Database de items: D

Configuración: 1x/1x/1x (Renewal) | Editar

Resultado de la búsqueda: se han encontrado 2775 item(s). Listando 25 items por página.

Item Tipo Peso
Item 13172 Soldier GatlingGun
A specialized Gatling Gun made for battles against Demihumans; occasionally, it shoots high-powered bullets.
Dex + 2
Increases Physical Attack Strength towards Demihuman monsters by 35%.
Ignores Physical Defense from Demihuman monsters by 20%.
Has a chance of adding 80 ATK for 6 seconds,
but due to the recoil will drain 120 HP every second.
Indestructible.
Class : Gatling Gun
Attack Strength: 80
Weight : 0
Weapon Level: 3
Required Level : 80
Jobs: Gunslinger
(Soldier Gatling Gun)
Arma 0
Item 13173 Soldier Shotgun
A Shotgun that has a great attack in short ranged battles against Demihumans.
It shows a wide variety of strength between each attack.
Dex + 2, Inflicts splash attack.
Increases Physical Attack Strength towards Demihuman monsters by 55%.
Ignores Physical Defense from Demihuman monster by 20%.
Has a chance of adding 80 ATK for 6 seconds,
but drains 100 HP every second.
Indestructible.
Class : Shotgun
Attack Strength: 100
Weight : 0
Weapon Level: 3
Required Level : 80
Jobs: Gunslinger
Arma 0
Item 13174 Soldier Grenade Launcher
A Grenade Launcher that shows great fire-power in battles against Demihumans.
Dex + 2
Increases Physical Attack Strength towards Demihuman monsters by 35%.
Ignores Physical Defense from Demihuman monsters by 20%.
Has a chance of adding 300 ATK for 9 seconds,
but drains 120 HP every second.
Indestructible.
Class : Grenade Launcher
Attack Strength: 300
Weight : 0
Weapon Level: 3
Required Level : 80
Jobs: Gunslinger
Arma 0
Item 13179 Glorious Grenade Launcher
Physical Attack Strength to Demihuman monster +35%.
Ignore 20% of Physical Defense of Demihuman monsters.
30% increase in damage of [Triple Action].
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade : [Gunslinger Mine] attack strength increase based on refine level.
Under normal attack, and when weapon awakens in cosistent chance, increase in attack speed for 20 seconds(delay after attacking reduces by 20%)
Class : Grenade Launcher
Attack : 330
Weight : 0
Weapon Level : 4
Required Lv : 80
Job : Gunslinger
Arma 0
Item 13202 Bloody Shell
A bloody red bullet
that may cause the
Bleeding effect on an
enemy by a low chance.
Class : Bullet
ATK: 30
Weight : 0.2
Property:Neutral
Municion 0.2
Item 13206 Blind Sphere
A grenade launcher
bullet imbued with
the Shadow property;
has a low chance of
inflicting the Blind
status on enemies.
Class : Bullet
ATK: 50
Weight : 0.5
Property:Shadow
Municion 0.5
Item 13254 Thorn Needle Shuriken
A dreadful shuriken
with thorn like barbs
that hook into its
target, making them
painful to pull out.
Class : Throwing Weapon
ATK: 100
Required Level : 80
Weight : 0.5
Property:Neutral
Municion 0.5
Item 13257 High Wind Kunai
A Wind property kunai that is especially sharp.
Class : Throwing Weapon
ATK: 30
Weight : 2
Property:Wind
Municion 2
Item 13266 Black Hard Lump
A slightly larger black lump that can used as a projectile.
Class : Projectile
Attack : 0
Weight : 5
Property : Neutral
Municion 5
Item 13267 Very Hard Lump
A hardened black lump that can kill when thrown at someone.
Class : Projectile
Attack : 0
Weight : 5
Property : Neutral
Municion 5
Item 13268 Mysterious Powder
Mysterious unknown powder. You don't know what harm it will cause if thrown at someone.
Class : Projectile
Attack : 0
Weight : 1
Property : Neutral
Municion 1
Item 13274 Digestive Up F To Throw
A remodeled Falmons F for throwing. Increases max SP.
Class : Shell
Attack : 0
Weight : 5
Property : Neutral
Municion 1
Item 13276 HP Increase Potion(Mid) Throw
Slightly remodeled HP increase potion(M) enabled for throwing. MaxHP moderately increased for 500 sec, HP recovery +2%.
Class : Projectile
Attack : 0
Weight : 4
Property : Neutral
Municion 4
Item 13279 SP Increase Potion(Mid) Throw
Slightly remodeled SP Increase Potion(M) enabled for throwing. MaxSP increased for 500 sec, SP recovery +4%.
Class : Projectile
Attack : 0
Weight : 4
Property : Neutral
Municion 4
Item 13281 Enriched White PotionZ Throw
Slightly remodeled Enriched White Potion enabled for throwing.
Recovers a large amount of HP, increases natural HP recovery speed by 20%. Duration : 500 sec.
Class : Projectile
Attack : 0
Weight : 7
Property : Neutral
Municion 7
Item 13287 Siroma Icetea To Throw
Slightly remodeled Siroma Ice Tea enabled for throwing that increases Dex.
Class : Projectile
Attack : 0
Weight : 5
Property : Neutral
(Siroma Iced Tea To Throw)
Municion 5
Item 13288 Drocera Stew To Throw
Slightly remodeled Drocera Stew enabled for throwing that increases Agi.
Class : Projectile
Attack : 0
Weight : 5
Property : Neutral
(Drosera Stew To Throw)
Municion 5
Item 13289 Petti Noodle To Throw
Slightly remodeled Petti Noodle enabled for throwing that increases Luk.
Class : Projectile
Attack : 0
Weight : 5
Property : Neutral
(Petite Noodle To Throw)
Municion 5
Item 13304 Huuma Calm Mind [2]
The Huuma Calm Mind
enables the wearer to
remain collected in
any tense situation.
Increases damage of
Throw Huuma Shuriken
skill by 30%, and its
casting cannot be
interrupted.
Class : Huuma
ATK: 112
Weight : 155
Weapon LV: 3
Required Level : 70
Jobs: Ninja
Arma 155
Item 13403 Solar Sword
Rental Item
A one-handed sword
adorned with an engraving of the sun, symbolizing battle spirit and vigor.
Regains 1% of the damage inflicted on its target as HP with each attack.
Drains 15 SP from its
owner every 10 seconds.
This item cannot be Dropped or Traded.
Class : One-handed Sword
Attack Strength: 120
Weight : 0
Property: Fire
Weapon Level: 4
Required Level : 1
Jobs: Swordman,
Merchant, and
Thief Classes

Kafra shop
Arma 0
Item 13405 Curved Sword [2]
A thick, flexible
sword forged from
an elastic alloy.
Increases Attack
Speed by 10%,
and has a chance
of inflicting the
Curse status
to enemies.
Class : Sword
ATK: 125
Weight : 80
Weapon LV: 4
Required Level : 55
Jobs: Transcendent
Swordman, Merchant,
and Thief Classes

Arma 80
Item 13406 Edger
The adventurers who are brave the item which is provided from the hazard adventurer guild.
Increases damage by 50%.
Impossible to refine this item.
Class : Sword
Attack : 120
Weight : 0
Weapon Level : 1
Required Level : 1
Applicable Job : Swordman Class, Merchant Class, Thief Class
Arma 0
Item 13407 Refined Nagan
Rental Items
An one-handed sword topped with several extra edges for making wounds deeper and more unsightly.
Increases damage against DemiHuman monster by 40%
...
Impossible to refine this item.
Class : Sword
Attack : 148
Weight : 0
Weapon Level : 4
Required Level : 1
Applicable Job : Swordman Class, Merchant Class, Thief Class
Arma 0
Item 13408 Refined Fireblend
Rental Items
An one-handed, formal dress sword imbued with the Fire Property.
Enables use of Level 5 Fire Bolt.
INT + 2, Add a 10% chance of auto casting Level 5 Fire Bolt on the enemy when attacking.
Impossible to refine this item.
Class : Sword
Attack : 120
Weight : 0
Property : Fire
Weapon Level : 4
Required Level : 1
Applicable Job : Swordman Class, Merchant Class, Thief Class
Arma 0
Item 13409 Refined Immaterial Sword
Rental Items
An one-handed, formless sword imbued with the Ghost Property that can derange the enemy's mind.
Drains 45% of target's SP by a low chance.
...
Impossible to refine this item.
Indestructible.
Class : Sword
Attack : 160
Weight : 0
Property : Ghost
Weapon Level : 4
Required Level : 1
Applicable Job : Swordman Class, Merchant Class, Thief Class
Arma 0