Resultado de la búsqueda: se han encontrado 6714 item(s). Listando 25 items por página.
Item | Tipo | Peso | |
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Robe of Cast [1] A robe that enhances
the wearer's magic casting capability. Reduces Variable Casting Time of skills by 3%. Class : Armor Defense: 5 Weight : 110 Required Level : 75 Jobs: Wizard, Sage, and Soul Linker Jobs |
Armadura | 110 |
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Meteo Plate Armor [1]
This plate armor
was forged using mysterious materials from a meteor. Adds 30% tolerance to Stun and Freeze statuses. Class : Armor Defense : 85 Weight : 300 Required Level : 55 Jobs: Transcendent Swordman and Merchant Classes |
Armadura | 300 |
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Orleans's Gown [1]
A uniform that was
once worn by a chef that was obsessed with cleanliness. Nobody could stop him once he started talking about cuisine. Wearer's magic cannot be interrupted (except during WoE) at the cost of increasing Cast Time by 15%. Class : Armor Defense : 15 Weight : 30 Required Level : 55 Jobs: All Transcendent Jobs except Novice |
Armadura | 30 |
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Divine Cloth [1]
A holy garment that
has been purified by a series of religious rituals. Increases tolerance to Curse, Silence, Stun, Sleep, and Stone Curse statuses by 5%. Class : Armor Defense : 50 Weight : 150 Required Level : 55 Jobs: All Transcendent Jobs except Novice |
Armadura | 150 |
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Sniping Suit [1]
A sniping suit that
stimulates all the muscles used in firing arrows, increasing accuracy while reducing stress on the body. CRI +6 with additional CRI bonus determined by LUK stat. MDEF +5. Skill Delay reduced by 23%. Class : Armor Defense : 42 Weight : 75 Required Level : 50 Jobs: Sniper Job |
Armadura | 75 |
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Golden Armor A special Armor made of a pure gold mixture. According to legend you will gain magical strength whilst wearing this.
MDEF + 4 Class : Armor Defense : 4 Weight : 200 Applicable Job : Every Job |
Armadura | 200 |
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Freyja Overcoat Cash Items
... Reduces damage from DemiHuman monster by 10%. Impossible to refine this item. Indestructible. [Freya's Clothes & Freya's Boots & Freya's Manteau & Freya's Crown Equip Set] Reduce 10% damage taken from DemiHuman monster. Enables use of Level 10 Frost Nova. Maximum HP + 20%. Class : Armor Defense : 12 Weight : 50 Applicable Job : Every Job Except Novice |
Armadura | 50 |
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Used Mage Coat The adventurers who are brave the item which is provided from the hazard adventurer guild.
HP + 300, SP + 30 ATK + 10, AGI + 1 Impossible to refine this item. Class : Armor Defense : 15 Weight : 0 Required Level : 1 Applicable Job : Every Job |
Armadura | 0 |
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Pantie [1] A risque undergarment
that is comfortable to wear, but offers very little in the way of defense. Class : Armor Defense : 22 Weight : 10 Jobs: All |
Armadura | 10 |
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Mage Coat [1] An exclusive robe for
Mage Class characters that contains magic power. MDEF +5 , Int +1 Class : Armor Defense : 40 Weight : 60 Required Level : 50 Jobs: Mage Class and Soul Linker |
Armadura | 60 |
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Holy Robe [1] A robe that emanates
an aura of holiness. Increases resistance to Demon monsters by 15% and resistance against Shadow property by 10%. MDEF + 5 Class : Armor Defense : 57 Weight : 170 Required Level : 60 Jobs: Acolyte Class |
Armadura | 170 |
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Diabolus Robe [1] A robe which is decorated with unknown letters. The wearer feels like they're learning a new language.
MaxSP +150, MDEF +5 Reduces casting delay by 10% Increases effectiveness of Heal skill by 6%. When equipped with Diabolus Ring, MATK +3% and ATK +3%. Class : Armor Defense : 57 Weight : 30 Required Level : 60 Jobs: Transcendent Archer, Mage, Acolyte |
Armadura | 30 |
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Diabolus Armor [1] An Armor which is made of an unknown metal in the human-world. Mysterious power is hidden in the armor.
Str +2, Dex +1, MaxHP +150. Tolerance to Stun and Stone +5%. When equipped with Diabolus Ring, MATK +3% and ATK +3%. Class : Armor Defense : 79 Weight : 60 Jobs: Transcendent Swordman, Merchant, Thief |
Armadura | 60 |
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Assaulter Plate [1] Designed for brave warriors who face enemies at the forefront. It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2. 000000 When equipped with Battle Greaves and Captain's Manteau, Increases damage received from all non-Demihuman monsters times 3. Vit +3, MaxHP +12%. Heal skill and recovery item effect increase by 10%. When the wearer receives physical damage, has a chance of restoring 6,000 HP for 10 seconds. Class : Armor Defense : 57 Weight : 0 Required Level : 80 Jobs: Swordman, Merchant, Taekwon Boy/Girl, Taekwon Master |
Armadura | 0 |
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Elite Engineer Armor [1] Designed to be used by outstanding warriors who have remarkable attack skills. It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%. MHP +150, MDEF +2, f000000 When equipped with Combat Greaves and Captain's Manteau, Str +3, MaxHP 12% Increases Mammonite Damage by 20%. Increases HP Restoration of Heal and Potion Pitcher by 10%. Increases damage from non-Demihuman monsters times 3. Indestructible. Class : Armor Defense : 50 Weight : 0 Required Level : 80 Jobs: Merchant |
Armadura | 0 |
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Assassin Robe [1] If you desire to move more quickly, this might help. It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2, 000000 When equipped with Battle Greaves and Captain's Manteau, Agi +3. MaxHP +12%, Increase in attack speed(delay after attacking reduces by 5%), Critical Rate +5%, ASPD +5% Increases damage from non-Demihuman monsters times 3. When attacking physically has a chance of restoring 3,000 HP per second for 10 seconds. Class : Armor Defense : 41 Weight : 0 Required Level : 80 Jobs: Thief Classes and Ninja |
Armadura | 0 |
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Warlock's Battle Robe [1] A Battle Robe that helps increase the possibility of survival. It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2, 000000 When equipped with Combat Boots and Commander's Manteau, Int +3. MaxHP +12%. Adds 20% resistance to Stun. Increases damage from all non-Demihuman monsters times 3. When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds. Class : Armor Defense : 36 Weight : 0 Required Level : 80 Jobs: Mage/Soul Linker |
Armadura | 0 |
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Medic's Robe [1] Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set. Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2. 000000 When equipped with Combat Boots and Commander's Manteau, Int +3. MaxHP +12%. Reduces Holy Light Variable Casting Time by 50%. Increases damage from all non-Demihuman monsters times 3. Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer. When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds. Class : Armor Defense : 25 Weight : 0 Required Level : 80 Jobs: Acolyte |
Armadura | 0 |
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Elite Archer Suit [1] If you desire to become an accurate and efficient warrior in battle, this might help.
It gives off multiple effects when compounded as a set. Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2. 000000 When equipped with Combat Boots and Commander's Manteau, Dex +3, MaxHP +12%. Reduces long ranged Damage by 10% and cast delay by 25%. Increases damage from all non-Demihuman monsters times 3. Class : Armor Defense : 35 Weight : 0 Required Level : 80 Jobs: Archer |
Armadura | 0 |
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Elite Shooter Suit [1] If you are a true Gunslinger, you might want this suit! It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%. MHP +150, MDEF +2. 000000 When equipped with Battle Boots and Sheriff's Manteau, Dex +3, MaxHP +12%. Reduces long ranged Damage by 10% and cast delay by 25%. Increases damage from all non-Demihuman monsters times 3. Class : Armor Defense : 25 Weight : 0 Required Level : 80 Jobs: Gunslinger |
Armadura | 0 |
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Brynhild Brynhild is one of the valiant valkyries, meaning 'the warrior's armor'.
Base level*20 MHP increase. Base Lv*5 MSP increase. Physical attack power +10%, Magic attack power +10%. MDEF + 10 Cannot be knocked back. Cannot be refined, or destroyed. _ This God item can only have its ownership permanently changed by contacting the GM Team to facilitate the trade. This is to prevent scams, and thefts. _ Class : Armor Defense : 120 Weight : 40 Required Level : 94 Class : All |
Armadura | 40 |
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Spritual Tunic Rental Items
(Spiritual Tunic)A Tunic that has been granted additional tolerance against certain properties. Decreases 20% damage from Neutral and Water property. MDEF + 5. MHP + 800. Cannot be Frozen. Class : Armor Defense : 38 Weight : 0 Applicable Job : Every Job |
Armadura | 0 |
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Recuperative Armor Rental Items
An armor that allows the master to regain his life by taking the enemies HP, SP Natural Recovery is Disabled. When unequipped, you lose 100 SP. When a monster is defeated from Physical or Magical Attacks, it recover 60 HP and 6 SP. Class : Armor Defense : 67 Weight : 0 Applicable Job : Every Job |
Armadura | 0 |
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Chameleon Armor
A miraculous Armor that can change its abilities according to those of its wearer.
Increases HP and SP based on the user's base level. When magically attacked, has a chance to activate its own ability while cancelling all spells for 2 seconds. If worn by Swordman/Merchant/Thief Class, Def +3 If worn by Wizard/Acolyte/Archer Class, MDef +5 Class : Armor Defense : 55 Weight : 170 Required Level : 70 Jobs : 2nd Transcendent Class |
Armadura | 170 |
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Sprint Mail [1]
Very nimble looking armor that lets you gallop like a Peco Peco. It looks like a running shirt, while it has the function of an armor.
Vit +1. HP Recovery +5% Improves the effectiveness of receiving Heals and Recovery items by 3% Class : Armor Defense : 20 Weight : 100 Required Level : 0 Jobs : 2nd Transcendent Class |
Armadura | 100 |