Resultado de la búsqueda: se han encontrado 2572 item(s). Listando 25 items por página.
Item | Tipo | Peso | |
---|---|---|---|
![]() |
Broad Sword [2] A sword with a wide, double sided blade.
DEF + 5 Class : Two-handed Sword Attack Strength: 140 Weight : 200 Weapon Level: 3 Required Level : 33 Jobs: Swordman Class |
Arma | 200 |
![]() |
Schweizersabel A two-handed, formal
dress sword imbued with the Wind property. Automatically casts Level 3 Lightning Bolt by chance. DEF +1 Class : Two-handed Sword Attack Strength: 160 Weight : 160 Property: Wind Weapon Level: 4 Required Level : 48 Jobs: Swordman Class |
Arma | 160 |
![]() |
Katzbalger A sword with
a unique, ''S'' shaped hilt. Vit + 5 , DEF + 10 Class : Two-handed Sword Attack Strength: 175 Weight : 200 Weapon Level: 4 Required Level : 48 Jobs: Swordman Class |
Arma | 200 |
![]() |
Schweizersabel [2] A two-handed, formal
dress sword imbued with the Wind property. Automatically casts Level 3 Lightning Bolt by chance. DEF +1 Class : Two-handed Sword Attack Strength: 160 Weight : 160 Property: Wind Weapon Level: 4 Required Level : 48 Jobs: Swordman Class |
Arma | 160 |
![]() |
Bloody Eater [2] A magical sword which releases a dismal black aura.
When dealing physical damage, has a low chance of gaining CRI +100 and ATK +50 for 5 seconds. Recover 100 HP when killing an enemy. Class : Two-handed Sword Attack Strength: 200 Weight : 120 Property: Ghost Weapon Level: 4 Required Level : 80 Jobs: Transcendent Swordman Class |
Arma | 120 |
![]() |
Brave Assaulter's Katzbalger A Two-handed Sword made to rush at the enemy's position, especially designed for battles against Demihumans.
Str + 2 Increases Physical Attack Strength towards Demihuman monsters by 55%. Ignores Physical Defense from Demihuman monsters by 20%. Indestructible. Class : Two-handed Sword Attack Strength: 200 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Swordman Class |
Arma | 0 |
![]() |
Valorous Assaulter's Katzbalger A Two-handed Sword made to rush at the enemy's position, especially designed for battles against Demihumans.
CRI +20 Increases Physical Attack Strength to Demihuman monsters by 55%. Increases Critical damage by 20%. Indestructible. Class : Two-handed Sword Attack Strength: 200 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Swordman Class |
Arma | 0 |
![]() |
Alca Bringer
A reddish wide two-handed sword.
Attack Speed increases by 1 for every 2 upgrade levels. Class : Two-handed Sword Attack : 280 Weight : 340 Weapon Level : 3 Required Level : 100 Jobs : Rune Knight |
Arma | 340 |
![]() |
Swordbreaker A powerful dagger that
is specially constructed to destroy the enemy's weapon by a low chance. Class : Dagger Attack Strength: 70 Weight : 100 Weapon Level: 4 Required Level : 36 Jobs: Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and Ninja |
Arma | 100 |
![]() |
Mailbreaker An incredibly sharp
dagger built to puncture and destroy an enemy's armor by a low chance. Class : Dagger Attack Strength: 40 Weight : 100 Weapon Level: 4 Required Level : 36 Jobs: Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and Ninja |
Arma | 100 |
![]() |
Combat Knife Military combat knife
made for battles against Demihuman monsters. Increases damage inflicted on and tolerance to Demihuman monsters by 10%, but increases damage received by Demon monsters by 10%. Pierces Defense of Demihuman monsters. Class : Dagger Attack Strength: 80 Weight : 40 Weapon Level: 4 Required Level : 36 Jobs: Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and Ninja |
Arma | 40 |
![]() |
Bazerald A formal dress dagger, engraved with luxurious emblems, that's usually worn on special occasions.
Int + 5 / MATK + 105 Class : Dagger Attack Strength: 70 Weight : 50 Property: Fire Weapon Level: 4 Required Level : 36 Jobs: Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and Ninja |
Arma | 50 |
![]() |
Obsidian Dagger An extremely sharp
dagger made from pure obsidian glass that shines eerily. Class : Dagger Attack Strength: 39 Weight : 60 Property: Earth Weapon Level: 1 Required Level : N/A Jobs: All except Acolyte Class |
Arma | 60 |
![]() |
Katar of Raging Blaze A Katar molded
(Katar of Raging Blaze)from an inferno. Inflict the Silence status on enemies by a low chance. Class : Katar Attack Strength: 105 Weight : 120 Property: Fire Weapon Level: 3 Required Level : 55 Jobs : Assassin |
Arma | 120 |
![]() |
Sharpened Legbone of Ghoul A Katar crafted from
a ghoul's femur that still radiates a dark, deathly aura. Class : Katar Attack Strength: 150 Weight : 170 Property: Undead Weapon Level: 3 Required Level : 65 Jobs : Assassin |
Arma | 170 |
![]() |
Bloody Roar This katar, known for
being effective against humans, is rumored to give a beastial roar when drenched in blood, hence its name. Ignores Defense of Demihuman monsters. Prevents natural HP/SP restoration of its user. Class : Katar Attack Strength: 120 Weight : 100 Weapon Level: 4 Required Level : 75 Jobs : Assassin |
Arma | 100 |
![]() |
Wild Beast Claw [1]
A katar crafted from
the body of a huge beast, and the wounds it inflicts are very difficult to heal. Has a certain chance of inflicting fatal blows to enemies. Reduces the effect of Heal, Sanctuary, Potion Pitcher, and other recovery items by 20%; increasing this weapon's Upgrade Level to 9 or greater decreases healing effects by 40%. Class : Katar ATK: 160 Weight : 145 Weapon LV: 4 Required Level : 55 Jobs: Assassin Cross |
Arma | 145 |
![]() |
Blood Tears [2]
A Katar that can
attack at longer ranges with fearsome power. Has a certain chance of inflicting the Bleeding status to all enemies in a 5*5 cell area. This range increases to a 11*11 cell area if this weapon is refined to Upgrade Level 9 or greater. Class : Katar ATK: 120 Weight : 170 Weapon LV: 4 Required Level : 55 Jobs: Assassin Cross |
Arma | 170 |
![]() |
Refined Bloody Roar Rental Items
This katar, known for being effective against humans, is rumored to give a bestial roar when drenched in blood, hence its name. Pierces Defense of DemiHuman monster. Recovery HP +3 each 5 seconds. Impossible to refine this item. Class : Katar Attack : 148 Weight : 0 Weapon Level : 4 Required Level : 1 Applicable Job : Assassin |
Arma | 0 |
![]() |
Katar of Raging Blaze [3] A Katar molded
(Katar of Raging Blaze)from an inferno. Inflict the Silence status on enemies by a low chance. Class : Katar Attack Strength: 105 Weight : 120 Property: Fire Weapon Level: 3 Required Level : 55 Jobs : Assassin |
Arma | 120 |
![]() |
Brave Carnage Katar A particularly modified Katar created for battles against Demihumans. It makes for a battlefield full of blood and terrible crimes if equipped by a Master Assassin.
Str + 1, Dex + 1, Luk + 1 Increases Physical Attack Strength towards Demihuman monsters by 70%. Ignores Physical Defense from Demihuman monsters by 20%. Indestructible. Class : Katar Attack Strength: 130 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Assassin |
Arma | 0 |
![]() |
Glorious Bloody Roar
Physical Attack Strength to Demihuman monsters +70%.
Ignore 20% of Physical Defense of Demihuman monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore physical defense of Demihumans +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : When physically attacking and weapon awakens, increase in attack speed for 3 sec(delay after attacking reduces by 100%). Class : Katar Attack : 140 Weight : 0 Weapon Level : 4 Required Level : 80 Job : Assassin |
Arma | 0 |
![]() |
Bloody Fear Rental Items
... ... ... Class : Katar Attack : 145 Weight : 0 Weapon Level : 4 Required Level : 1 Applicable Job : Assassin |
Arma | 0 |
![]() |
Battle Axe [3] A sturdy two-handed axe useful for defeating many foes.
Class : Axe Attack Strength: 80 Weight : 150 Weapon Level: 1 Required Level : 3 Jobs: Swordman and Merchant Classes |
Arma | 150 |
![]() |
Battle Axe [4] A sturdy, two-handed
axe created for fighting multiple enemies at once. Class : Axe Attack Strength: 80 Weight : 150 Weapon Level: 1 Required Level : 3 Jobs: Swordman and Merchant Classes |
Arma | 150 |