Resultado de la búsqueda: se han encontrado 6714 item(s). Listando 25 items por página.
Item | Tipo | Peso | |
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Warlock's Battle Wand A Rod that has been modified for brave magicians who face enemies in battle.
It is especially designed for battles against Demihumans. MATK + 125, Int + 3, Dex + 3 Increases Magic Damage against Demihuman monsters by 15%. Enables a 5% chance to inflict the Stun effect when using magical attacks. Indestructible. Class : Rod Attack Strength: 70 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Mage, Acolyte, Soul Linker |
Arma | 0 |
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Strong Recovery Wand A Rod that is intended to heal people during battle.
It provides special treatment to serious wounds. MATK + 125 Increases the Recovery Rate of Heal, Sanctuary by 14% when they are cast by the wearer. Restores 5 SP every 10 sec. Indestructible. Class : Rod Attack Strength: 70 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Mage, Acolyte, Soul Linker |
Arma | 0 |
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Speedy Recovery Wand A Rod that is intended to heal people during battle.
It has been optimized to heal more rapidly. MATK + 125, Int + 3, Dex + 2 Reduces Cast Delay by 15%. Restores 5 SP every 10 sec. Indestructible. Class : Rod Attack Strength: 70 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Mage, Acolyte, Soul Linker |
Arma | 0 |
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Thorn Staff of Darkness A staff which is covered with thorns, containing strong meanings of sorcery.
MATK + 160, Int + 3, Dex + 3 Each upgrade level adds magic defense bypassing to your magic attacks and reduces cast delay of all skills. Class : Rod Attack Strength: 60 Weight : 70 Property:Shadow Weapon Level: 4 Required Level : 75 Jobs: Transcendent Mage, Acolyte |
Arma | 70 |
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Eraser
A staff that causes enemy mental distraction.
Matk +170, Int +3, Dex +2 SP Recovery increase by 8%. When doing magic attacks, takes away 20% SP of all enemies within 11*11 cells around itself. If Refining Level is over 9, takes away 60% SP of all enemies within 19*19 cells around itself. Class : Staff Attack : 80 Weight : 50 Weapon Level : 4 Required Level : 70 Jobs : Transcendent Wizard / Acolyte Class |
Arma | 50 |
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Novice Rod [3]
A simple magic wand.
MATK +32 Impossible to refine. Class : Rod Attack Strength: 15 Weight : 40 Weapon Level: 1 Required Level : NA Jobs: Novice, Mage, Acolyte Classes, and Soul Linker |
Arma | 0 |
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Glorious Arc Wand
MATK +135
Increases Matk to Demihuman monsters by 15%. Ignores Mdef from Demihuman monsters by 25%. Indestructible ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Mdef of Demihuman monsters +5%. +9 Upgrade : Matk +5%, Variable Casting Time reduces by 5%, Cast delay reduces by 5% Class : One handed Staff Attack : 70 Weight : 0 Weapon Level : 4 Required Level : 80 Job : Mage Class / Acolyte Class / Soul Linker |
Arma | 0 |
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Glorious Cure Wand
MATK +135
HP Recovery +14% when using [Heal] or [Sanctuary]. Delay reduces by 10% after using skills. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Mdef of Demihuman monsters +5%, HP Recovery +5%, [Bless] Lv 1 +9 Upgrade : When using [Heal], has a chance of casting Lv. 10 [Heal]. +10 Upgrade : HP Recovery +10%. Class : Staff Attack : 70 Weight : 0 Weapon Level : 4 Required Level : 80 Job : Mage Class / Acolyte Class / Soul Linker |
Arma | 0 |
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Dead Tree CaneStaff A staff made out of magical wood. It possesses huge magical power, but it will make you look like an elder. Int + 4. If refined to +6 or higher, Int increases by 1 per level, and MaxHP -200, MaxSP -100. Matk + 155. Class : Staff Attack : 100 Weight : 10 Weapon Level : 4 Required Level : 70 Job : Mage Class / Acolyte Class / Soul Linker |
Arma | 10 |
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La'cryma Stick [2]
A highclass mage's staff decorated with rich tail-feathers. It has been especially treated for the ice elemental magical spell, 'Stormgust'.
Matk + 180 Int +4, Mdef +1 Stormgust's damage increases by 1% for each refine level. If refined to +10, casting speed of 'Stormgust' decreases by 8%. Class : One-Handed Staff Attack : 30 Weight : 50 Weapon Level:3 Required Level : 50 Job : Transcendent Mage Classes |
Arma | 50 |
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Croce Staff [1]
The official staff for High Class Clerics. It is decorated with a red Prontera Cathedral Emblem.
Matk + 175, Int +4. Holy Elemental. When using 'Heal', randomly autocasts Lv. 1 'Blessing' to self. ('Blessing' skill will be cast with the player's learned skill Level.) Class : One-Handed Staff Attack : 30 Weight : 50 Weapon Level:3 Required Level : 50 Job : Transcendent Acolyte Classes |
Arma | 50 |
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Staff Of Bordeaux
A short, simply designed staff; like a baton. A jewel, with the power of justice, is set on it.
Matk + 170, Int +2, Dex +1. When mastering 'Dragonology', consumed SP amount is decreased by 15%, Int +3. Class : One-Handed Staff Attack : 30 Weight : 50 Weapon Level:4 Required Level : 50 Job : Transcendent Mage Classes |
Arma | 50 |
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Laphine Staff
A staff which is crafted by a stone that is often used when Laphines put magic power into it.
(Rafini Staff)Fixed Casting decreases by 1% for every upgrade level. (This effect does not stack with card's or other parts' decreasing effect.) Matk +180. Class : Staff Attack Strength : 30 Weight : 50 Weapon Level : 3 Required Level : 100 Jobs : Third Mage/Acolyte Class |
Arma | 50 |
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Eden Staff I
A staff that is made by the Eden Group. A basic item for a beginning Mage.
Int +2 , Matk +125 Cannot be upgraded. Class : Staff Attack : 60 Weight : 0 Weapon Level : 2 Required Level : 26 Jobs : Mage and Acolyte Class |
Arma | 0 |
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Eden Staff II
A staff that is made by the Eden Group. A basic item for a beginning Mage.
Int +3 , Matk +150 Cannot be upgraded. Class : Staff Attack : 60 Weight : 0 Weapon Level : 2 Required Level : 26 Jobs : Magician Class/Acolyte Class |
Arma | 0 |
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Tourist Staff ...
MATK + 15%, INT + 2, AGI + 1. Class : Rod Attack : 35 Weight : 50 Weapon Level : 1 Required Level : 1 Applicable Job : Novice, Mage Class, Acolyte Class, Soul Linker |
Arma | 50 |
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Mental Stick [1] A staff which converts elemental power into psychic energy.
Fluctuate casting time of Psychic Wave decreased by 3 secs. Increases SP of Psychic Wave by 60. ATK increased by 2% and MHP decreased by 2% for every upgrade above level 6. Loses SP 100 upon disrobement. MATK + 170 Class : One-Hand Staff Attack : 40 Weight : 50 Weapon Level : 3 Required Level : 102 Jobs : Sorcerer Only |
Arma | 50 |
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Protection Staff I [2]
A Staff that radiates concern for the welfare of others.
Adds 10% Heal Bonus. MATK + 160, INT + 2. If worn with Robes, Shoes, and Robe of Mercy Increase Heal Bonus by an additional 25% and SP consumption of 'Heal' by 20. Subtract 2 seconds from the reuse delay of Sacrement, Lauda Agnus and Lauda Ramus. Type : Staff Attack : 30 Weight : 50 Weapon Level : 4 Required Level : 100 Job : "Archbishop |
Arma | 50 |
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P.Staff III ...
INT + 4, MATK + 170 Impossible to refine this item. Class : Staff Attack : 60 Weight : 0 Weapon Level : 3 Required Level : 60 Applicable Job : Mage Class, Acolyte Class, Soul Linker |
Arma | 0 |
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Light of Recovery [1] | Arma | 40 |
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Protection Staff II [1] A Staff that radiates concern for the welfare of others.
Adds 20% Heal Bonus. MATK + 180, INT + 4. If worn with Robes, Shoes, and Robe of Mercy Increase Heal Bonus by an additional 45% and SP consumption of 'Heal' by 50. Subtract 3 seconds from the reuse delay of Sacrement, Lauda Agnus and Lauda Ramus. Type : Staff Attack : 30 Weight : 50 Weapon Level : 4 Required Level : 130 Job : "Archbishop |
Arma | 50 |
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Bow [3] A common bow.
Class : Bow Attack Strength: 15 Weight : 50 Weapon Level: 1 Required Level : 4 Jobs: Archer Class; Thief and Rogue Jobs |
Arma | 50 |
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Bow [4] A common bow.
Class : Bow Attack Strength: 15 Weight : 50 Weapon Level: 1 Required Level : 4 Jobs: Archer Class; Thief and Rogue Jobs |
Arma | 50 |
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Bow A common bow.
Class : Bow Attack Strength: 15 Weight : 0 Weapon Level: 1 Required Level : 4 Jobs: Archer Class; Thief and Rogue Jobs |
Arma | 0 |
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Composite Bow [3] An average bow that
is mostly used for small game hunting. Class : Bow Attack Strength: 29 Weight : 60 Weapon Level: 1 Required Level : 4 Jobs: Archer Class; Thief and Rogue Jobs |
Arma | 60 |