A heavy, broad bladed hatchet used by butchers.
Increases damage against Demihuman monsters by 5%.
Adds 30% additional chance of dropping Meat each time a Brute monster is killed.
Class : Axe Attack Strength: 140
Weight : 120
Weapon Level: 4
Required Level : 44
and Merchant Classes
Physical Attack against Demihuman monsters +75%.
Ignore 20% of Physical Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Demihuman physical defense +5%, Aspd +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade : Activate [Fatal Wound] 5%. Increase in attack speed(delay after attacking reduces by 5%)
When using [Mammonite], has a chance of casting Lv. 2 [Fatal Wound].
Increase in attack speed(delay after attacking reduces by 5%)
Class : Onehand Axe
Attack : 130
Weight : 0
Weapon Level : 4
Required Level : 80
Job : Swordman Class / Merchant Class
A luxurious axe decorated in red. It creates wind with a unique sound when you wave it.
If Luk is over 90, Atk +20.
If Dex is over 90, Cri +5.
If both Luk and Dex are both over 90, gives an additional 15% damage when using the skill 'Mammonite'.
Class : One-Handed Axe
Attack : 140
Weight : 150
Required Level : 50
Job : Transcendent Swordman/Merchant Classes
An axe that summons
winds around its user, giving it unprecedented
attack speed. Increases ATK Speed by 5%.
daly after attacking reduces by 5%
Class : One Handed Axe
Attack Strength: 115
Weight : 150
Weapon Level: 2
Required Level : 14
Jobs: Swordman, Merchant,
and Thief Class