Max Level: 5
Type: Active, Trap
SP Cost: 10
Target: 1 cell, at least 1 cell away from any monster or player and 3 cells away from another trap
Range: 3 cells
Cast Time: None
Cool Down: ASPD
Knock Back: (5 + (Skill Level*1)
Duration: 360 - 60*SkillLV sec
Catalyst: 1 Trap
Effect: A Skid Trap is a trap that activates when someone comes within SkillLV cells of it. When activated, the affected target is pushed back 5+SkillLV cells (10 cells if the skill is at level 5).
Skid Traps are invisible, but any player who can see the Hunter laying the trap will be able to see the trap until they move out of sight of it. Use of any Hide revealing skill will reveal the trap. This trap will affect Players in PVP zones, including the user.
Does not work on Boss and Plant monsters. If not tripped by the end of the duration, the Skid Trap will turn back into a Trap item on the floor and can be reclaimed.
[LV 1] Sliding Range 6 cells, Setting Time 300 secs
[LV 2] Sliding Range 7 cells, Setting Time 240 secs
[LV 3] Sliding Range 8 cells, Setting Time 180 secs
[LV 4] Sliding Range 9 cells, Setting Time 120 secs
[LV 5] Sliding Range 10 cells, Setting Time 60 secs