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Configuración: 1x/1x/1x (Renewal) | Editar

Resultado de la búsqueda: se han encontrado 6714 item(s). Listando 25 items por página.

Item Tipo Peso
Item 1969 Blade Whip
A wire in which
blade fragments are
interwoven, making this whip as sharp as a sword.
Has 3% chance of causing Bleeding effect on enemies
with each attack.
Class : Whip
Attack Strength: 140
Weight : 120
Weapon Level: 4
Required Level : 30
Jobs : Dancer
Arma 120
Item 1970 Queen's Whip
This whip is the best
of the best. Increases attack strength of Arrow
Vulcan and Slinging
Arrow skills by 10%.
Class : Whip
Attack Strength: 150
Weight : 110
Weapon Level: 4
Required Level : 65
Jobs : Dancer
Arma 110
Item 1971 Electric Wire
Class : Whip Attack Strength : 110
Weight : 70 Property : Wind
Weapon Level : 3
Required Level : 30
Jobs : Dancer
Arma 70
Item 1972 Electric Eel [2]

A whip made from
a slippery electric
eel. Int +2, Agi +2.
Each attack has a
certain chance of
auto casting Lv.3
Jupitel Thunder
and Arrow Vulcan;
the skill level of
Arrow Vulcan that
is cast depends on
this weapon's Upgrade
Level. (When upgraded 11 or greater,
Level 10 skill is casted.)
Wind property.
Class : Whip
ATK: 100
Weight : 200
Weapon LV: 4
Required Level : 70
Jobs: Gypsy Job
Arma 200
Item 1973 Sea Witch's Foot [1]
A whip made from the
foot of an evil witch
who lived in the sea
to the west and was
feared for her ability
to siphon her enemies'
energy. Recovers 5 SP
for each defeated
enemy. Has a certain
chance of auto casting
Lv.3 Frost Nova each
time the wearer is
attacked. Each attack
has a chance of inflicting the Silence status to
all enemies within
a 5*5 cell area.
Class : Whip
ATK: 110
Weight : 150
Weapon LV: 4
Required Level : 70
Jobs: Gypsy Job
Arma 150
Item 1974 Carrot Whip
A whip that rewards
the wearer when she
does her best. Each
attack has a certain
chance of auto casting
Increase AGI to the
wearer; the skill
level cast depends
on this weapon's
Upgrade Level.
(When upgraded 11 or greater,
Level 10 skill is casted.)
Class : Whip
ATK: 185
Weight : 130
Weapon LV: 4
Required Level : 70
Jobs: Gypsy Job
Arma 130
Item 1975 Queen Is Whip
The adventurers who are brave the item which is provided from the hazard adventurer guild.
Increases damage by 50%.
Impossible to refine this item.
Class : Whip
Attack : 120
Weight : 0
Weapon Level : 1
Required Level : 1
Applicable Job : Gypsy
Arma 0
Item 1976 Queen's Whip [2]
The best of the best whips.
Increase 10% attack strength of Arrow Vulcan, Slinging Arrow skills by 10%.
Class : Whip Attack Strength : 150
Weight : 110
Weapon Level : 4
Required Level : 65
Available Jobs : Dancer
Arma 110
Item 1977 Valorous Battle Lariat
An especially made whip for battling against Demihumans; this whip is strong enough to cut their flesh.
Dex + 2
Increases Physical Attack Strength towards Demihuman monsters by 95%.
Ignores Physical Defense from Demihuman monsters by 20%.
Indestructible.
Class : Whip^00000
Attack Strength: 50
Weight : 0
Weapon Level: 3
Required Level : 80
Jobs: Dancer
Arma 0
Item 1978 Brave Battle Lariat
An especially made whip for battling against Demihumans; this whip is strong enough to cut their flesh.
Dex + 2
Increases Physical Attack Strength towards Demihuman monsters by 95%.
Increase Arrow Vulcan Damage by 20%.
Indestructible.
Class : Whip
Attack Strength: 50
Weight : 0
Weapon Level: 3
Required Level : 80
Jobs: Dancer
Arma 0
Item 1979 Stem of Nepenthes [2]
Strong and flexible whip made of Nepenthes' tentacle.
Int +2
When using Slinging Arrow, has a chance of inflicting Freeze to the targeted enemy.
The probability of inflicting Freeze doubles if the Refining Level is over 8.
Class : Whip
Attack : 120
Weight : 100
Weapon Level : 4
Required Level : 60
Jobs : Gypsy
Arma 100
Item 1980 Whip of Balance [3]
A balance is attached at the tip of the whip. Anyone who gets a hit by this whip is knocked back.
Agi +2, Dex +3
Additional 2 cells and 3 cells of knock back effect is added to the use of Slinging Arrow and Arrow Vulcan skills respectively.
Class : Whip
Attack : 110
Weight : 70
Weapon Level : 3
Required Level : 70
Jobs : Gypsy
Arma 70
Item 1981 Glorious Lariat
Physical Attack Strength to Demihuman monsters +95%.
Ignore 20% of Physical Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Demihuman physical defense +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade : When using [Arrow Vulcan], has a chance of casting Lv. 5 [Tarot Card of Fate].
Class : Whip
Attack : 50
Weight : 0
Weapon Level : 4
Required Level : 80
Job : Dancer
Arma 0
Item 1982 Phenomena Whip
Rental Item
Phenomena Whip.
Increases 25% damage with Throw Arrow skill.
DEX + 2.
Class : Whip
Attack : 160
Weight : 0
Weapon Level : 4
Applicable Job : Dancer
Arma 0
Item 1983 Rante Whip
Rental Items
A whip with a spiked ball attached at the end.
Increases damage against small, medium, large size monsters by 40%.
Class : Whip
Attack : 170
Weight : 0
Required Level : 1
Applicable Job : Dancer
Arma 0
Item 1984 Stem Whip [1]
A flexible whip made of renovated plant stem.
Fluctuate casting time of Lullaby and Swing Dance decreased by 2 secs. SP of each skill decreased by 4 with every upgrade above level 6.
MATK + 50
Class : Whip
Attack : 170
Weight : 80
Weapon Level : 3
Required Level : 102
Jobs : Wanderer Only
Arma 80
Item 1985 Rosebine
A whip of alluring fragrance made of a magical rose stem.
Low chance of triggering Lv1 Siren's Voice with every physical attack.
INT + 2, AGI -2, MATK + 130.
Class : Whip
Attack : 100
Weight : 100
Weapon Level : 4
Required Level : 110
Jobs : Wanderer Only
Arma 100
Item 1986 P.Tail I
...
Impossible to refine this item.
Class : Whip
Attack : 125
Weight : 0
Weapon Level : 3
Required Level : 60
Applicable Job : Dancer
Arma 0
Item 2000 Staff of Destruction [1]

A tremendously
powerful Two-Handed
Staff that can only be
wielded by someone
who is spiritually
strong. MATK +280,
Int +3, Agi +10.
Reduces Cast Time of
Mystic Amplification by 50%.
Increases MATK by 1%
for every 2 Upgrade
Levels, but raising
the Upgrade Level
also increases SP
Consumption.
Has a chance of
auto casting Lv.5
Jupitel Thunder with
each enemy attack;
this chance can be
increased by raising the weapon's Upgrade Level.
Class : Staff
ATK: 130
Weight : 250
Weapon LV: 4
Required Level : 80
Jobs: High Wizard Job
Arma 250
Item 2001 Divine Cross
This staff is made
of two parts that can
be recombined to form
a cross that will endow Holy power to its user.
MATK +210. Dex +4.
Reduces damage from
Undead and Demon
monsters by 15%.
Holy property.
Additional MATK +10%,
Dex +2, and 10% damage
reduction from Undead
and Demon monsters
when worn with
Spiritual Ring.
Class : Staff
ATK: 120
Weight : 150
Weapon LV: 4
Required Level : 70
Jobs: Priest and
Monk Classes

Arma 150
Item 2002 Glorious Destruction Staff
Matk +210
Magic Attack strength to Demihuman monsters +15%.
Ignore 25% of Magic Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Magic Defense of Demihumans +5%, [Destruction] Lv 1 (Damage bonus of Destruction increases up to the upgrade level 14.)
+9 Upgrade : When using Lv. 10 [Lord of Vermilion], Lv. 10 [Meteor Storm] or Lv. 10 [Storm Gust],
has a chance of casting Lv. 10 [Safety wall].
Class : Twohand Staff
Attack : 70
Weight : 0
Weapon Level : 4
Required Level : 80
Job : Mage Class / Acolyte Class / Soul Linker
Arma 0
Item 2004 Kronos
This piece's upper part is decorated with a golden dragon and a crystal with strong magical power compressed into it. It looks nice, but it's too heavy to easily carry around.
Matk +240, Int +3, MaxHP +300
For every 2 refine Levels, Int +1, MaxHP +50.
When attacking with a magical spell has a chance of adding Matk +12% and consumed SP decreases by 20% for 5 seconds.
Class : Two-Handed Staff
Attack : 30
Weight : 100
Weapon Level:4
Required Level : 50
Job : Transcendent Mage Classes
Arma 100
Item 2005 Dea Staff [1]
The image of the Sacred Goddess of Light is carved onto this long staff.
Matk + 220, Int +6, Vit +2. Holy Elemental.
Has a chance of Recovering 200 SP when using 'Heal'.
Increases Matk by 1% for every refine level.
Class : Two-Handed Staff
Attack : 30
Weight : 100
Weapon Level:3
Required Level : 50
Job : Transcendent Acolyte Classes
Arma 100
Item 2006 Staff Of Light
A staff that possesses holy force and holds bright sunshine in it.
INT + 6.
SP + 150, MATK + 18%.
Class : Rod
Attack : 80
Weight : 190
Required Level : 60
Applicable Job : Mage Class
Arma 190
Item 2007 Golden Rod Staff [2]
A magic staff charged with whirling power of wind.
Increases the effectiveness of Jupitel Thunder by 12%.
INT + 3, MATK + 230.
When you equip a whole set of Golden Rod items - the staff, the robe, the shoes, and the orb, the effectiveness of all the wind spells is increased by 40%, the effectiveness of all the earth spells is decreased by 30%, and resistance to earth attacks is decreased by 50%.
Type : Two-handed Staff Attack : 30
Weight : 90 Property : Wind
Weapon Level : 4
Required Level : 100
Job : Warlock
Arma 90