Resultado de la búsqueda: se han encontrado 6714 item(s). Listando 25 items por página.
Item | Tipo | Peso | |
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Long Barrel
A sniping rifle with
a lengthened barrel for improved accuracy. Critical +20%, Attack Speed -3%. Adds a low chance of autocasting Lv. 5 Tracking with each physical attack. Class : Rifle Attack Strength 150 Weight : 100 Weapon Level: 3 Required Level : 70 Jobs : Gunslinger |
Arma | 100 |
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Long Barrel [1]
A sniping rifle with
a lengthened barrel for improved accuracy. Critical +20%, Attack Speed -3%. Adds a low chance of autocasting Lv. 5 Tracking with each physical attack. Class : Rifle Attack Strength 150 Weight : 100 Weapon Level: 3 Required Level : 70 Jobs : Gunslinger |
Arma | 100 |
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Jungle Carbine
A rifle with a shorter
barrel to better suit it for close quarter battles such as in the jungle or indoors. Critical +4%, ASPD +10%. Reduces Accuracy by a value equal to 1/3 of the character's base DEX. Class : Rifle Attack Strength 170 Weight : 70 Weapon Level: 3 Required Level : 70 Jobs : Gunslinger |
Arma | 70 |
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Jungle Carbine [1]
A rifle with a shorter
barrel to better suit it for close quarter battles such as in the jungle or indoors. Critical +4%, ASPD +10%. Reduces Accuracy by a value equal to 1/3 of the character's base DEX. Class : Rifle Attack Strength 170 Weight : 70 Weapon Level: 3 Required Level : 70 Jobs : Gunslinger |
Arma | 70 |
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Gate Keeper-DD
The barrel of the
original Gate Keeper is made out of pure Oridecon, making it very durable. Dex +1. Splash damage. Adds a low chance of auto casting Lv. 6 Spread Shot with each attack. Increasing this weapon's upgrade level adds a DEF bonus. Class : Shotgun Attack Strength 200 Weight : 130 Weapon Level: 4 Required Level : 70 Jobs : Gunslinger |
Arma | 130 |
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Thunder P [1]
A sawed off shotgun
that fires shots more rapidly like a pistol at the cost of reduced accuracy. HIT -5. Splash damage. Increases Attack Speed by 20%. Class : Shotgun Attack Strength 80 Weight : 70 Weapon Level: 3 Required Level : 70 Jobs : Gunslinger |
Arma | 70 |
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Thunder P [2]
A sawed off shotgun
that fires shots more rapidly like a pistol at the cost of reduced accuracy. HIT -5. Splash damage. Increases Attack Speed by 20%. Class : Shotgun Attack Strength 80 Weight : 70 Weapon Level: 3 Required Level : 70 Jobs : Gunslinger |
Arma | 70 |
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Lever Action Rifle [2] A highly efficient
rifle with an ornate barrel that is capable of firing penetrating blasts, but takes a long time to reload. Hit +20, CRI +50. Reduces Attack Speed by 5%. Class : Rifle ATK: 138 Weight : 77 Weapon LV: 3 Required Level : 70 Jobs: Gunslinger Job |
Arma | 77 |
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Soldier Rifle A Rifle made for short and medium ranged battles against Demihumans, that enables a reduction to the targeting delay;
as it is designed to limit the trembling of the shooter's hands. Dex +2, Hit +10, Critical +10 Increases Physical Attack Strength towards Demihuman monsters by 75%. Ignores Physical Defense from Demihuman monsters by 20%. Reduce Tracking skill Variable Casting Time by 25%. Indestructible. Class : Rifle Attack Strength: 50 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Gunslinger |
Arma | 0 |
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Soldier GatlingGun A specialized Gatling Gun made for battles against Demihumans; occasionally, it shoots high-powered bullets.
(Soldier Gatling Gun)Dex + 2 Increases Physical Attack Strength towards Demihuman monsters by 35%. Ignores Physical Defense from Demihuman monsters by 20%. Has a chance of adding 80 ATK for 6 seconds, but due to the recoil will drain 120 HP every second. Indestructible. Class : Gatling Gun Attack Strength: 80 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Gunslinger |
Arma | 0 |
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Soldier Shotgun A Shotgun that has a great attack in short ranged battles against Demihumans.
It shows a wide variety of strength between each attack. Dex + 2, Inflicts splash attack. Increases Physical Attack Strength towards Demihuman monsters by 55%. Ignores Physical Defense from Demihuman monster by 20%. Has a chance of adding 80 ATK for 6 seconds, but drains 100 HP every second. Indestructible. Class : Shotgun Attack Strength: 100 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Gunslinger |
Arma | 0 |
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Soldier Grenade Launcher A Grenade Launcher that shows great fire-power in battles against Demihumans.
Dex + 2 Increases Physical Attack Strength towards Demihuman monsters by 35%. Ignores Physical Defense from Demihuman monsters by 20%. Has a chance of adding 300 ATK for 9 seconds, but drains 120 HP every second. Indestructible. Class : Grenade Launcher Attack Strength: 300 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Gunslinger |
Arma | 0 |
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Lever Action Rifle Rental Items
A masterpiece that brings the power of the Rifles to the max. This beautiful gun steals the heart of the Gunslingers, and its high performance will put a hole through the heart of the enemy. Only downside is that, due to the fact it is lever-action oriented, the Attack Speed is somewhat poor. HIT+ 20, Cri+ 50, Adds 40% damage to the monster. Class : Rifle Attack : 170 Weight : 0 Weapon Level : 3 Applicable Job : Gunslinger |
Arma | 0 |
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Glorious Rifle
Physical Attack against Demihuman monsters +75%.
Ignore 20% of Physical Defense of Demihuman monsters. 30% increase in damage of [Triple Action]. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore physical defense of Demi-human monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : 25% increase in Variable Casting Time of [Tracking] skill, [Tracking] attack strength increases based on refine level. Class : Rifle Attack : 90 Weight : 0 Weapon Level : 4 Required Level : 80 Job : Gunslinger |
Arma | 0 |
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Glorious Gatling gun
Physical Attack Strength to Demihuman monsters +35%.
(Glorious Gatling Gun)Ignore 20% of Physical Defense of Demihuman monsters. 30% increase in damage of [Triple Action]. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : Attack strength increases based on refine level. Class : Gatling Gun Attack : 90 Weight : 0 Weapon Level : 4 Required Level : 80 Job : Gunslinger |
Arma | 0 |
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Glorious Shotgun
Increases Physical Attack Strength to Demihuman monster by 55%..
Ignores physical defense from Demihuman monster by 20%. Splash Attack 30% increase in Damage of [Triple Action] Indestructible. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Refining [Spread Attack] skill's attack strength increases with each refine level. Has a chance of stunning while using [Spread Attack] skill. Class : Shotgun Attack : 110 Weight : 0 Weapon Level : 4 Required Level : 80 Jobs : Gunslinger Jobs |
Arma | 0 |
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Glorious Grenade Launcher
Physical Attack Strength to Demihuman monster +35%.
Ignore 20% of Physical Defense of Demihuman monsters. 30% increase in damage of [Triple Action]. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : [Gunslinger Mine] attack strength increase based on refine level. Under normal attack, and when weapon awakens in cosistent chance, increase in attack speed for 20 seconds(delay after attacking reduces by 20%) Class : Grenade Launcher Attack : 330 Weight : 0 Weapon Level : 4 Required Lv : 80 Job : Gunslinger |
Arma | 0 |
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Bullet A small metal bullet
that can be fired from a gun to damage enemies. Class : Bullet ATK: 10 Weight : 0.2 Property:Neutral |
Municion | 0.2 |
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Silver Bullet A small silver bullet imbued with holy power.
Class : Bullet ATK: 15 Weight : 0.2 Property:Holy |
Municion | 0.2 |
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Bloody Shell A bloody red bullet
that may cause the Bleeding effect on an enemy by a low chance. Class : Bullet ATK: 30 Weight : 0.2 Property:Neutral |
Municion | 0.2 |
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Flare Sphere A grenade launcher
bullet imbued with the Fire property. Class : Bullet ATK: 50 Weight : 0.5 Property:Fire |
Municion | 0.5 |
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Lightning Sphere A grenade launcher
bullet imbued with the Wind property. Class : Bullet ATK: 50 Weight : 0.5 Property:Wind |
Municion | 0.5 |
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Poison Sphere A grenade launcher
bullet that contains deadly poison; has a low chance of inflicting the Poison status on enemies. Class : Bullet ATK: 50 Weight : 0.5 Property:Poison |
Municion | 0.5 |
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Blind Sphere A grenade launcher
bullet imbued with the Shadow property; has a low chance of inflicting the Blind status on enemies. Class : Bullet ATK: 50 Weight : 0.5 Property:Shadow |
Municion | 0.5 |
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Freezing Sphere A grenade launcher
bullet imbued with the Water property. Class : Bullet ATK: 50 Weight : 0.5 Property:Water |
Municion | 0.5 |