Resultado de la búsqueda: se han encontrado 6714 item(s). Listando 25 items por página.
Item | Tipo | Peso | |
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Blade Whip A wire in which
blade fragments are interwoven, making this whip as sharp as a sword. Has 3% chance of causing Bleeding effect on enemies with each attack. Class : Whip Attack Strength: 140 Weight : 120 Weapon Level: 4 Required Level : 30 Jobs : Dancer |
Arma | 120 |
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Queen's Whip This whip is the best
of the best. Increases attack strength of Arrow Vulcan and Slinging Arrow skills by 10%. Class : Whip Attack Strength: 150 Weight : 110 Weapon Level: 4 Required Level : 65 Jobs : Dancer |
Arma | 110 |
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Electric Wire Class : Whip Attack Strength : 110
Weight : 70 Property : Wind Weapon Level : 3 Required Level : 30 Jobs : Dancer |
Arma | 70 |
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Electric Eel [2] A whip made from a slippery electric eel. Int +2, Agi +2. Each attack has a certain chance of auto casting Lv.3 Jupitel Thunder and Arrow Vulcan; the skill level of Arrow Vulcan that is cast depends on this weapon's Upgrade Level. (When upgraded 11 or greater, Level 10 skill is casted.) Wind property. Class : Whip ATK: 100 Weight : 200 Weapon LV: 4 Required Level : 70 Jobs: Gypsy Job |
Arma | 200 |
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Sea Witch's Foot [1]
A whip made from the
foot of an evil witch who lived in the sea to the west and was feared for her ability to siphon her enemies' energy. Recovers 5 SP for each defeated enemy. Has a certain chance of auto casting Lv.3 Frost Nova each time the wearer is attacked. Each attack has a chance of inflicting the Silence status to all enemies within a 5*5 cell area. Class : Whip ATK: 110 Weight : 150 Weapon LV: 4 Required Level : 70 Jobs: Gypsy Job |
Arma | 150 |
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Carrot Whip
A whip that rewards
the wearer when she does her best. Each attack has a certain chance of auto casting Increase AGI to the wearer; the skill level cast depends on this weapon's Upgrade Level. (When upgraded 11 or greater, Level 10 skill is casted.) Class : Whip ATK: 185 Weight : 130 Weapon LV: 4 Required Level : 70 Jobs: Gypsy Job |
Arma | 130 |
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Queen Is Whip The adventurers who are brave the item which is provided from the hazard adventurer guild.
Increases damage by 50%. Impossible to refine this item. Class : Whip Attack : 120 Weight : 0 Weapon Level : 1 Required Level : 1 Applicable Job : Gypsy |
Arma | 0 |
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Queen's Whip [2] The best of the best whips.
Increase 10% attack strength of Arrow Vulcan, Slinging Arrow skills by 10%. Class : Whip Attack Strength : 150 Weight : 110 Weapon Level : 4 Required Level : 65 Available Jobs : Dancer |
Arma | 110 |
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Valorous Battle Lariat An especially made whip for battling against Demihumans; this whip is strong enough to cut their flesh.
Dex + 2 Increases Physical Attack Strength towards Demihuman monsters by 95%. Ignores Physical Defense from Demihuman monsters by 20%. Indestructible. Class : Whip^00000 Attack Strength: 50 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Dancer |
Arma | 0 |
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Brave Battle Lariat An especially made whip for battling against Demihumans; this whip is strong enough to cut their flesh.
Dex + 2 Increases Physical Attack Strength towards Demihuman monsters by 95%. Increase Arrow Vulcan Damage by 20%. Indestructible. Class : Whip Attack Strength: 50 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Dancer |
Arma | 0 |
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Stem of Nepenthes [2]
Strong and flexible whip made of Nepenthes' tentacle.
Int +2 When using Slinging Arrow, has a chance of inflicting Freeze to the targeted enemy. The probability of inflicting Freeze doubles if the Refining Level is over 8. Class : Whip Attack : 120 Weight : 100 Weapon Level : 4 Required Level : 60 Jobs : Gypsy |
Arma | 100 |
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Whip of Balance [3]
A balance is attached at the tip of the whip. Anyone who gets a hit by this whip is knocked back.
Agi +2, Dex +3 Additional 2 cells and 3 cells of knock back effect is added to the use of Slinging Arrow and Arrow Vulcan skills respectively. Class : Whip Attack : 110 Weight : 70 Weapon Level : 3 Required Level : 70 Jobs : Gypsy |
Arma | 70 |
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Glorious Lariat
Physical Attack Strength to Demihuman monsters +95%.
Ignore 20% of Physical Defense of Demihuman monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Demihuman physical defense +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : When using [Arrow Vulcan], has a chance of casting Lv. 5 [Tarot Card of Fate]. Class : Whip Attack : 50 Weight : 0 Weapon Level : 4 Required Level : 80 Job : Dancer |
Arma | 0 |
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Phenomena Whip Rental Item
Phenomena Whip. Increases 25% damage with Throw Arrow skill. DEX + 2. Class : Whip Attack : 160 Weight : 0 Weapon Level : 4 Applicable Job : Dancer |
Arma | 0 |
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Rante Whip Rental Items
A whip with a spiked ball attached at the end. Increases damage against small, medium, large size monsters by 40%. Class : Whip Attack : 170 Weight : 0 Required Level : 1 Applicable Job : Dancer |
Arma | 0 |
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Stem Whip [1] A flexible whip made of renovated plant stem.
Fluctuate casting time of Lullaby and Swing Dance decreased by 2 secs. SP of each skill decreased by 4 with every upgrade above level 6. MATK + 50 Class : Whip Attack : 170 Weight : 80 Weapon Level : 3 Required Level : 102 Jobs : Wanderer Only |
Arma | 80 |
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Rosebine A whip of alluring fragrance made of a magical rose stem.
Low chance of triggering Lv1 Siren's Voice with every physical attack. INT + 2, AGI -2, MATK + 130. Class : Whip Attack : 100 Weight : 100 Weapon Level : 4 Required Level : 110 Jobs : Wanderer Only |
Arma | 100 |
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P.Tail I ...
Impossible to refine this item. Class : Whip Attack : 125 Weight : 0 Weapon Level : 3 Required Level : 60 Applicable Job : Dancer |
Arma | 0 |
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Staff of Destruction [1] A tremendously powerful Two-Handed Staff that can only be wielded by someone who is spiritually strong. MATK +280, Int +3, Agi +10. Reduces Cast Time of Mystic Amplification by 50%. Increases MATK by 1% for every 2 Upgrade Levels, but raising the Upgrade Level also increases SP Consumption. Has a chance of auto casting Lv.5 Jupitel Thunder with each enemy attack; this chance can be increased by raising the weapon's Upgrade Level. Class : Staff ATK: 130 Weight : 250 Weapon LV: 4 Required Level : 80 Jobs: High Wizard Job |
Arma | 250 |
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Divine Cross
This staff is made
of two parts that can be recombined to form a cross that will endow Holy power to its user. MATK +210. Dex +4. Reduces damage from Undead and Demon monsters by 15%. Holy property. Additional MATK +10%, Dex +2, and 10% damage reduction from Undead and Demon monsters when worn with Spiritual Ring. Class : Staff ATK: 120 Weight : 150 Weapon LV: 4 Required Level : 70 Jobs: Priest and Monk Classes |
Arma | 150 |
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Glorious Destruction Staff
Matk +210
Magic Attack strength to Demihuman monsters +15%. Ignore 25% of Magic Defense of Demihuman monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Magic Defense of Demihumans +5%, [Destruction] Lv 1 (Damage bonus of Destruction increases up to the upgrade level 14.) +9 Upgrade : When using Lv. 10 [Lord of Vermilion], Lv. 10 [Meteor Storm] or Lv. 10 [Storm Gust], has a chance of casting Lv. 10 [Safety wall]. Class : Twohand Staff Attack : 70 Weight : 0 Weapon Level : 4 Required Level : 80 Job : Mage Class / Acolyte Class / Soul Linker |
Arma | 0 |
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Kronos
This piece's upper part is decorated with a golden dragon and a crystal with strong magical power compressed into it. It looks nice, but it's too heavy to easily carry around.
Matk +240, Int +3, MaxHP +300 For every 2 refine Levels, Int +1, MaxHP +50. When attacking with a magical spell has a chance of adding Matk +12% and consumed SP decreases by 20% for 5 seconds. Class : Two-Handed Staff Attack : 30 Weight : 100 Weapon Level:4 Required Level : 50 Job : Transcendent Mage Classes |
Arma | 100 |
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Dea Staff [1]
The image of the Sacred Goddess of Light is carved onto this long staff.
Matk + 220, Int +6, Vit +2. Holy Elemental. Has a chance of Recovering 200 SP when using 'Heal'. Increases Matk by 1% for every refine level. Class : Two-Handed Staff Attack : 30 Weight : 100 Weapon Level:3 Required Level : 50 Job : Transcendent Acolyte Classes |
Arma | 100 |
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Staff Of Light A staff that possesses holy force and holds bright sunshine in it.
INT + 6. SP + 150, MATK + 18%. Class : Rod Attack : 80 Weight : 190 Required Level : 60 Applicable Job : Mage Class |
Arma | 190 |
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Golden Rod Staff [2] A magic staff charged with whirling power of wind.
Increases the effectiveness of Jupitel Thunder by 12%. INT + 3, MATK + 230. When you equip a whole set of Golden Rod items - the staff, the robe, the shoes, and the orb, the effectiveness of all the wind spells is increased by 40%, the effectiveness of all the earth spells is decreased by 30%, and resistance to earth attacks is decreased by 50%. Type : Two-handed Staff Attack : 30 Weight : 90 Property : Wind Weapon Level : 4 Required Level : 100 Job : Warlock |
Arma | 90 |