace Attack Strength: 54 Weight : 100 Weapon Level: 2 Required Level : 14 Jobs: Novice, Swordman, Acolyte, and Merchant Classes |
54 | 0 | 100 |
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Smasher [3] Basically a big hammer
with spikes, this mace is excellent for breaking all sorts of things. Class : Mace Attack Strength: 54 Weight : 100 Weapon Level: 2 Required Level : 14 Jobs: Novice, Swordman, Acolyte, and Merchant Classes |
54 | 0 | 100 |
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Smasher [2] Basically a big hammer
with spikes, this mace is excellent for breaking all sorts of things. Class : Mace Attack Strength: 54 Weight : 100 Weapon Level: 2 Required Level : 14 Jobs: Novice, Swordman, Acolyte, and Merchant Classes |
54 | 0 | 100 |
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Spanner Rental Item
A heavy tool with many practical applications. Enable a chance of randomly inflicting the Stun, Blind, Poison or Frozen statuses with each attack. This item cannot be Dropped or Traded. Class : Mace Attack Strength: 150 Weight : 0 Weapon Level: 3 Required Level : 1 Jobs: Acolyte Class |
150 | 0 | 0 |
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Spanner | 150 | 0 | 0 |
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Spike [2] A flail, entirely
covered in spikes, that swings wildly and haphazardly in battle. Reduces all Defenses applied to owner by 2/3. Critical Rate + 40% Class : Mace Attack Strength: 85 Weight : 70 Weapon Level: 4 Required Level : 40 Jobs: Acolyte Class |
85 | 0 | 70 |
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Spike A flail, entirely
covered in spikes, that swings wildly and haphazardly in battle. Reduces all Defenses applied to owner by 2/3. Critical Rate + 40% Class : Mace Attack Strength: 85 Weight : 70 Weapon Level: 4 Required Level : 40 Jobs: Acolyte Class |
85 | 0 | 70 |
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Stunner Rental Items
A huge, unwieldy club that can knock enemies unconscious. Causes Stun effect to enemies by 10% chance. Increases damage against small, medium, large size monsters by 40%. Class : Mace Attack : 175 Weight : 0 Required Level : 1 Applicable Job : Acolyte Class |
175 | 0 | 0 |
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Stunner [2] A blow from this hefty
mace can cause someone to black out. Each strike has a 10% chance to inflict the Stun effect. Class : Mace Attack Strength: 140 Weight : 200 Weapon Level: 3 Required Level : 27 Jobs: Acolyte Class |
140 | 0 | 200 |
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Stunner A huge, unwieldy
club that can knock enemies unconscious. Causes Stun effect to enemies by 10% chance. Class : Mace Attack Strength: 140 Weight : 200 Weapon Level: 3 Required Level : 27 Jobs: Acolyte Class |
140 | 0 | 200 |
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Sword Mace [1] A specialty weapon that beautifully combines combines the power of swords and maces.
Class : Mace Attack Strength: 130 Weight : 120 Weapon Level: 3 Required Level : 27 Jobs: Swordman, Acolyte, and Merchant Classes |
130 | 0 | 120 |
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Sword Mace [1] A specialty weapon that beautifully combines combines the power of swords and maces.
Class : Mace Attack Strength: 130 Weight : 120 Weapon Level: 3 Required Level : 27 Jobs: Swordman, Acolyte, and Merchant Classes |
130 | 0 | 120 |
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Sword Mace A deadly mace topped
with 3 extremely sharp blades on its end. Class : Mace Attack Strength: 130 Weight : 120 Weapon Level: 3 Required Level : 27 Jobs: Swordman, Acolyte, and Merchant Classes |
130 | 0 | 120 |
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Tourist Mace ...
INT + 1, AGI + 1. Class : Mace Attack : 45 Weight : 50 Weapon Level : 1 Required Level : 1 Applicable Job : Novice, Swordman Class, Merchant Class, Acolyte Class |
45 | 0 | 50 |
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Tuna | 180 | 0 | 0 |
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Valorous Battlefield Morning Star A deadly mace that is usually worn by the best fighter; it seems to be capable of damaging through an enemy's armor.
It is especially designed for battles against Demihumans. Str + 1, Dex + 1 Increases Physical Attack Strength towards Demihuman monsters by 75%. Ignores Physical Defense from Demihuman monsters by 20%. Indestructible. Class : Mace Attack Strength: 105 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Novice, Swordman, Merchant, Acolyte |
105 | 0 | 0 |
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Veteran Hammer [2]
A hard hammer made out of the pieces of a meteorite from space.
Ancient clerics said it to be blessed by the Gods. Heal amount increases by 1% for every 1 level of 'Divine Protection' learned. Cri + 2% for every level of 'Mace Mastery'. Int + 1, Luk + 1 Class : Mace Attack : 160 Weight : 180 Weapon Level : 3 Required Level : 80 Job : Acolyte Class |
160 | 0 | 180 |
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Warrior's Balmung Any man holding the Warrior's Balmung will gather new inner strength.
All Stats + 5 Class : Sword Attack : 170 Weight : 100 Weapon Level : 4 Required Level : 48 Applicable Job : Every Job |
170 | 0 | 100 |
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Wrench
Rental Item
Kafra shopA heavy tool with many practical applications. Enable a chance of randomly inflicting the Stun, Blind, Poison or Frozen statuses with each attack. This item cannot be Dropped or Traded. Class : Mace Attack Strength: 150 Weight : 0 Weapon Level: 3 Required Level : 1 Jobs: Acolyte Class |
150 | 0 | 0 |
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Wrench A heavy tool with many practical applications.
Enable a chance of randomly inflicting the Stun, Blind, Poison or Frozen statuses with each attack. Class : Mace Attack Strength: 115 Weight : 250 Weapon Level: 3 Required Level : 55 Jobs: Acolyte Class |
115 | 0 | 250 |