Principal Database Foro Charsim Translate

Skills de High wizard

Fire Pillar Activo
Descripción Target
[Requisitos] Fire Wall Lv.1

Target a spot to summon a Fire Pillar that will immediately flare and inflict multiple blows to enemies that collide with it before disappearing. Fire Pillars only damage the caster`s enemies. If nothing collides with the Fire Pillar, it will cancel after the skill`s duration. Each cast consumes 1 Blue Gemstone at skill level 6 and above and is followed by a 1 second Skill Delay. One Wizard can summon a maximum of 5 Fire Pillars at a time.
Damage Formula : (SkLV+2) x {50 + (MATK / 5)}
(Each blow of the fire pillar will deal damage of 50 + (MATK / 5).)
Max. lvl: 10
Suelo
Nivel Golpes Duración Tiempo de casteo SP
1 3 30 segundos 3 segundos 75
2 4 30 segundos 2.7 segundos 75
3 5 30 segundos 2.4 segundos 75
4 6 30 segundos 2.1 segundos 75
5 7 30 segundos 1.8 segundos 75
6 8 30 segundos 1.5 segundos 75
7 9 30 segundos 1.2 segundos 75
8 10 30 segundos 0.9 segundos 75
9 11 30 segundos 0.6 segundos 75
10 12 30 segundos 0.3 segundos 75
Sight Trasher Activo
Descripción Target
[Requisitos] Sight Lv.1, Lightning Bolt Lv.1

This skill can only be used after Sight has been cast and is active. Sightrasher projects the fireballs summoned from Sight in 8 directions around the caster. These fireballs will inflict Fire damage and push back enemies. This skill has a 0.5 second Cast Time followed by a 2 second Skill Delay.
Max. lvl: 10
Area
Nivel MATK Rango SP
1 120% +7 celdas 35
2 140% +7 celdas 37
3 160% +7 celdas 39
4 180% +7 celdas 41
5 200% +7 celdas 43
6 220% +7 celdas 45
7 240% +7 celdas 47
8 260% +7 celdas 49
9 280% +7 celdas 51
10 300% +7 celdas 53
Meteor Storm Activo
Descripción Target
[Requisitos] Thunderstorm Lv.1, Sightrasher Lv.2

Summon meteors from the sky that will inflict Fire damage to nearby enemies. The meteors will fall on random spots within a 7*7 targeted cell area and each will damage enemies within a 7*7 cell range. Meteors that fall on the border of the targeted area cause damage 6 cells beyond the target area border, giving Meteor Storm the potential to damage enemies in a 13*13 cell range. Each meteor will inflict 1 to 5 times of the caster`s MATK as damage, and each strike has the chance to inflict the Stun status on the enemy. Each cast is followed by a 15 second Skill Delay.
Max. lvl: 10
Area
Nivel Número de meteors Golpes Skill delay SP
1 2 1 2.5 segundos 20
2 3 1 3 segundos 24
3 3 2 3.5 segundos 30
4 4 2 4 segundos 34
5 4 3 4.5 segundos 40
6 5 3 5 segundos 44
7 5 4 5.5 segundos 50
8 6 4 6 segundos 54
9 6 5 6.5 segundos 60
10 7 5 7 segundos 64
Jupitel Thunder Activo
Descripción Target
[Requisitos] Napalm Beat Lv.1, Lightning Bolt Lv.1

Shoot a lightning ball that will inflict multiple hits at a target. The distance, counted in cells, that the target is forced backward after being hit by Jupitel Thunder is equal to the number of hits received from the lightning ball.
Max. lvl: 10
Enemigo
Nivel Golpes Tiempo de casteo SP
1 3 2.5 segundos 20
2 4 3 segundos 23
3 5 3.5 segundos 26
4 6 4 segundos 29
5 7 4.5 segundos 32
6 8 5 segundos 35
7 9 5.5 segundos 38
8 10 6 segundos 41
9 11 6.5 segundos 44
10 12 7 segundos 47
Lord of Vermilion Activo
Descripción Target
[Requisitos] Thunderstorm Lv.1, Jupitel Thunder Lv.5

Summon explosive bolts of destruction to a targeted area, hitting enemies within the area 10 times per second for 4 seconds. Lord of Vermilion also has a chance of inflicting the Blind status to enemies. There is a 5 second Skill Delay after each cast.
Max. lvl: 10
Area
Nivel MATK Tiempo de casteo Probabilidad de causar blind (%) SP
1 100% 15 segundos 4% 60
2 120% 14.5 segundos 8% 64
3 140% 14 segundos 12% 68
4 160% 13.5 segundos 16% 72
5 180% 13 segundos 20% 76
6 200% 12.5 segundos 24% 80
7 220% 12 segundos 28% 84
8 240% 11.5 segundos 32% 88
9 260% 11 segundos 36% 92
10 280% 10.5 segundos 40% 96
Water Ball Activo
Descripción Target
[Requisitos] Cold Bolt Lv.1, Lightning Bolt Lv.1

Use water under the caster to create a powerful Water Ball that can inflict multiple hits on a target. This skill cannot be used if water is unavailable in a 5*5 cell area around the caster or if the caster is located in an underwater map.
Max. lvl: 5
Enemigo
Nivel Distancia máxima MATK Tiempo de casteo SP
1 1 celda 130% 1 segundo 15
2 9 celdas 160% 2 segundos 20
3 9 celdas 190% 3 segundos 20
4 25 celdas 220% 4 segundos 25
5 25 celdas 250% 5 segundos 25
IceWall Activo
Descripción Target
[Requisitos] Frost Diver Lv.1, Stone Curse Lv.1

Create a shield of ice 5 cells in front of the caster. The Ice Wall`s durability decreases by 50 each second and can be reduced by attack damage. When the Ice Wall`s durability is reduced to 0, the skill is canceled and the Ice Wall vanishes.
Max. lvl: 10
Suelo
Nivel Durabilidad SP
1 400 20
2 600 20
3 800 20
4 1000 20
5 1200 20
6 1400 20
7 1600 20
8 1800 20
9 2000 20
10 2200 20
Frost Nova Activo
Descripción Target
[Requisitos] Frost Diver Lv.1, Ice Wall Lv.1

Freeze all enemies within a 5*5 cell area around caster. Frost Diver can freeze the enemies for a maximum of 15 seconds, which is half of this skill`s duration. Monsters that are already frozen cannot be damaged by Frost Nova.
Max. lvl: 10
Area
Nivel Tiempo de casteo Probabilidad de congelar Duración del freeze Delay MATK SP
1 6 segundos 38% 1.5 segundos 1 segundo 73% 45
2 6 segundos 43% 3 segundos 1 segundo 80% 43
3 5.5 segundos 48% 4.5 segundos 1 segundo 87% 41
4 5.5 segundos 53% 6 segundos 1 segundo 93% 39
5 5 segundos 58% 7.5 segundos 1 segundo 100% 37
6 5 segundos 63% 9 segundos 1 segundo 107% 35
7 4.5 segundos 68% 10.5 segundos 1 segundo 113% 33
8 4.5 segundos 73% 12 segundos 1 segundo 120% 31
9 4 segundos 78% 13.5 segundos 1 segundo 127% 29
10 4 segundos 83% 15 segundos 1 segundo 133% 27
Storm gust Activo
Descripción Target
[Requisitos] Frost Diver Lv.1, Jupitel Thunder Lv.3

Summon a blizzard upon a targeted area, striking enemies within range a total of 10 times, pushing them in random directions. Enemies that are hit 3 times in 1 Storm Gust may freeze, although this skill cannot freeze Boss and Undead monsters. The casting of Storm Gust is followed by a 5 second Skill Delay after it has been cast.
Max. lvl: 10
Area
Nivel MATK Tiempo de casteo SP
1 140% 6 segundo 78
2 180% 7 segundos 78
3 220% 8 segundos 78
4 260% 9 segundos 78
5 300% 10 segundos 78
6 340% 11 segundo 78
7 380% 12 segundos 78
8 420% 13 segundos 78
9 460% 14 segundos 78
10 500% 15 segundos 78
Earth Spike Activo
Descripción Target
[Requisitos] Stone Curse Lv.1

Summons an Earth Spike from the ground to attack a target with Earth property damage. Each Earth Spike strikes cause an amount of damage equal to the caster`s MATK.
Max. lvl: 5
Enemigo
Nivel Golpes Tiempo de casteo SP
1 1 1 segundo 12
2 2 2 segundos 14
3 3 3 segundos 16
4 4 4 segundos 18
5 5 5 segundos 20
Heaven's drive Activo
Descripción Target
[Requisitos] Earth Spike Lv.3

Summon numerous Earth Spikes from the ground within a 25 cell area that will damage enemies. Each cast is followed by a 1 second Skill Delay.
Max. lvl: 5
Area
Nivel Golpes Tiempo de casteo SP
1 1 1 segundo 28
2 2 2 segundos 32
3 3 3 segundos 36
4 4 4 segundos 40
5 5 5 segundos 44
Quagmire Activo
Descripción Target
[Requisitos] Heaven's Drive Lv.1

Change a 5*5 cell area on the ground into marshland that will reduce the Movement Speed, AGI and DEX of monsters and players that walk through that area. Movement Speed, AGI and DEX are reduced by 10 to 50, although there are limitations to these stat reductions. Quagmire cannot reduce monsters` stats (Movement Speed, AGI, DEX) by more than 50%, and player stats by more than 25%. In PvP, Quagmire can cancel certain buff effects, so as those endowed by items like Berserk Potion, or skills such as Increase AGI, Two Hand Quicken and Adrenaline Rush. One Wizard can create a maximum of 3 Quagmires at a time. Each cast is followed by a 1 second Skill Delay.
Max. lvl: 5
Area
Nivel Duración Reducción de AGI y DEX SP
1 5 segundos 10 5
2 10 segundos 20 10
3 15 segundos 30 15
4 20 segundos 40 20
5 25 segundos 50 25
Sense Activo
Descripción Target
Analyze a target, revealing information such as its HP and SP. If the caster is in a party, all party members can see the target`s information.
Max. lvl: 1
Enemigo
Sight Blaster Activo
Descripción
Creas un anillo de fuego a tu alrededor que te protegera durante 2 minutos. Los enemigos que te ataquen recibiran un daño equivalente a tu MATK y seran empujados hacia atras. Nada mas hacer daño la skill desaparecera. Si usas esta skill en woe el efecto de empujar no funcionara. Quest skill de Wizard.
Requisitos
Job lvl 30
Cómo conseguirla
Sube arriba del todo de la Geffen Tower y habla con el gato, te enviara a Prontera Knight Guild. Una vez ahi tendras que hablar con "Simon Meyas", despues de esto tendras que volver a lo alto de la torre de Geffen con los siguientes items:
Crystal Blue x 10
Wind of Verdure x 10
Red Blood x 10
Green Live x 10
Soul Drain Pasivo
Descripción Target
[Requirement] Increase SP Recovery Level 5, Soul Strike Level 7

Every time you kill an enemy using spells, you will receive a certain amount of SP back, depending on the monster level. The formula is MonsterLV x Drain. The Drain amount is (95+15*SkillLV)% (e.g. killing a LV 20 Enemy with a LV 5 Soul Drain will give you 34 SP). This skill also increases your Maximum SP by 2% per SkillLV. The SP drain only works for targeted spells, not area spells.
Max. lvl: 10
Player
Level Monster SP % Overmax %
1 110 2
2 125 4
3 140 6
4 155 8
5 170 10
6 185 12
7 200 14
8 215 16
9 230 18
10 245 20
Magic Crasher - iRO Name: Stave Crasher Activo
Descripción Target
[Requirement] Increase SP Recovery Level 1.

You do an attack that calculates damage using your MATK instead of ATK but is decreased using enemy's DEF, not MDEF. This skills overall damage is affected by cards you have in your weapon, weapon element, size and element of the target and it might miss depending on your DEX.
Max. lvl: 1
Enemigo
Amplify Magic Power - iRO Name: Mystical Amplification Activo
Descripción Target
[Requirement] This is a basic skill for High Wizards.

This skill amplifies the spell damage by boosting your MATK for the first spell (yes, only one spell) following this skill. The bonus is 5% per SkillLV.
Max. lvl: 10
Support
Level Magic Damage Amplification SP
1 5 14
2 10 18
3 15 22
4 20 26
5 25 30
6 30 34
7 35 38
8 40 42
9 45 46
10 50 50
Napalm Vulcan Activo
Descripción Target
[Requirement] Napalm Beat Level 5

Strong telekinetic spell. Hits every Enemy in a 3x3 area around the target for SkillLV times (e.g. LV 3 hits 3 times, but the damage is calculated individually for each hit and is not shown to add up like a Bolt spell). The damage per hit is spread equally among the affected targets like the mage spell Napalm Beat (e.g. if there are 4 targets, each one would be hit for 1/4). Basically this is a Bolt spell that acts like Napalm Beat. It has a chance of 5*SkillLV% to cause Curse on each target. The damage for one target is 1*MATK per hit. Attack Type: Sense / Ghost Property
Max. lvl: 5
Enemigo
Level Curse Chance % SP
1 5 10
2 10 25
3 15 40
4 20 55
5 25 70
Ganbantein Activo
Descripción Target
[Requirement] Sense Lv.1, Icewall Lv.1.

Cast a spell that has the chance to cancel ground targeting magic within a 3*3 cell area around the spot targeted by the caster. This skill can cancel the Sage skill, Magnetic Earth, after it has enchanted the ground. Ganbantein is unaffected by items or skills that remove or reduce Gemstone item requirements. Each cast consumes 1 Blue Gemstone and 1 Yellow Gemstone, and is followed by a 5 second Skill Delay.
Max. lvl: 1
Enemigo
Gravitation Field - iRO Name: Gravitational Field Activo
Descripción Target
[Requirement] Quagmire Lv.1, Stave Crasher Lv.1, Mystical Amplification Lv.10.

Amplify the gravity in a 5*5 cell area around a targeted spot that will decrease Movement and Attack Speeds to enemies within range, as well as continually inflict Defense piercing damage. Although this skill can damage Boss monsters, it cannot affect their Movement and Attack Speeds. Gravitational Field inflicts a set amount of damage to WoE Emperiums that is determined by the skill's level. When used on Plants, this skill only inflicts 1 Damage, regardless of its level. When skill is active, the caster's movement and attacks are disabled. Each cast consumes 1 Blue Gemstone, and has a 5 second Cast Time followed by a 2 second Skill Delay.
Max. lvl: 5
5x5 Area
Level Damage/Second -Attack Speed Duration
1 400 5 5 seg
2 600 10 6 sg
3 800 15 7 seg
4 1000 20 8 seg
5 1200 25 9 seg