Resultado de la búsqueda: se han encontrado 2775 item(s). Listando 25 items por página.
Item | Tipo | Peso | |
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Soldier GatlingGun A specialized Gatling Gun made for battles against Demihumans; occasionally, it shoots high-powered bullets.
(Soldier Gatling Gun)Dex + 2 Increases Physical Attack Strength towards Demihuman monsters by 35%. Ignores Physical Defense from Demihuman monsters by 20%. Has a chance of adding 80 ATK for 6 seconds, but due to the recoil will drain 120 HP every second. Indestructible. Class : Gatling Gun Attack Strength: 80 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Gunslinger |
Arma | 0 |
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Soldier Shotgun A Shotgun that has a great attack in short ranged battles against Demihumans.
It shows a wide variety of strength between each attack. Dex + 2, Inflicts splash attack. Increases Physical Attack Strength towards Demihuman monsters by 55%. Ignores Physical Defense from Demihuman monster by 20%. Has a chance of adding 80 ATK for 6 seconds, but drains 100 HP every second. Indestructible. Class : Shotgun Attack Strength: 100 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Gunslinger |
Arma | 0 |
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Soldier Grenade Launcher A Grenade Launcher that shows great fire-power in battles against Demihumans.
Dex + 2 Increases Physical Attack Strength towards Demihuman monsters by 35%. Ignores Physical Defense from Demihuman monsters by 20%. Has a chance of adding 300 ATK for 9 seconds, but drains 120 HP every second. Indestructible. Class : Grenade Launcher Attack Strength: 300 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Gunslinger |
Arma | 0 |
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Glorious Grenade Launcher
Physical Attack Strength to Demihuman monster +35%.
Ignore 20% of Physical Defense of Demihuman monsters. 30% increase in damage of [Triple Action]. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : [Gunslinger Mine] attack strength increase based on refine level. Under normal attack, and when weapon awakens in cosistent chance, increase in attack speed for 20 seconds(delay after attacking reduces by 20%) Class : Grenade Launcher Attack : 330 Weight : 0 Weapon Level : 4 Required Lv : 80 Job : Gunslinger |
Arma | 0 |
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Bloody Shell A bloody red bullet
that may cause the Bleeding effect on an enemy by a low chance. Class : Bullet ATK: 30 Weight : 0.2 Property:Neutral |
Municion | 0.2 |
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Blind Sphere A grenade launcher
bullet imbued with the Shadow property; has a low chance of inflicting the Blind status on enemies. Class : Bullet ATK: 50 Weight : 0.5 Property:Shadow |
Municion | 0.5 |
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Thorn Needle Shuriken A dreadful shuriken
with thorn like barbs that hook into its target, making them painful to pull out. Class : Throwing Weapon ATK: 100 Required Level : 80 Weight : 0.5 Property:Neutral |
Municion | 0.5 |
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High Wind Kunai A Wind property kunai that is especially sharp.
Class : Throwing Weapon ATK: 30 Weight : 2 Property:Wind |
Municion | 2 |
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Black Hard Lump
A slightly larger black lump that can used as a projectile.
Class : Projectile Attack : 0 Weight : 5 Property : Neutral |
Municion | 5 |
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Very Hard Lump
A hardened black lump that can kill when thrown at someone.
Class : Projectile Attack : 0 Weight : 5 Property : Neutral |
Municion | 5 |
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Mysterious Powder
Mysterious unknown powder. You don't know what harm it will cause if thrown at someone.
Class : Projectile Attack : 0 Weight : 1 Property : Neutral |
Municion | 1 |
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Digestive Up F To Throw A remodeled Falmons F for throwing. Increases max SP.
Class : Shell Attack : 0 Weight : 5 Property : Neutral |
Municion | 1 |
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HP Increase Potion(Mid) Throw
Slightly remodeled HP increase potion(M) enabled for throwing. MaxHP moderately increased for 500 sec, HP recovery +2%.
Class : Projectile Attack : 0 Weight : 4 Property : Neutral |
Municion | 4 |
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SP Increase Potion(Mid) Throw
Slightly remodeled SP Increase Potion(M) enabled for throwing. MaxSP increased for 500 sec, SP recovery +4%.
Class : Projectile Attack : 0 Weight : 4 Property : Neutral |
Municion | 4 |
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Enriched White PotionZ Throw
Slightly remodeled Enriched White Potion enabled for throwing.
Recovers a large amount of HP, increases natural HP recovery speed by 20%. Duration : 500 sec. Class : Projectile Attack : 0 Weight : 7 Property : Neutral |
Municion | 7 |
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Siroma Icetea To Throw
Slightly remodeled Siroma Ice Tea enabled for throwing that increases Dex.
(Siroma Iced Tea To Throw)Class : Projectile Attack : 0 Weight : 5 Property : Neutral |
Municion | 5 |
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Drocera Stew To Throw
Slightly remodeled Drocera Stew enabled for throwing that increases Agi.
(Drosera Stew To Throw)Class : Projectile Attack : 0 Weight : 5 Property : Neutral |
Municion | 5 |
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Petti Noodle To Throw
Slightly remodeled Petti Noodle enabled for throwing that increases Luk.
(Petite Noodle To Throw)Class : Projectile Attack : 0 Weight : 5 Property : Neutral |
Municion | 5 |
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Huuma Calm Mind [2]
The Huuma Calm Mind
enables the wearer to remain collected in any tense situation. Increases damage of Throw Huuma Shuriken skill by 30%, and its casting cannot be interrupted. Class : Huuma ATK: 112 Weight : 155 Weapon LV: 3 Required Level : 70 Jobs: Ninja |
Arma | 155 |
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Solar Sword
Rental Item
Kafra shopA one-handed sword adorned with an engraving of the sun, symbolizing battle spirit and vigor. Regains 1% of the damage inflicted on its target as HP with each attack. Drains 15 SP from its owner every 10 seconds. This item cannot be Dropped or Traded. Class : One-handed Sword Attack Strength: 120 Weight : 0 Property: Fire Weapon Level: 4 Required Level : 1 Jobs: Swordman, Merchant, and Thief Classes |
Arma | 0 |
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Curved Sword [2]
A thick, flexible
sword forged from an elastic alloy. Increases Attack Speed by 10%, and has a chance of inflicting the Curse status to enemies. Class : Sword ATK: 125 Weight : 80 Weapon LV: 4 Required Level : 55 Jobs: Transcendent Swordman, Merchant, and Thief Classes |
Arma | 80 |
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Edger The adventurers who are brave the item which is provided from the hazard adventurer guild.
Increases damage by 50%. Impossible to refine this item. Class : Sword Attack : 120 Weight : 0 Weapon Level : 1 Required Level : 1 Applicable Job : Swordman Class, Merchant Class, Thief Class |
Arma | 0 |
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Refined Nagan Rental Items
An one-handed sword topped with several extra edges for making wounds deeper and more unsightly. Increases damage against DemiHuman monster by 40% ... Impossible to refine this item. Class : Sword Attack : 148 Weight : 0 Weapon Level : 4 Required Level : 1 Applicable Job : Swordman Class, Merchant Class, Thief Class |
Arma | 0 |
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Refined Fireblend Rental Items
An one-handed, formal dress sword imbued with the Fire Property. Enables use of Level 5 Fire Bolt. INT + 2, Add a 10% chance of auto casting Level 5 Fire Bolt on the enemy when attacking. Impossible to refine this item. Class : Sword Attack : 120 Weight : 0 Property : Fire Weapon Level : 4 Required Level : 1 Applicable Job : Swordman Class, Merchant Class, Thief Class |
Arma | 0 |
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Refined Immaterial Sword Rental Items
An one-handed, formless sword imbued with the Ghost Property that can derange the enemy's mind. Drains 45% of target's SP by a low chance. ... Impossible to refine this item. Indestructible. Class : Sword Attack : 160 Weight : 0 Property : Ghost Weapon Level : 4 Required Level : 1 Applicable Job : Swordman Class, Merchant Class, Thief Class |
Arma | 0 |