Resultado de la búsqueda: se han encontrado 4867 item(s). Listando 25 items por página.
Item | Tipo | Peso | |
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Krishna [2]
A katar decorated in black. It requires huge strength just to wave it.
Damage of 'Grim Tooth' increases by 10%. Close ranged physical attacks will randomly autocast 'Sonic Blow' Lv. 1. (Player's learned Lv. of skill will be activated.) Class : Katar Attack : 120 Weight : 120 Weapon Level:3 Required Level : 50 Job : Assassin Cross Only |
Arma | 120 |
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Chakram [2]
A rare design for a katar, its design has the meaning of 'transmigration'.
When the Katar Mastery skill is mastered, Hit +10, and attack power of 'Meteor Assault' increases by 20%. Class : Katar Attack : 130 Weight : 100 Weapon Level:3 Required Level : 50 Job : Assassin Cross Only |
Arma | 100 |
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Jamadhar Rental Items
A specially made katar with two blades that move like scissors to reveal a third blade from within. Increases damage against small, medium, large size monsters by 40%. Class : Katar Attack : 200 Weight : 0 Required Level : 1 Applicable Job : Assassin |
Arma | 0 |
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Durga [1]
A katar that is specially designed for high-speed attack.
Class : Katar Attack : 190 Weight : 120 Weapon Level : 3 Required Level : 100 Jobs : Guillotine Cross |
Arma | 120 |
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Bloody Fear Rental Items
... ... ... Class : Katar Attack : 145 Weight : 0 Weapon Level : 4 Required Level : 1 Applicable Job : Assassin |
Arma | 0 |
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P.Katar I ...
Impossible to refine this item. Class : Katar Attack : 155 Weight : 0 Weapon Level : 3 Required Level : 60 Applicable Job : Assassin |
Arma | 0 |
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Agent Katar [1] | Arma | 120 |
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Guillotine Katar | Arma | 150 |
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Axe [3] A common axe.
Class : Axe Attack Strength: 38 Weight : 80 Weapon Level: 1 Required Level : 3 Jobs: Novice, Swordman, Merchant and Thief Classes |
Arma | 80 |
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Axe [4] A common axe.
Class : Axe Attack Strength: 38 Weight : 80 Weapon Level: 1 Required Level : 3 Jobs: Novice, Swordman, Merchant and Thief Classes |
Arma | 80 |
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Axe A common axe.
Class : Axe Attack Strength: 38 Weight : 80 Weapon Level: 1 Required Level : 3 Jobs: Novice, Swordman, Merchant and Thief Classes |
Arma | 80 |
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Orcish Axe An axe crafted by
Orcish smiths for Orcish warriors. Class : Axe Attack Strength: 75 Weight : 150 Weapon Level: 3 Required Level : 3 Jobs: Novice, Swordman, and Merchant Classes; Assassin Job |
Arma | 150 |
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Cleaver A heavy, broad bladed hatchet used by butchers.
Increases damage against Demihuman monsters by 5%. Adds 30% additional chance of dropping Meat each time a Brute monster is killed. Class : Axe Attack Strength: 140 Weight : 120 Weapon Level: 4 Required Level : 44 Jobs: Swordman and Merchant Classes |
Arma | 120 |
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War Axe [1] A bloodthirsty axe
that has aided many warriors in battle. Dex +2 , Luk +2 Class : Axe Attack Strength: 140 Weight : 420 Weapon Level: 3 Required Level : 76 Jobs: Blacksmith and Alchemist Jobs |
Arma | 420 |
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Windhawk An axe that summons
winds around its user, giving it unprecedented attack speed. Increases ATK Speed by 5%. daly after attacking reduces by 5% Class : One Handed Axe Attack Strength: 115 Weight : 150 Weapon Level: 2 Required Level : 14 Jobs: Swordman, Merchant, and Thief Class |
Arma | 150 |
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Golden Axe Not much is known
about the mysterious Golden Axe... |
Arma | 300 |
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Orcish Axe [4] An axe crafted by
Orcish smiths for Orcish warriors. Class : Axe Attack Strength: 75 Weight : 150 Weapon Level: 3 Required Level : 3 Jobs: Novice, Swordman, and Merchant Classes; Assassin Job |
Arma | 150 |
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Glorious Cleaver
Physical Attack against Demihuman monsters +75%.
Ignore 20% of Physical Defense of Demihuman monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Demihuman physical defense +5%, Aspd +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : Activate [Fatal Wound] 5%. Increase in attack speed(delay after attacking reduces by 5%) When using [Mammonite], has a chance of casting Lv. 2 [Fatal Wound]. Increase in attack speed(delay after attacking reduces by 5%) Class : Onehand Axe Attack : 130 Weight : 0 Weapon Level : 4 Required Level : 80 Job : Swordman Class / Merchant Class |
Arma | 0 |
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Vecer Axe [2]
A luxurious axe decorated in red. It creates wind with a unique sound when you wave it.
If Luk is over 90, Atk +20. If Dex is over 90, Cri +5. If both Luk and Dex are both over 90, gives an additional 15% damage when using the skill 'Mammonite'. Class : One-Handed Axe Attack : 140 Weight : 150 Weapon Level:3 Required Level : 50 Job : Transcendent Swordman/Merchant Classes |
Arma | 150 |
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Orcish Axe Rental Items
An axe crafted by Orcish smiths for Orcish warriors. Increases damage against small, medium, large size monsters by 70%. Class : Axe Attack : 110 Weight : 0 Required Level : 1 Applicable Job : Novice, Swordman Class, Merchant Class, Assassin |
Arma | 0 |
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Tourist Axe ...
STR + 2. Class : Axe Attack : 77 Weight : 50 Weapon Level : 1 Required Level : 1 Applicable Job : Novice, Swordman Class, Merchant Class, Assassin |
Arma | 50 |
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Tomahawk Rental Item
A light axe imbued with the Wind property which can be hurled at enemies. Enables use of Tomahawk Throwing. This item cannot be Dropped or Traded. Class : Axe Attack Strength: 200 Weight : 0 Property: Wind Weapon Level: 4 Required Level : 1 Jobs: Swordman and Merchant Classes |
Arma | 0 |
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Battle Axe [3] A sturdy two-handed axe useful for defeating many foes.
Class : Axe Attack Strength: 80 Weight : 150 Weapon Level: 1 Required Level : 3 Jobs: Swordman and Merchant Classes |
Arma | 150 |
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Battle Axe [4] A sturdy, two-handed
axe created for fighting multiple enemies at once. Class : Axe Attack Strength: 80 Weight : 150 Weapon Level: 1 Required Level : 3 Jobs: Swordman and Merchant Classes |
Arma | 150 |
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Battle Axe A sturdy, two-handed
axe created for fighting multiple enemies at once. Class : Axe Attack Strength: 80 Weight : 150 Weapon Level: 1 Required Level : 3 Jobs: Swordman and Merchant Classes |
Arma | 150 |