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Armas: Katar

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Se han encontrado 42 items. Haz click en los titulos de las columnas para ordenar las armas.

Item ATKMATKPeso
Item 1290 Agent Katar [1]
1700120
Item 1271 Blood Tears [2]
A Katar that can
attack at longer
ranges with fearsome
power. Has a certain
chance of inflicting
the Bleeding status
to all enemies in a
5*5 cell area. This
range increases to
a 11*11 cell area
if this weapon is
refined to Upgrade
Level 9 or greater.
Class : Katar
ATK: 120
Weight : 170
Weapon LV: 4
Required Level : 55
Jobs: Assassin Cross
1200170
Item 1288 Bloody Fear
Rental Items
...
...
...
Class : Katar
Attack : 145
Weight : 0
Weapon Level : 4
Required Level : 1
Applicable Job : Assassin
14500
Item 1265 Bloody Roar
This katar, known for
being effective against humans, is rumored to
give a beastial roar when drenched in blood, hence
its name. Ignores Defense of Demihuman monsters.
Prevents natural HP/SP restoration of its user.
Class : Katar
Attack Strength: 120
Weight : 100
Weapon Level: 4
Required Level : 75
Jobs : Assassin
1200100
Item 1279 Brave Carnage Katar
A particularly modified Katar created for battles against Demihumans. It makes for a battlefield full of blood and terrible crimes if equipped by a Master Assassin.
Str + 1, Dex + 1, Luk + 1
Increases Physical Attack Strength towards Demihuman monsters by 70%.
Ignores Physical Defense from Demihuman monsters by 20%.
Indestructible.
Class : Katar
Attack Strength: 130
Weight : 0
Weapon Level: 3
Required Level : 80
Jobs: Assassin
13000
Item 1285 Chakram [2]
A rare design for a katar, its design has the meaning of 'transmigration'.
When the Katar Mastery skill is mastered, Hit +10, and attack power of 'Meteor Assault' increases by 20%.
Class : Katar
Attack : 130
Weight : 100
Weapon Level:3
Required Level : 50
Job : Assassin Cross Only
1300100
Item 1270 Drill Katar [1]
A Katar fitted
with spinning drills
instead of blades,
making it ideal for
destroying armor.
HIT +30.
Has a chance of
autocasting
full divest.
Class : Katar
ATK: 110
Weight : 140
Weapon LV: 4
Required Level : 55
Jobs: Assassin Cross
1100140
Item 1287 Durga [1]
A katar that is specially designed for high-speed attack.
Class : Katar
Attack : 190
Weight : 120
Weapon Level : 3
Required Level : 100
Jobs : Guillotine Cross
1900120
Item 1281 Glorious Bloody Roar
Physical Attack Strength to Demihuman monsters +70%.
Ignore 20% of Physical Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore physical defense of Demihumans +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade : When physically attacking and weapon awakens, increase in attack speed for 3 sec(delay after attacking reduces by 100%).
Class : Katar
Attack : 140
Weight : 0
Weapon Level : 4
Required Level : 80
Job : Assassin
14000
Item 1282 Glorious Jamadhar
Physical Attack Strength to Demihuman monsters +70%.
Critical Attack to Demihuman monsters +20%.
***Additional Weapon Refining Level Option***
+6 Upgrade : Critical Attack to Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade : When physically attacking and weapon awakens, increase in attack speed for 3 sec(delay after attacking reduces by 100%).
Class : Katar
Attack : 140
Weight : 0
Weapon Level : 4
Required Level : 80
Job : Assassin
14000
Item 1291 Guillotine Katar
2000150
Item 1261 Infiltrator
A lethal Katar that
has been perfectly
designed to carry out
quick assasinations.
DEF +3, Dodge Rate +5%
Perfect Dodge +2
Class : Katar
Attack Strength: 140
Weight : 150
Property: Neutral
Weapon Level: 4
Required Level : 75 Jobs : Assassin
1400150
Item 1266 Infiltrator [1]
A lethal Katar that
has been designed for
quick assassinations.
Inflicts 50% more damage to Demihuman targets.
Perfect Dodge +2
Dodge Rate +5
DEF +3
Class : Katar
Attack Strength: 140
Weight : 150
Property: Neutral
Weapon Level: 4
Required Level : 75
Jobs: Assassin
1400150
Item 1267 Infiltrator
Rental Item
A lethal Katar that
has been perfectly
designed to carry out
quick assassinations. Increases damage inflicted
upon Demihuman monsters by 70%. DEF +3, Dodge +5,
Perfect Dodge +2, and increases Attack Speed.
Class : Katar
Attack Strength: 189
Weight : 0
Property: Neutral
Weapon Level: 4
Required Level : 1
Jobs: Assassin
18900
Item 1269 Inverse Scale
A Katar made from
a dragon's scale.
Inflicts abnormal
statuses to enemies
within a 5*5 cell
when attacking.
Holy property.
Class : Katar
ATK: 140
Weight : 150
Weapon LV: 4
Required Level : 55
Jobs: Assassin Cross
1400150
Item 1254 Jamadhar
A specially made Katar with two blades that move like scissors to reveal a third blade from within.
Class : Katar
Attack Strength: 165
Weight : 150
Weapon Level: 3
Required Level : 33
Jobs : Assassin
1650150
Item 1255 Jamadhar [1]
A specially made Katar with two blades that move like scissors to reveal a third blade from within.
Class : Katar
Attack Strength: 165
Weight : 150
Weapon Level: 3
Required Level : 33
Jobs : Assassin
1650150
Item 1286 Jamadhar
Rental Items
A specially made katar with two blades that move like scissors to reveal a third blade from within.
Increases damage against small, medium, large size monsters by 40%.
Class : Katar
Attack : 200
Weight : 0
Required Level : 1
Applicable Job : Assassin
20000
Item 1250 Jur [2]
A set of Arabian style blades that are worn on the back of both hands
or on the forearms.
Class : Katar
Attack Strength: 125
Weight : 80
Weapon Level: 2
Required Level : 18
Jobs : Assassin
125080
Item 1251 Jur [3]
A set of Arabian style blades that are worn on the back of both hands
or on the forearms.
Class : Katar
Attack Strength: 125
Weight : 80
Weapon Level: 2
Required Level : 18
Jobs : Assassin
125080
Item 1252 Katar [1]
A set of daggers in which the blades are positioned above the knuckles for use in close range combat.
Dex +1
Class : Katar
Attack Strength: 148
Weight : 120
Weapon Level: 3
Required Level : 33
Jobs : Assassin
1480120
Item 1253 Katar [2]
A set of daggers in which the blades are positioned above the knuckles for use in close range combat.
Dex + 1
Class : Katar Attack Strength: 148
Weight : 120
Weapon Level: 3
Required Level : 33
Jobs : Assassin
1480120
Item 1258 Katar of Raging Blaze
A Katar molded
from an inferno.
Inflict the Silence
status on enemies
by a low chance.
Class : Katar
Attack Strength: 105
Weight : 120
Property: Fire
Weapon Level: 3
Required Level : 55 Jobs : Assassin
(Katar of Raging Blaze)
1050120
Item 1277 Katar of Raging Blaze [3]
A Katar molded
from an inferno.
Inflict the Silence
status on enemies
by a low chance.
Class : Katar
Attack Strength: 105
Weight : 120
Property: Fire
Weapon Level: 3
Required Level : 55 Jobs : Assassin
(Katar of Raging Blaze)
1050120
Item 1256 Katar of Frozen Icicle
A Katar fashioned
from a cold, sharp
icicle. Inflict the Frozen
status on enemies
by a low chance.
Class : Katar
Attack Strength: 105
Weight : 120
Property: Water
Weapon Level: 3
Required Level : 55 Jobs : Assassin
1050120
Item 1275 Katar of Frozen Icicle [3]
A Katar fashioned
from a cold, sharp
icicle. Inflict the Frozen
status on enemies
by a low chance.
Class : Katar
Attack Strength: 105
Weight : 120
Property: Water
Weapon Level: 3
Required Level : 55 Jobs : Assassin
1050120
Item 1259 Katar of Piercing Wind
A Katar forged with
the power of stormy
winds. Inflict the Sleep status on enemies
by a low chance.
Class : Katar
Attack Strength: 105
Weight : 120
Property: Wind
Weapon Level: 3
Required Level : 55 Jobs : Assassin
1050120
Item 1278 Katar of Piercing Wind [3]
A Katar forged with
the power of stormy
winds. Inflict the Sleep status on enemies
by a low chance.
Class : Katar
Attack Strength: 105
Weight : 120
Property: Wind
Weapon Level: 3
Required Level : 55 Jobs : Assassin
1050120
Item 1257 Katar of Quaking
A Katar sculpted from
earth. Inflict the Blind status on enemies
by a low chance.
Class : Katar
Attack Strength: 105
Weight : 120
Property: Earth
Weapon Level: 3
Required Level : 55 Jobs : Assassin
1050120
Item 1276 Katar of Quaking [3]
A Katar sculpted from
earth. Inflict the Blind status on enemies
by a low chance.
Class : Katar
Attack Strength: 105
Weight : 120
Property: Earth
Weapon Level: 3
Required Level : 55 Jobs : Assassin
1050120
Item 1283 Katar Of Speed
Rental Item
Katar Of Speed.
Increases 25% damage with Sonic Blow skill.
ASPD + 3%.
Class : Katar
Attack : 175
Weight : 0
Weapon Level : 4
Applicable Job : Assassin
17500
Item 1284 Krishna [2]
A katar decorated in black. It requires huge strength just to wave it.
Damage of 'Grim Tooth' increases by 10%.
Close ranged physical attacks will randomly autocast 'Sonic Blow' Lv. 1. (Player's learned Lv. of skill will be activated.)
Class : Katar
Attack : 120
Weight : 120
Weapon Level:3
Required Level : 50
Job : Assassin Cross Only
1200120
Item 1262 Loki's Nail
A double bladed
katar that inflicts
incurable wounds.
Has a low chance of causing Bleeding effect
on enemies in battle.
Class : Katar
Attack Strength: 115
Weight : 120
Property: Neutral
Weapon Level: 3
Required Level : 55
Jobs : Assassin
1150120
Item 1289 P.Katar I
...
Impossible to refine this item.
Class : Katar
Attack : 155
Weight : 0
Weapon Level : 3
Required Level : 60
Applicable Job : Assassin
15500
Item 1273 Refined Bloody Roar
Rental Items
This katar, known for being effective against humans, is rumored to give a bestial roar when drenched in blood, hence its name.
Pierces Defense of DemiHuman monster.
Recovery HP +3 each 5 seconds.
Impossible to refine this item.
Class : Katar
Attack : 148
Weight : 0
Weapon Level : 4
Required Level : 1
Applicable Job : Assassin
14800
Item 1274 Refined Unholy Touch
Rental Items
A katar made by a leech, by combining many of the anger and curse left by the dead.
Add a 50% chance of auto casting Curse effect on an enemy.
Impossible to refine this item.
Indestructible.
Class : Katar
Attack : 179
Weight : 0
Property : Shadow
Weapon Level : 4
Required Level : 1
Applicable Job : Assassin
17900
Item 1272 Scratcher
The adventurers who are brave the item which is provided from the hazard adventurer guild.
Increases damage by 50%.
Impossible to refine this item.
Class : Katar
Attack : 120
Weight : 0
Weapon Level : 1
Required Level : 1
Applicable Job : Assassin Cross
12000
Item 1260 Sharpened Legbone of Ghoul
A Katar crafted from
a ghoul's femur that
still radiates a dark,
deathly aura.
Class : Katar
Attack Strength: 150
Weight : 170
Property: Undead
Weapon Level: 3
Required Level : 65 Jobs : Assassin
1500170
Item 1264 Specialty Jur [4]
Although this katar has an increased number of
slots, this weapon is hard to handle and is known to
cause injury to those who wield it. Has a low chance
of causing the Bleeding effect on its user.
Class : Katar
Attack Strength: 90
Weight : 80
Weapon Level: 1
Jobs : Assassin
90080
Item 1263 Unholy Touch
A katar said to be
purely forged out of the resentment of the dead.
Has a low chance of
causing Curse effect
on enemies in battle.
Cannot be upgraded.
Critical -1
Class : Katar
Attack Strength: 151
Weight : 125
Property: Shadow
Weapon Level: 4
Required Level : 70
Jobs : Assassin
1510125
Item 1280 Valorous Carnage Katar
A particularly modified Katar created for battles against Demihumans. It can be used for terrible crimes if equipped by a Master Assassin.
Str + 1, Dex + 1, Luk + 1
Increases Physical Attack Strength towards Demihuman monsters by 70%.
Increases Critical damage by 20%.
Increases Attack Speed(delay after attacking reduces by 5%)
Indestructible.
Class : Katar
Attack Strength: 130
Weight : 0
Weapon Level: 3
Required Level : 80
Jobs: Assassin
13000
Item 1268 Wild Beast Claw [1]
A katar crafted from
the body of a huge
beast, and the wounds
it inflicts are very
difficult to heal.
Has a certain chance
of inflicting fatal
blows to enemies.
Reduces the effect
of Heal, Sanctuary,
Potion Pitcher, and
other recovery items
by 20%; increasing
this weapon's Upgrade
Level to 9 or greater
decreases healing
effects by 40%.
Class : Katar
ATK: 160
Weight : 145
Weapon LV: 4
Required Level : 55
Jobs: Assassin Cross
1600145