Resultado de la búsqueda: se han encontrado 2379 item(s). Listando 25 items por página.
Item | Tipo | Peso | |
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Dagger [3] Knife used for stabbing.
Class : Dagger Attack Strength: 73 Weight : 60 Weapon Level: 2 Required Level : 12 Jobs: Novice, Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and Ninja |
Arma | 60 |
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Dagger Knife used for stabbing.
Class : Dagger Attack Strength: 73 Weight : 60 Weapon Level: 2 Required Level : 12 Jobs: Novice, Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and Ninja |
Arma | 60 |
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Gladius [2] A strong dagger that
is usually crafted by traditional artisans. Class : Dagger Attack Strength: 105 Weight : 70 Weapon Level: 3 Required Level : 24 Jobs: Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and Ninja |
Arma | 70 |
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Gladius [3] A strong dagger that
is usually crafted by traditional artisans. Class : Dagger Attack Strength: 105 Weight : 70 Weapon Level: 3 Required Level : 24 Jobs: Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and Ninja |
Arma | 70 |
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Gladius A strong dagger that
is usually crafted by traditional artisans. Class : Dagger Attack Strength: 105 Weight : 70 Weapon Level: 3 Required Level : 24 Jobs: Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and Ninja |
Arma | 70 |
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Assassin Dagger A dagger commonly
used by Assassins. Slightly increases Attack Speed. Max SP +15% Max HP +20% Class : Dagger Attack Strength: 140 Weight : 60 Property: Shadow Weapon Level: 4 Required Level : 36 Jobs : Assassin |
Arma | 60 |
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Moonlight Dagger A dagger imbued with
lunar spirit and the power to drain an enemy's soul. Regain 3 SP with each attack. Max SP +10% Class : Dagger Attack Strength: 50 Weight : 70 Weapon Level: 4 Required Level : 36 Jobs: Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and Ninja |
Arma | 70 |
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Grimtooth A cursed dagger forged
out of monster tooth that is known to cause insanity to whoever may wield it. Reduces all Defenses applied to owner by half. Decreases all defenses applied to its owner by half. Dodge rate +10% Perfect dodge +5 Class : Dagger Attack Strength: 180 Weight : 80 Property: Neutral Weapon Level: 4 Required Level : 36 Jobs: Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and Ninja |
Arma | 80 |
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Cursed Dagger A dagger possessed by evil and given power by hatred and malice.
Curse an enemy by a low chance. Class : Dagger ATK: 55 Weight : 40 Weapon Level: 4 Required Level : 85 Jobs : Mage and Soul Linker |
Arma | 40 |
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Dagger of Counter A dagger that has a high chance to do critical damage to a target.
Increases critical rate. Class : Dagger ATK: 75 Weight : 55 Weapon Level: 4 Required Level : 55 Jobs : Mage and Soul Linker |
Arma | 55 |
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Novice Main-Gauche An exclusive Main Gauche for new adventurers.
Impossible to refine this item. Class : Dagger ATK: 45 Weight : 0.1 Weapon Level: 1 Required Level : NA Jobs : Novice |
Arma | 0.1 |
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Holy Dagger A dagger blessed
with holy water that can be effective in combat against evil demonic forces. Class : Dagger Damage: 100 Weight : 80 Property: Holy Weapon level: 4 Requirement: 55 Jobs : Thief Class and Ninja |
Arma | 80 |
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Kindle Dagger A dagger that
can be effectively used to start a fire. Class : Dagger Attack Strength: 39 Weight : 60 Property: Fire Weapon Level: 1 Required Level : N/A Jobs: All except Acolyte Class |
Arma | 60 |
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Obsidian Dagger An extremely sharp
dagger made from pure obsidian glass that shines eerily. Class : Dagger Attack Strength: 39 Weight : 60 Property: Earth Weapon Level: 1 Required Level : N/A Jobs: All except Acolyte Class |
Arma | 60 |
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Fisherman's Dagger A dagger used by
fishermen to catch shellfish and oysters from the ocean. Class : Dagger Attack Strength: 39 Weight : 60 Property: Water Weapon Level: 1 Required Level : N/A Jobs: All except Acolyte Class |
Arma | 60 |
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Katar of Quaking A Katar sculpted from
earth. Inflict the Blind status on enemies by a low chance. Class : Katar Attack Strength: 105 Weight : 120 Property: Earth Weapon Level: 3 Required Level : 55 Jobs : Assassin |
Arma | 120 |
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Katar of Raging Blaze A Katar molded
(Katar of Raging Blaze)from an inferno. Inflict the Silence status on enemies by a low chance. Class : Katar Attack Strength: 105 Weight : 120 Property: Fire Weapon Level: 3 Required Level : 55 Jobs : Assassin |
Arma | 120 |
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Katar of Piercing Wind A Katar forged with
the power of stormy winds. Inflict the Sleep status on enemies by a low chance. Class : Katar Attack Strength: 105 Weight : 120 Property: Wind Weapon Level: 3 Required Level : 55 Jobs : Assassin |
Arma | 120 |
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Sharpened Legbone of Ghoul A Katar crafted from
a ghoul's femur that still radiates a dark, deathly aura. Class : Katar Attack Strength: 150 Weight : 170 Property: Undead Weapon Level: 3 Required Level : 65 Jobs : Assassin |
Arma | 170 |
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Katar of Quaking [3] A Katar sculpted from
earth. Inflict the Blind status on enemies by a low chance. Class : Katar Attack Strength: 105 Weight : 120 Property: Earth Weapon Level: 3 Required Level : 55 Jobs : Assassin |
Arma | 120 |
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Katar of Raging Blaze [3] A Katar molded
(Katar of Raging Blaze)from an inferno. Inflict the Silence status on enemies by a low chance. Class : Katar Attack Strength: 105 Weight : 120 Property: Fire Weapon Level: 3 Required Level : 55 Jobs : Assassin |
Arma | 120 |
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Katar of Piercing Wind [3] A Katar forged with
the power of stormy winds. Inflict the Sleep status on enemies by a low chance. Class : Katar Attack Strength: 105 Weight : 120 Property: Wind Weapon Level: 3 Required Level : 55 Jobs : Assassin |
Arma | 120 |
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Brave Carnage Katar A particularly modified Katar created for battles against Demihumans. It makes for a battlefield full of blood and terrible crimes if equipped by a Master Assassin.
Str + 1, Dex + 1, Luk + 1 Increases Physical Attack Strength towards Demihuman monsters by 70%. Ignores Physical Defense from Demihuman monsters by 20%. Indestructible. Class : Katar Attack Strength: 130 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Assassin |
Arma | 0 |
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Valorous Carnage Katar A particularly modified Katar created for battles against Demihumans. It can be used for terrible crimes if equipped by a Master Assassin.
Str + 1, Dex + 1, Luk + 1 Increases Physical Attack Strength towards Demihuman monsters by 70%. Increases Critical damage by 20%. Increases Attack Speed(delay after attacking reduces by 5%) Indestructible. Class : Katar Attack Strength: 130 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Assassin |
Arma | 0 |
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Glorious Bloody Roar
Physical Attack Strength to Demihuman monsters +70%.
Ignore 20% of Physical Defense of Demihuman monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore physical defense of Demihumans +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : When physically attacking and weapon awakens, increase in attack speed for 3 sec(delay after attacking reduces by 100%). Class : Katar Attack : 140 Weight : 0 Weapon Level : 4 Required Level : 80 Job : Assassin |
Arma | 0 |