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Skills de Lord knight

Spear Mastery Pasivo
Descripción
Increase the damage of attacks while wielding Spears by +4 for each skill level. An additional +1 is added per skill level when the Knight is riding a Peco Peco.
Max. lvl: 10
Nivel ATK añadido (con PecoPeco) ATK sin peco
1 5 4
2 10 8
3 15 12
4 20 16
5 25 20
6 30 24
7 35 28
8 40 32
9 45 36
10 50 40
Pierce Activo
Descripción
Wield a Spear to attack an enemy with a number of strikes that is determined by the target`s size. Each strike inflicts 200% of the damage of a normal attack.
Small size monster: 1 hit (200% damage)
Medium size monster: 2 hits (200% damage x 2 hits = 400% damage)
Large size monster: 3 hits (200% damage x 3 hits = 600% damage)
Max. lvl: 10
Nivel HIT añadido ATK SP
1 5 110% 7
2 10 120% 7
3 15 130% 7
4 20 140% 7
5 25 150% 7
6 30 160% 7
7 35 170% 7
8 40 180% 7
9 45 190% 7
10 50 200% 7
Brandish Spear
Descripción

Max Level: 10
Type: Offensive
SP Cost: 12
Target: 1 Enemy
Range: 2 cells
Splash range: See below
ATK Type: Weapon property, Melee, Area, Physical attack
Cast Time: 1 sec (uninterruptible)
Cool Down: 0.7 sec
Duration: Instant
Effect: An area attack with an ATK of (100+20*SkillLV)%. Can only be used while mounted and wielding a Spear class weapon. During the Cast Time, character DEF is reduced to 2/3. The affected area varies with level as follows:
L1-3: Area 1
L4-6: Area 1+2
L7-9: Area 1+2+3
L10: Area 1+2+3+4.
The following diagram shows the areas:
.444.
33333
22222
11111
11X11
where X marks the knight.
[LV 1] 120% ATK 1 cell Splash range
[LV 2] 140% ATK 1 cell Splash range
[LV 3] 160% ATK 1 cell Splash range
[LV 4] 180% ATK 2 cell Splash range
[LV 5] 200% ATK 2 cell Splash range
[LV 6] 220% ATK 2 cell Splash range
[LV 7] 240% ATK 3 cell Splash range
[LV 8] 260% ATK 3 cell Splash range
[LV 9] 280% ATK 3 cell Splash range
[LV 10] 300% ATK 4 cell Splash range

Spear Stab
Descripción

Required For: Brandish Spear (L3), Spiral Pierce (L5 Lord Knight).
Max Level: 10
Type: Offensive
SP Cost: 9
Target: 1 Enemy
Range: 4 cells
ATK Type: Weapon property, Melee, Area, Physical attack
Cast Time: Instant
Cool Down: 1 sec
Duration: Instant
Effect: One Cell splash (yes, only 1x1) melee attack with an ATK of (100+20*SkillLV)%. Targets are knocked back 6 cells. This skill can only be used with Spear class weapons.
[LV 1] 120% ATK
[LV 2] 140% ATK
[LV 3] 160% ATK
[LV 4] 180% ATK
[LV 5] 200% ATK
[LV 6] 220% ATK
[LV 7] 240% ATK
[LV 8] 260% ATK
[LV 9] 280% ATK
[LV 10] 300% ATK

Spear Boomerang
Descripción

Max Level: 5
Type: Offensive
SP Cost: 10
Target: 1 Enemy
Range: 1 + 2*SkillLV cells
Cast Time: Instant
Cool Down: 1 sec
Duration: Instant
Effect: A ranged attack with an ATK of (100+50*SkillLV)%. This skill can only be used with Spear class weapons.
[LV 1] 150% ATK, 3 cell Range
[LV 2] 200% ATK, 5 cell Range
[LV 3] 250% ATK, 7 cell Range
[LV 4] 300% ATK, 9 cell Range
[LV 5] 350% ATK, 11 cell Range

Two-Hand Quicken
Descripción

Required For: Bowling Bash (L10), One-Hand Quicken (L10 -SoulLinked), Parry (L3 Lord Knight)
Max Level: 10
Type: Active
SP Cost: 10 + 4*SkillLV
Target: Self
Cast Time: Instant
Cool Down: 1 sec
Duration: 30*SkillLV
Effect: Decreases weapon swing delay with two-handed swords by 30%. This skill only works with Two-Hand Sword class weapons and the effect cancels when switching to any other type.
[LV 1] Lasts 30secs
[LV 2] Lasts 60Secs
[LV 3] Lasts 90Secs
[LV 4] Lasts 120Secs
[LV 5] Lasts 150Secs
[LV 6] Lasts 180Secs
[LV 7] Lasts 210Secs
[LV 8] Lasts 240Secs
[LV 9] Lasts 270Secss
[LV 10] Lasts 300Secs

Counter Attack
Descripción

Required For: Bowling Bash (L5).
Max Level: 5
Type: Active
SP Cost: 3
Target: Self
Cast Time: Instant
Cool Down: ASPD
Duration: 0.4*SkillLV sec
Effect: Puts character into the counter stance until duration expires. If attacked from the front while in counter stance, character will block the attack and counterattack. While in the counter stance, the character cannot move.
The counterattack doubles Critical Rate but that doesn't mean the user can hit the target without failure.

[LV 1] 0.4 Seconds
[LV 2] 0.8 Seconds
[LV 3] 1.2 Seconds
[LV 4] 1.6 Seconds
[LV 5] 2.0 Seconds
KRO Name: Auto Counter

Bowling Bash
Descripción

Max Level: 10
Type: Offensive
SP Cost: 12 + SkillLV
Target: 1 Enemy
Range: 2 cells
Cast Time: 0.7 sec (uninterruptible)
Cool Down: 1 sec
Duration: Instant
Effect: Hits one enemy with an ATK of (100+40*SkillLV)%. The enemy is knocked back up to 5 cells. If that enemy hits any other enemies, then the hit becomes a 3x3 cell melee splash attack at that point with additional damage to these secondary targets. During the Cast Time character's DEF is reduced to 2/3.
[LV 1] 140% Damage, Knock back 1 cell
[LV 2] 180% Damage, Knock back 1 cell
[LV 3] 220% Damage, Knock back 2 cell
[LV 4] 260% Damage, Knock back 2 cell
[LV 5] 300% Damage, Knock back 3 cell
[LV 6] 340% Damage, Knock back 3 cell
[LV 7] 380% Damage, Knock back 4 cell
[LV 8] 420% Damage, Knock back 4 cell
[LV 9] 460% Damage, Knock back 5 cell
[LV 10] 500% Damage, Knock back 5 cell

Peco Peco Ride
Descripción

Required For: Brandish Spear, Cavalier Mastery, Concentration (Lord Knight), Spiral Pierce (Lord Knight), Traumatic Blow (Lord Knight)
Max Level: 1
Type: Passive
Effect: This skill allows the character to ride a Peco Peco. Mounted characters gain an additional 25% walking speed (cumulative with AGI UP) and the maximum weight limit a character can carry is increased by 1000.
Mounted characters also attack at half the normal speed, but this penalty can be reduced or offset by levels in Cavalier Mastery. While mounted, the size modifier of spear vs. medium size is 100% instead of 75%.
The Peco Peco must be hired from Peco Peco Breeder in Prontera (55/350) at a cost of 2500z. If the character dismounts (by clicking on the "OFF" button in the equipment window), then the Peco Peco disappears and a new one must be hired.

KRO Name: Riding

Cavalier Mastery
Descripción

Required For: Vital Strike (L3).
Max Level: 5
Type: Passive
Effect: Helps return weapon swinging speed to normal while riding a Peco Peco. The swinging speed while riding a Peco Peco is (50+10*SkillLV)% based on unmounted ASPD. This can be incorporated into ASPD as Weapon Delay*(2 - 0.2*SkillLV)*(250 - AGI - [DEX/4])/250.
[LV 1] 60% ASPD
[LV 2] 70% ASPD
[LV 3] 80% ASPD
[LV 4] 90% ASPD
[LV 5] Normal ASPD
KRO Name: Cavalry Mastery

Charge Attack Activo
Descripción SP
Requiere poder moverse. Carga contra un enemigo que está lejos de ti inmediatamente. Cuanto más lejos este, mayor será el ATK, pero también aumentara el tiempo de casteo de la skill. 40
Para conseguirla necesitas...
Candy Cane x 5
Wirtheless Rose x 3
Cómo conseguirla
Ve a la Knight Guild y habla con Essofeit, fuera del edificio hay 5 NPC de knights, habla con todos ellos en sentido de arriba a abajo y de derecha a izquierda, en el sentido contrario de las agujas del reloj. El knight que esta mas a la izquierda, Sir Meroze es el que te dara la pista y te dirá que le lleves x5 Candy Canes y x3 Witherless Roses a Essofeit. Entregale los items a Essofeit y vuelve a hablar con él para que te enseñe la skill.
Aura Blade
Descripción

Max Level: 5
Type: Supportive
SP Cost: 10 + 8*SkillLV
Target: Self
Cast Time: Instant
Cool Down: None
Duration: 20 + 20*SkillLV sec
Effect: Creates a special aura around the weapon that increases damage and ignores the targets DEF, but not his Flee.
[LV 1] ATK +20, 40 Sec Duration
[LV 2] ATK +40, 60 Sec Duration
[LV 3] ATK +60, 80 Sec Duration
[LV 4] ATK +80, 100 Sec Duration
[LV 5] ATK +100, 120 Sec Duration

Parry
Descripción

Max Level: 10
Type: Active
SP Cost: 50
Target: Self
Cast Time: Instant
Cool Down: None
Duration: 10 + 5*SkillLV sec
Effect: You automatically block attacks with a success chance of (5*SkillLV)%. This allows you to Guard melee and ranged attacks with your two-handed sword.
This Skill also enables you to parry the following skills: Bash, Bowling Bash, Pierce, Spiral Pierce, Brandish Spear, Spear Boomerang, Shield Boomerang, Grand Cross, Asura Strike, Soul Destroyer, Double Strafe, Arrow Shower and Occult Impaction.
When you block you cannot attack (but unlike Guard, there is no delay). Use this when you get mobbed. Two Hand sword needed

[LV 1] Block Chance 5%, 15 Sec
[LV 2] Block Chance 10%, 20 Sec
[LV 3] Block Chance 15%, 25 Sec
[LV 4] Block Chance 20%, 30 Sec
[LV 5] Block Chance 25%, 35 Sec
[LV 6] Block Chance 30%, 40 Sec
[LV 7] Block Chance 35%, 45 Sec
[LV 8] Block Chance 40%, 50 Sec
[LV 9] Block Chance 45%, 55 Sec
[LV 10] Block Chance 50%, 60 Sec
KRO Name: Parrying

Concentration
Descripción

Max Level: 5
Type: Supportive
SP Cost: 10 + 4*SkillLV
Target: Self
Cast Time: Instant
Cool Down: None
Duration: 20 + 5*SkillLV sec
Effect: If you use this skill, your HIT and damage will receive a huge increase, but all your defense based upon equipment and stats will decrease.
This skill also gives the Endure effect upon cast without further SP cost and will reset the 7-Hit counter if the Endure effect was already active.
Also, the 10 sec recast Endure timer will be reset, but only if the original effect came from the Swordman Endure Skill (yes, basically you can recast Endure within
the 10 sec with this, but only ONCE, since Concentration-Endure does NOT reset its own Endure timer). Contrary to the IRO name, it can be used with every weapon.

[LV 1] HIT +10, ATK +5%, DEF -5%, 25 Sec
[LV 2] HIT +20, ATK +10%, DEF -10%, 30 Sec
[LV 3] HIT +30, ATK +15%, DEF -15%, 35 Sec
[LV 4] HIT +40, ATK +20%, DEF -20%, 40 Sec
[LV 5] HIT +50, ATK +25%, DEF -25%, 45 Sec
IRO Name: Spear Dynamo

Relax
Descripción

Max Level: 1
Type: Supportive
SP Cost: 15
Target: Self
Cast Time: Instant
Cool Down: None
Duration: 180 sec or until fully healed
Effect: Triples your HP recovery speed when sitting. This skill cancels out immediately if you stand up, use items, change equip or are hit by somebody else.
KRO Name: Tension Relax


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Spiral Pierce
Descripción

Max Level: 5
Type: Offensive
Target: Enemy
SP Cost: 15 + 3*SkillLV
Cast Time: 0.1 + 0.2*SkillLV sec
Cool Down: 1 + 0.2*SkillLV sec
Duration: Instant
Effect: Extend your spear, and spin it in a spiral fashion to increase overall damage and ability to pierce. A more powerful version of Pierce which ignores DEF and VIT DEF and also stun-locks your opponent for 3 sec.
Damage is (100+50*SkillLV)% ATK. The attack is 5 hits with the damage divided evenly between the hits. However you can increase damage further by increasing the weight of your weapon (upgrades count too! LV 1 weapons +10/upgrade, LV 2 weapons +15/upgrade, LV 3 weapons +25/upgrade).
Although damage will increase with better skill level, so will the Cast Time / Cool Down. Aura Blade does not add damage to this skill. Recent tests revealed the following (rather complex) formula:
[(80% of weapons weight times (100%+level*50%) + (round.down(STR/10^2) + Upgrade Damage) * size modifier (small 125%, medium 100%, large 75%)) * card factors (+20% and such) * element factors ]* 5 hits

[LV 1] 150% ATK per attack
[LV 2] 200% ATK per attack
[LV 3] 250% ATK per attack
[LV 4] 300% ATK per attack
[LV 5] 350% ATK per attack
IRO Name: Clashing Spiral

Traumatic Blow
Descripción

Required For: Vital Strike (L3)
Max Level: 5
Type: Offensive
SP Cost: 23
Target: Enemy
Range: Weapon Range
Cast Time: Instant
Cool Down: 0.5 sec
Duration: 90 sec
Effect: Strong hit against a single enemy that causes bleeding with a chance of 50%. Those that are hit will lose HP rapidly, the duration of this effect depends on the enemies VIT and LUK.
Does not work on Undead and Demon-race creatures. Can be used with any weapon. Damage is (100+40*SkillLV)% ATK.

[LV 1] 140% ATK
[LV 2] 180% ATK
[LV 3] 220% ATK
[LV 4] 260% ATK
[LV 5] 300% ATK
KRO Name: Head Crush

Vital Strike
Descripción

Max Level: 10
Type: Offensive
SP Cost: See Effect
Target: Enemy
Cast Time: Instant
Cool Down: 0.8 sec until SkillLV 5, 1 sec thereafter
Duration: Instant
Effect: You can only use this skill with a Spear-type weapon. You will strike at the joints of the enemy's body, causing various harmful status ailments as well as damage.
Higher level increases the damage and chance to cause status ailment to the enemy. As always VIT DEF protects against the status alignments.
Possible ailments:
1. Ankle Break: MoveSpeed reduced by 50%.
2. Wrist Break: ASPD reduced by 25%.
3. Knee Break: MoveSpeed reduced by 30%, ASPD reduced by 10%.
4. Shoulder Break: DEF reduced by 50%.
5. Waist Break: DEF reduced by 25%, ATK reduced by 25%.
6. Neck Break: Increase your damage by 2x, CRIT effect, and 30 second forced 'bleeding' status ailment


[LV 1] 60% ATK, inflict status 10%, 12 SP
[LV 2] 70% ATK, inflict status 15%, 12 SP
[LV 3] 80% ATK, inflict status 20%, 14 SP
[LV 4] 90% ATK, inflict status 25%, 14 SP
[LV 5] 100% ATK, inflict status 30%, 16 SP
[LV 6] 110% ATK, inflict status 35%, 16 SP
[LV 7] 120% ATK, inflict status 40%, 18 SP
[LV 8] 130% ATK, inflict status 45%, 18 SP
[LV 9] 140% ATK, inflict status 50%, 20 SP
[LV 10] 150% ATK, inflict status 55%, 20 SP
KRO Name: Joint Beat

One-Hand Quicken
Descripción

Max Level: 1
Type: Active
SP Cost: 100
Target: Self
Cast Time: Instant
Cool Down: 1 sec
Duration: 300 sec
Effect: Decreases weapon swing delay with one-handed swords by 30%. Cancels the effect of any ASPD Potion when used, however you may use any such potion after casting.
This skill only works with One-Hand Sword class weapons and the effect cancels when switching to any other type.

Frenzy
Descripción

Max Level: 1
Type: Active
SP Cost: 100
Target: Self
Cast Time: Instant
Cool Down: None (plus special delay, see below)
Duration: 300 sec or until 100 HP reached
Effect: Requires you to have a JobLV of at least 50. It triples your HP and replenishes them (to the now tripled maximum), doubles your Damage, increases your ASPD by 30%,
increases your movement speed (does not stack with other increase except Peco Peco), gives the Endure effect at no further cost but halves your Flee Rate and sets ALL DEF AND MDEF to 0 for the skill's duration.
It also drains 5% of your current HP every 15 seconds. You cannot chat (chat mute), change equips, use any healing items or receive any heals while this skill is in effect.
You do not regain HP and SP naturally for 5 minutes after the skill ends (you can be healed or use items though). The Skill cancels out if your HP drops to 100 or below.

KRO Name: Berserk