Resultado de la búsqueda: se han encontrado 2379 item(s). Listando 25 items por página.
| Item | Tipo | Peso | |
|---|---|---|---|
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Mithril Magic Cape [1]
A mysterious cape
with a protective spell that can convert the wearer's physical defense to magic defense. MdefF +3. When receiving magic damage, there is a chance that for 2 seconds magic damage will be reduced by 20% at the cost of reducing defense by 20%. Class : Garment Defense : 8 Weight : 40 Required Level : 70 Jobs: Transcendent Wizard, Acolyte, and Archer Classes |
Armadura | 40 |
|
Flame Manteau of Naght Sieger [1] A Manteau of Flame that Naght Sieger wore.
MaxHP 5%, MDEF + 2 Increases MATK 1%. Additional 2% physical damage to Fire monsters. Class : Garment Defense : 16 Weight : 70 Required Level : 70 Jobs: All Transcendent Jobs except Novice |
Armadura | 7 |
|
Glorious Muffler
HP + 5%
Increase in resistance against the attack from Demi-Human monsters by 5% Class : Garment Defense : 3 Weight : 0 Required Level : 81 Jobs : All Jobs except Novice |
Armadura | 0 |
|
Mithril Magic Manteau [1] A mysterious cape with protective spell. Converts the wearer's DEF to MDEF.
MDEF + 3 Whenever you receive a Magical Damage, there is a small chance to reduce all incoming Magical Damage by 20% for 2 seconds, but also reduces your DEF by 20% during that 2 seconds. Class : Garment Defense : 3 Weight : 40 Required Level : 70 Applicable Job : Trans Mage Class, Trans Archer Class, Trans Acolyte Class |
Armadura | 40 |
|
Dragon Manteau [1]
Manteau from a Draco's mane.
Agi +1, Mdef +5 Class : Clothes Defense : 5 Weight : 100 Job : All Transcendent Job Classes except Novice Classes |
Armadura | 100 |
|
Nidhoggur's Shadow Garb [1]
Made from a scale of Nidhoggur's Shadow, it still possesses its strong power.
(Nydhorgg's Shadow Garb)Mdef +3, Increases resistance to all elemental properties by 7%. MaxSP increases by (Base level / 3) + (refine level x 10). With 1% probablity, recovers 1% amount of given damage to SP. Class : Garment Defense : 25 Weight : 40 Required Level : 90 Job : All Transcendent Job Classes except Novice Classes |
Armadura | 40 |
|
Eden Group Manteau
A manteau which is only for Eden Group members.
(Eden Team Manteau)It is designed to flatter anyone's backside. Increases tolerance to neutral property by 10%. Cannot be upgraded. Class : Garment Defense : 14 Weight : 0 Required Level : 12 Jobs : All Jobs |
Armadura | 0 |
|
Upg Hood [1] A Hood molded out of Elunium and pure gold mixture.
MaxHP + 3% Class : Garment Defense : 9 Weight : 10 Required Level : 1 Applicable Job : Every Job |
Armadura | 10 |
|
Upg Muffler [1] A Muffler molded out of Elunium and pure gold mixture.
MaxHP + 3% Class : Garment Defense : 13 Weight : 20 Required Level : 1 Applicable Job : Every Job Except Novice |
Armadura | 20 |
|
Upg Manteau [1] A Manteau molded out of Elunium and pure gold mixture.
MaxHP + 3% Class : Garment Defense : 18 Weight : 30 Required Level : 1 Applicable Job : Swordman Class, Merchant Class, Thief Class, Taekwon, Star Gladiator |
Armadura | 30 |
|
Judgement Shawl Flee +5
Has a chance of casting Oratio Level 2 while being physically or magically attacked If a higher level of this skill is learned then that level will activate. Type : Manteau Defense : 12 Weight : 30 Required Level : 100 Job : Archbishop |
Armadura | 40 |
|
Archangel Wings [1] | Armadura | 20 |
|
White Wing Manteau A manteau from an archer guild known as Icarus
AGI + 2, FLEE + 10, Has a chance of activating FLEE +20 for 7 seconds while physically attacking. Class : Garment Defense : 15 Weight : 20 Required Level : 100 Job : Ranger |
Armadura | 20 |
|
Black Wing Manteau A cloak that helps maintain clear mental focus.
INT + 2. Adds perfect dodge +1 for every refine level above level 6. Class : Garment Defense : 15 Weight : 20 Required Level : 100 Job : Ranger |
Armadura | 20 |
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Salvage Cape | Armadura | 40 |
|
Ring A metal band worn
on the finger which strangely increases its wearer's strength. Str + 2 Class : Accessory Defense : 0 Weight : 10 Required Level : 20 Jobs: Every Job except Novice |
Armadura | 10 |
|
Earring Jewelry, worn on the
earlobe, that increases its wearer's intelligence. Int + 2 Class : Accessory Defense : 0 Weight : 10 Required Level : 20 Jobs: Every Job except Novice |
Armadura | 10 |
|
Glove A specially made
covering worn on the hands to improve one's grip on weapons. Dex + 2 Class : Accessory Defense : 0 Weight : 10 Required Level : 20 Jobs: Every Job except Novice |
Armadura | 10 |
|
Skull Ring A weird ring adorned
with a skull in which the words, ''Forever, until death...'' are engraved. Giving this as a gift might send a mixed message. Class : Accessory Defense : 0 Weight : 10 Jobs: All |
Armadura | 10 |
|
Gold Ring A fairly common
ring made of gold. Class : Accessory Defense : 0 Weight : 10 Jobs: All |
Armadura | 10 |
|
Silver Ring A simple, modest ring fashioned out of silver.
Class : Accessory Defense : 0 Weight : 10 Jobs: All |
Armadura | 10 |
|
Flower Ring A quaint, pretty ring
made of wildflowers. Class : Accessory Defense : 0 Weight : 10 Jobs: All |
Armadura | 10 |
|
Diamond Ring A ring adorned with
a large ''diamond,'' the rock known to be a girl's best friend. Sadly, these so-called diamonds fetch a hefty price. Class : Accessory Defense : 0 Weight : 10 Jobs: All |
Armadura | 10 |
|
Safety Ring A strange ring that
curiously raises its wearer's defense. DEF +5 , MDEF +5 Class : Accessory Defense : 0 Weight : 10 Required Level : 40 Jobs: Every Job except Novice |
Armadura | 10 |
|
Critical Ring An esoteric ring
which enables its wearer to amplify his hidden power. Critical Rate +5 Class : Accessory Defense : 0 Weight : 5 Required Level : 40 Jobs: Every Job except Novice |
Armadura | 10 |