Database de items: A

Configuración: 1x/1x/1x (Renewal) | Editar

Resultado de la búsqueda: se han encontrado 4867 item(s). Listando 25 items por página.

Item Tipo Peso
Item 1477 Spectral Spear
The creator of this
formidable Two-Handed
Spear sacrificed his
own life to forge it,
resulting in a curse
that will try to dominate the wearer's soul.
Increases damage to
Shadow, Demon, and
Undead monsters by
20%, and will reduce
damage from these
monsters by 10%.
Absorbs 50 HP upon
defeating enemies.
Inflicts the Confuse
status to the wearer
by a certain chance.
Class : Spear
ATK: 170
Weight : 200
Weapon LV: 4
Required Level : 75
Jobs: Swordman
Arma 200
Item 1478 Ahlspiess
An auger shaped
spear that is designed
for striking the weak
points of an enemy.
Ignores physical DEF,
and has a certain
chance of auto casting
Lv.5 Pierce. Inflicts
10% additional damage
to Demihuman enemies.
Class : Spear
ATK: 120
Weight : 100
Weapon LV: 4
Required Level : 65
Jobs: Knight and
Crusader Jobs

Arma 100
Item 1479 Spectral Spear [1]
The creator of this
formidable Two-Handed
Spear sacrificed his
own life to forge it,
resulting in a curse
that will try to dominate the wearer's soul.
Increases damage to
Shadow, Demon, and
Undead monsters by
20%, and will reduce
damage from these
monsters by 10%.
Absorbs 50 HP upon
defeating enemies.
Inflicts the Confuse
status to the wearer
by a certain chance.
Class : Spear
ATK: 170
Weight : 200
Weapon LV: 4
Required Level : 75
Jobs: Swordman
Arma 200
Item 1480 Gae Bolg [2]
A spear, created from the body of a dead giant
sea creature, topped with a jagged blade that leaves
deep wounds. Ignores Dragon monsters' Defense.
Inflicts 10% more damage on Boss monsters.
Class : Two Handed Spear Attack Strength: 160
Weight : 200
Property: Neutral
Weapon Level: 4
Required Level : 60
Jobs: Swordman Class
Arma 200
Item 1482 Assaulter Lance
A Two-handed Spear made to rush at the enemy's position, especially designed for battles against Demihumans.
Str + 2
Increases Physical Attack Strength to Demihuman monsters by 25%.
Ignores Physical Defense from Demihuman monsters.
Indestructible.
Class : Two Handed Spear
Attack Strength: 160
Weight : 0
Weapon Level: 3
Required Level : 80
Jobs: Swordman Class
Arma 0
Item 1483 Ivory Lance [1]
Two handed spear made of the Ivory of a Mammoth. It is very hard to be processed due to its strength, but its sharp end makes it perfect for stabbing.
Agi +2, Aspd +3%, Increase in attack speed(Delay after attacking reduces by 3%
Enables the use of Lv.5 Spear Stab
Has a chance of inflicting Lv.1 Fatal Wound while physically attacking.
Class : Spear
Attack : 160
Weight : 100
Weapon Level : 3
Required Level : 50
Jobs : Transcendent Swordman Class
Arma 100
Item 1484 Cardo [1]
Two handed spear which looks just like a miniature of a pillar from the ancient temples.
Aspd -10%, decrease in attack speed(Delay after attacking increases by 10%)
additional increase in Def according to the Refining Level.
Class : Spear
Attack : 150
Weight : 560
Weapon Level : 4
Required Level : 70
Jobs : Lord Knight Job
Arma 560
Item 1485 Battle Fork [4]
Two handed three-pronged fork that doubles as a spear. It is light and very useful despite its size.
Class : Spear
Attack : 112
Weight : 70
Weapon Level : 2
Required Level : 50
Jobs : Transcendent Swordman Class
Arma 70
Item 1486 Glorious Lance
Physical Attack Strength to Demihuman monsters +70%.
Ignore 25% of Physical Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade : If Crusader/Paladin Class attack, has a chance of casting Lv. 5 [Gloria Domini],
If Knight/Lord Knight Class use [Pierce], has a chance of casting Lv. 2 [Fatal Wound].
Class : Twohand Spear
Attack : 220
Weight : 0
Weapon Level : 4
Required Level : 80
Job : Swordman Class
Arma 0
Item 1487 Lance
Rental Items
A spear that is commonly used by mounted knights.
Increases damage against small, medium, large size monsters by 50%.
Class : Spear
Attack : 220
Weight : 0
Required Level : 1
Applicable Job : Swordman Class
Arma 0
Item 1488 Ahlspiess
Rental Items
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Class : Spear
Attack : 135
Weight : 0
Weapon Level : 4
Required Level : 1
Applicable Job : Knight, Crusader
Arma 0
Item 1489 Marlin
Arma 0
Item 1490 Gigantic Lance
Arma 2000
Item 1504 Mace [3]
A flanged, solid club
that is effective for
simple smashing.
Class : Mace
Attack Strength: 37
Weight : 80
Weapon Level: 1
Required Level : 2
Jobs: Novice,
Swordman, Acolyte,
and Merchant Classes

Arma 80
Item 1505 Mace [4]
A flanged, solid club
that is effective for
simple smashing.
Class : Mace
Attack Strength: 37
Weight : 80
Weapon Level: 1
Required Level : 2
Jobs: Novice,
Swordman, Acolyte,
and Merchant Classes

Arma 80
Item 1506 Mace
A flanged, solid club
that is effective for
simple smashing.
Class : Mace
Attack Strength: 37
Weight : 80
Weapon Level: 1
Required Level : 2
Jobs: Novice,
Swordman, Acolyte,
and Merchant Classes

Arma 80
Item 1507 Smasher [2]
Basically a big hammer
with spikes, this mace is excellent for breaking all sorts of things.
Class : Mace
Attack Strength: 54
Weight : 100
Weapon Level: 2
Required Level : 14
Jobs: Novice,
Swordman, Acolyte,
and Merchant Classes

Arma 100
Item 1508 Smasher [3]
Basically a big hammer
with spikes, this mace is excellent for breaking all sorts of things.
Class : Mace
Attack Strength: 54
Weight : 100
Weapon Level: 2
Required Level : 14
Jobs: Novice,
Swordman, Acolyte,
and Merchant Classes

Arma 100
Item 1509 Smasher [3]
Basically a big hammer
with spikes, this mace is excellent for breaking all sorts of things.
Class : Mace
Attack Strength: 54
Weight : 100
Weapon Level: 2
Required Level : 14
Jobs: Novice,
Swordman, Acolyte,
and Merchant Classes

Arma 100
Item 1510 Flail [2]
With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.
Class : Mace
Attack Strength: 69
Weight : 90
Weapon Level: 2
Required Level : 14
Jobs: Swordman, Acolyte, and Merchant Classes
Arma 90
Item 1511 Flail [3]
With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.
Class : Mace
Attack Strength: 69
Weight : 90
Weapon Level: 2
Required Level : 14
Jobs: Swordman, Acolyte, and Merchant Classes
Arma 90
Item 1512 Flail [3]
With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.
Class : Mace
Attack Strength: 69
Weight : 90
Weapon Level: 2
Required Level : 14
Jobs: Swordman, Acolyte, and Merchant Classes
Arma 90
Item 1513 Morning Star [1]
A metal club topped
with a solid steel ball that's covered in spikes.
Class : Mace
Attack Strength: 110
Weight : 150
Weapon Level: 3
Required Level : 27
Jobs: Swordman, Acolyte, and Merchant Classes
Arma 150
Item 1514 Morning Star [2]
A metal club topped
with a solid steel ball that's covered in spikes.
Class : Mace
Attack Strength: 110
Weight : 150
Weapon Level: 3
Required Level : 27
Jobs: Swordman, Acolyte, and Merchant Classes
Arma 150
Item 1515 Morning Star [2]
A metal club topped
with a solid steel ball that's covered in spikes.
Class : Mace
Attack Strength: 110
Weight : 150
Weapon Level: 3
Required Level : 27
Jobs: Swordman, Acolyte, and Merchant Classes
Arma 150