Resultado de la búsqueda: se han encontrado 2572 item(s). Listando 25 items por página.
Item | Tipo | Peso | |
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Diabolus Armor [1] An Armor which is made of an unknown metal in the human-world. Mysterious power is hidden in the armor.
Str +2, Dex +1, MaxHP +150. Tolerance to Stun and Stone +5%. When equipped with Diabolus Ring, MATK +3% and ATK +3%. Class : Armor Defense : 79 Weight : 60 Jobs: Transcendent Swordman, Merchant, Thief |
Armadura | 60 |
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Assassin Robe [1] If you desire to move more quickly, this might help. It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2, 000000 When equipped with Battle Greaves and Captain's Manteau, Agi +3. MaxHP +12%, Increase in attack speed(delay after attacking reduces by 5%), Critical Rate +5%, ASPD +5% Increases damage from non-Demihuman monsters times 3. When attacking physically has a chance of restoring 3,000 HP per second for 10 seconds. Class : Armor Defense : 41 Weight : 0 Required Level : 80 Jobs: Thief Classes and Ninja |
Armadura | 0 |
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Warlock's Battle Robe [1] A Battle Robe that helps increase the possibility of survival. It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2, 000000 When equipped with Combat Boots and Commander's Manteau, Int +3. MaxHP +12%. Adds 20% resistance to Stun. Increases damage from all non-Demihuman monsters times 3. When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds. Class : Armor Defense : 36 Weight : 0 Required Level : 80 Jobs: Mage/Soul Linker |
Armadura | 0 |
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Medic's Robe [1] Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set. Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2. 000000 When equipped with Combat Boots and Commander's Manteau, Int +3. MaxHP +12%. Reduces Holy Light Variable Casting Time by 50%. Increases damage from all non-Demihuman monsters times 3. Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer. When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds. Class : Armor Defense : 25 Weight : 0 Required Level : 80 Jobs: Acolyte |
Armadura | 0 |
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Brynhild Brynhild is one of the valiant valkyries, meaning 'the warrior's armor'.
Base level*20 MHP increase. Base Lv*5 MSP increase. Physical attack power +10%, Magic attack power +10%. MDEF + 10 Cannot be knocked back. Cannot be refined, or destroyed. _ This God item can only have its ownership permanently changed by contacting the GM Team to facilitate the trade. This is to prevent scams, and thefts. _ Class : Armor Defense : 120 Weight : 40 Required Level : 94 Class : All |
Armadura | 40 |
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Incredible Event Resignation Coat ...
Class : Armor Defense : 2 Weight : 90 Applicable Job : Every Job |
Armadura | 90 |
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Boots A pair of heavy
leather boots, padded with Lunatic fur, that is suited to warriors. Class : Footwear Defense : 16 Weight : 60 Jobs: Swordman, Archer, Merchant, Thief Classes, Taekwon Boy/Girl, Taekwon Master, and Gunslinger |
Armadura | 60 |
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Boots [1] A pair of heavy
leather boots, padded with Lunatic fur, that is suited to warriors. Class : Footwear Defense : 16 Weight : 60 Jobs: Swordman, Archer, Merchant, Thief Classes, Taekwon Boy/Girl, Taekwon Master, and Gunslinger |
Armadura | 60 |
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Safety Boots Light, sturdy shoes with steel covers to protect
its wearer's feet from harm. Impossible to refine this item. Class : Footwear Defense : 22 Weight : 35 Required Level : 30 Jobs : Swordman |
Armadura | 35 |
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Bunny Slipper [1] A pair of slippers which enhances a girl's cuteness. Secretly worn by pretty boys.
Luk +3 Female Only Class : Footwear Defense: 9 Weight : 30 Required Level : 30 Jobs: Every Job except Novice |
Armadura | 30 |
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Vidar's Boots The boots worn by
Vidar, son of Odin, when he killed the Fenrir Wolf. These represent the great physical and mental strength Vidar displayed in that epic final battle. Max HP/Max SP +9%. Odin's Armor Set Vali's Manteau Vidar's Boots Odin's Blessing Vit +5 HP/SP Recovery +10% Class : Footwear Defense: 13 Weight : 65 Required Level : 65 Jobs: All except Novice Class |
Armadura | 65 |
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Goibne's Greaves A pair of shoes rumored to be forged by Goibne in
response to competition from his rival, Dulb. Max HP/Max SP +5%. MDEF +3. Goibne's Armor Set Goibne's Spaulders Goibne's Greaves Goibne's Armor Goibne's Helm Vit +5 Max HP +15% Max SP +5% DEF +5 MDEF +5 +10% Resistance to Water, Wind, Earth, and Fire property Class : Footwear Defense: 13 Weight : 70 Required Level : 54 Jobs: All except Novice Class |
Armadura | 70 |
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Black Leather Boots
A pair of boots
made of light, resilient leather that makes you want to run when you wear them. Agi +1. Additional Agi +2 when Upgrade Level is 9 or greater. Class : Footwear Defense : 16 Weight : 50 Required Level : 55 Jobs: All Transcendent Jobs except Novice |
Armadura | 50 |
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Freyja Boots Cash Items
... Reduces damage from DemiHuman monster by 5%. [Freya's Clothes & Freya's Boots & Freya's Manteau & Freya's Crown Equip Set] Reduce 10% damage taken from DemiHuman monster. Enables use of Level 10 Frost Nova. Maximum HP + 20%. Impossible to refine this item. Class : Footgear Defense : 22 Weight : 30 Applicable Job : Every Job Except Novice |
Armadura | 30 |
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Iron Boots
Solidly crafted Steel Boots that are especially made for those seeking the Golden Key.
Class : Footwear Defense : 5 Weight : 150 Jobs: Swordman, Merchant, Thief Classes, Archer |
Armadura | 150 |
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Iron Boots
Solidly crafted Steel Boots that are especially made for those seeking the Golden Key.
Class : Footwear Defense : 5 Weight : 80 Jobs: All Jobs |
Armadura | 80 |
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Diabolus Boots [1] Mysterious boots that automatically adjust their size to the wearer's size. They seem alive.
Increases MaxHP by 10 times your Base Level. When worn with Diabolus Manteau, MaxHP +6%. Class : Footwear Defense : 15 Weight : 25 Jobs: Above Transcendent 2-1 Classes |
Armadura | 25 |
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Black Leather Boots [1] A pair of boots
made of light, resilient leather that makes you want to run when you wear them. Agi +1. Additional Agi +2 when Upgrade Level is 9 or greater. Class : Footwear Defense : 16 Weight : 50 Required Level : 55 Jobs: All Transcendent Jobs except Novice |
Armadura | 50 |
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Battle Greave [1] A Greave that optimizes the quality of one's ability for battle.
(Battle Greaves)Reduces damage from Demihuman monsters by 1%. MaxHP + 100. MDEF + 1. Class : Footwear Defense : 15 Weight : 0 Required Level : 80 Jobs: Swordman, Merchant, Thief Classes, Ninja, Taekwon Boy/Girl and Taekwon Master |
Armadura | 0 |
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Combat Boots [1] Shoes that are comfortable and solidly made for battle.
Reduces damage from Demihuman monsters by 1%. MaxHP + 100. MDEF + 1. Class : Footwear Defense : 9 Weight : 0 Required Level : 80 Jobs: Mage, Acolyte, Archer, Soul Linker |
Armadura | 0 |
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Battle Boots [1] They don't look any different than other boots, but they are designed exclusively for Gunslingers.
Reduces damage from Demihuman monsters by 1%. MaxHP + 100. MDEF + 1. Class : Footwear Defense : 9 Weight : 0 Required Level : 80 Jobs: Gunslinger |
Armadura | 0 |
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Beach Sandals A sandals received as a gift from Comodo Environmental Commission.
It seems to match perfect with Comodo beach. STR + 1, INT + 1, AGI + 1 Add a 10% resistance to the Fire Property. FLEE +5 when worn with Beach Manteau. Class : Footgear Defense : 0 Weight : 20 Applicable Job : Every Job |
Armadura | 20 |
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Red Stocking Boots ...
LUK + 2 Increases 10% recover HP/SP. Add a 2% chance of auto casting Level 3 Quagmire on the user when receives Physical Damage. MDEF + 1 Class : Footgear Defense : 7 Weight : 0 Applicable Job : Every Job |
Armadura | 0 |
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Fisher's Boots
Waterproof boots.
Decrease fishing casting time by 2 seconds. Class : Footwear Defense : 0 Weight : 25 Job : All |
Armadura | 25 |
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Army Boots ...
... _ Class : Footgear Defense : 5 Weight : 100 Applicable Job : Every Job Except Novice |
Armadura | 100 |